Player Matchup

Rama
Rama
DemiseX
Rama
Level 85
God Stats
16W - 16L
1,550 SR
Queue Stats
317W - 305L
1,464 Elo+
Solo
Mercury
Mercury
PornoFlakes
Mercury
Level 104
God Stats
4W - 0L
1,481 SR
Queue Stats
67W - 80L
1,335 Elo+
Solo
Chronos
Chronos
Warsticky
Chronos
Level 99
God Stats
9W - 3L
1,530 SR
Queue Stats
98W - 109L
1,372 Elo+
Party 2
Atlas
Atlas
ksenus
Atlas
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,283 Elo+
Solo
Sol
Sol
ollie7790269215
Sol
Level 116
God Stats
5W - 1L
1,376 SR
Queue Stats
114W - 128L
1,396 Elo+
Party 2
Team Averages
Level 97
1,487 SR
1,370 Elo+

VS

Team Averages
Level 79
1,520 SR
1,412 Elo+
Atlas
Atlas
 
Atlas
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SirBanTheUndead
Cthulhu
Level 80
God Stats
12W - 17L
1,351 SR
Queue Stats
377W - 502L
1,350 Elo+
Party 1
Freya
Freya
TGODHUMMELS
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 449L
1,357 Elo+
Party 1
Da Ji
Da Ji
jhonnywar64
Da Ji
Level 85
God Stats
14W - 7L
1,548 SR
Queue Stats
37W - 26L
1,464 Elo+
Solo
Izanami
Izanami
whiteghost6707
Izanami
Level 89
God Stats
20W - 7L
1,702 SR
Queue Stats
212W - 212L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DemiseX
Rama
14
1 / 4 / 4
7,881
464
5,667
12,391
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
PornoFlakes
Mercury
15
7 / 2 / 9
9,455
556
9,486
10,229
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Warsticky
Chronos
16
12 / 2 / 3
10,224
601
10,780
11,424
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
ksenus
Atlas
13
1 / 3 / 3
8,094
476
7,839
11,859
9,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 1 / 4
7,965
469
5,702
10,928
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 2 / 2
7,759
456
5,778
10,656
10,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 5 / 7
6,962
410
5,287
14,026
12,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 6 / 2
7,933
467
7,060
11,129
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 5 / 2
8,912
524
8,063
13,205
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 3 / 1
9,130
537
10,663
12,161
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
21
Kills
12
12
Deaths
21
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
2
1.5
W
Rama
DemiseX
Rama
1
4
4
0.75
W
Mercury
PornoFlakes
Mercury
7
2
9
5.75
L
1
5
7
0.9
L
2
6
2
0.5
W
Chronos
Warsticky
Chronos
12
2
3
6.75
L
4
5
2
1
W
Atlas
ksenus
Atlas
1
3
3
0.83
W
0
1
4
2
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,474
Damage
36,851
56,831
Taken
61,177
22,650
Mitigated
37,170
14,370
Healing
15,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,778
2,177
0
3,089
10,656
10,078
536
5,663
4,167
26,348
0
W
Rama
DemiseX
Rama
5,667
4,147
0
2,310
12,391
2,117
90
1,282
11,066
0
41,334
W
Mercury
PornoFlakes
Mercury
9,486
5,415
0
3,397
10,229
3,280
0
3,346
6,841
0
49,014
L
5,287
516
681
2,195
14,026
12,439
48
3,886
9,972
20,143
0
L
7,060
2,687
0
2,727
11,129
4,389
660
5,817
4,946
35,994
4,175
W
Chronos
Warsticky
Chronos
10,780
2,321
0
1,872
11,424
3,761
232
4,226
7,113
64,917
0
L
8,063
1,441
0
4,182
13,205
5,003
0
4,779
8,228
0
53,072
W
Atlas
ksenus
Atlas
7,839
2,407
0
2,719
11,859
9,217
456
5,286
5,672
32,892
0
W
5,702
1,925
0
4,072
10,928
4,275
1,067
2,104
8,824
44,672
7,093
L
10,663
4,475
0
2,364
12,161
5,261
2,505
2,081
10,054
0
85,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,619
Gold Earned
40,696
414
Minions Killed
379
0
Camps Cleared
0
1,575,486
Distance Traveled
1,455,441
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,759
456
31
2
0
280,232
0
W
Rama
7,881
464
69
4
0
314,500
2
W
Mercury
9,455
556
93
5
0
373,289
1
L
Cthulhu
6,962
410
26
2
0
306,137
0
L
Freya
7,933
467
77
5
0
288,843
5
W
Chronos
10,224
601
115
7
0
317,647
2
L
Da Ji
8,912
524
94
6
0
295,140
0
W
Atlas
8,094
476
54
3
0
252,346
0
W
Sol
7,965
469
83
5
0
317,704
2
L
Izanami
9,130
537
151
9
0
285,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role