Player Matchup

Sol
Sol
Alava
Sol
Level 156
God Stats
2W - 0L
1,815 SR
Queue Stats
161W - 108L
1,618 Elo+
Party 2
Atlas
Atlas
Dasaib
Atlas
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
302W - 171L
1,641 Elo+
Party 2
Bastet
Bastet
juanjo97
Bastet
Level 158
God Stats
6W - 4L
1,413 SR
Queue Stats
273W - 211L
1,625 Elo+
Party 2
Team Averages
Level 148
1,576 SR
1,628 Elo+

VS

Team Averages
Level 104
1,599 SR
1,672 Elo+
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
CryGuy
Atlas
Level 128
God Stats
3W - 3L
1,798 SR
Queue Stats
36W - 21L
1,684 Elo+
Party 1
Susano
Susano
Zoekie927
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,831 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Alava
Sol
15
7 / 6 / 12
11,975
748
19,441
14,088
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
Dasaib
Atlas
15
3 / 4 / 18
11,497
719
13,199
19,634
24,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
juanjo97
Bastet
17
13 / 2 / 9
13,457
841
19,978
15,446
5,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 7 / 5
10,560
660
9,524
15,323
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
CryGuy
Atlas
15
3 / 7 / 8
11,400
713
10,117
29,435
35,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
Zoekie927
Susano
15
6 / 9 / 4
11,305
707
15,362
16,381
8,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
23
Kills
12
12
Deaths
23
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
7
5
0.79
W
Sol
Alava
Sol
7
6
12
2.17
L
Atlas
CryGuy
Atlas
3
7
8
1
W
Atlas
Dasaib
Atlas
3
4
18
3
L
Susano
Zoekie927
Susano
6
9
4
0.89
W
Bastet
juanjo97
Bastet
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,618
Damage
35,003
49,168
Taken
61,139
35,819
Mitigated
48,053
10,579
Healing
4,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,524
1,516
894
1,461
15,323
4,448
0
5,289
9,516
58,185
0
W
Sol
Alava
Sol
19,441
8,827
0
3,709
14,088
5,694
2,519
6,955
6,540
48,553
3,730
L
Atlas
CryGuy
Atlas
10,117
2,757
0
1,942
29,435
35,406
212
15,304
13,793
21,653
0
W
Atlas
Dasaib
Atlas
13,199
4,530
0
3,011
19,634
24,210
37
4,631
14,487
36,271
0
L
Susano
Zoekie927
Susano
15,362
3,795
0
320
16,381
8,199
62
9,152
6,639
0
34,777
W
Bastet
juanjo97
Bastet
19,978
3,833
0
3,859
15,446
5,915
873
7,137
7,901
0
48,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,929
Gold Earned
33,265
162
Minions Killed
174
9
Camps Cleared
5
942,175
Distance Traveled
815,320
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,560
660
109
7
2
267,934
2
W
Sol
11,975
748
76
5
1
264,112
0
L
Atlas
11,400
713
20
1
1
289,011
5
W
Atlas
11,497
719
40
3
2
290,421
2
L
Susano
11,305
707
45
3
2
258,375
1
W
Bastet
13,457
841
46
3
6
387,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role