Player Matchup

Kali
Kali
Benjatirano_VTM
Kali
Level 64
God Stats
30W - 27L
1,470 SR
Queue Stats
211W - 251L
1,329 Elo+
Party 1
Sol
Sol
GaboCrack2014
Sol
Level 108
God Stats
2W - 6L
1,506 SR
Queue Stats
108W - 128L
1,379 Elo+
Party 1
Atlas
Atlas
MATTEARC2594
Atlas
Level 123
God Stats
4W - 2L
1,826 SR
Queue Stats
73W - 77L
1,374 Elo+
Solo
Bellona
Bellona
Techy 4 Soul
Bellona
Level 104
God Stats
17W - 17L
1,533 SR
Queue Stats
406W - 421L
1,437 Elo+
Solo
Cupid
Cupid
mandyhell
Cupid
Level 160
God Stats
15W - 14L
1,474 SR
Queue Stats
938W - 920L
1,402 Elo+
Solo
Team Averages
Level 112
1,562 SR
1,384 Elo+

VS

Team Averages
Level 73
1,386 SR
1,376 Elo+
Bastet
Bastet
KiloXrayFoxtrot
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,307 Elo+
Party 2
Chernobog
Chernobog
Minos45503
Chernobog
Level 61
God Stats
0W - 3L
1,238 SR
Queue Stats
81W - 89L
1,344 Elo+
Solo
Nike
Nike
Nothofaguss_
Nike
Level 78
God Stats
37W - 31L
1,491 SR
Queue Stats
208W - 235L
1,410 Elo+
Solo
Atlas
Atlas
StickyBunsJr
Atlas
Level 97
God Stats
4W - 5L
1,181 SR
Queue Stats
480W - 503L
1,363 Elo+
Party 2
Ra
Ra
xKush Effectsx
Ra
Level 105
God Stats
5W - 5L
1,518 SR
Queue Stats
18W - 22L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,952
425
1,617
7,814
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 0 / 0
9,416
673
8,764
10,157
3,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 1 / 2
5,625
402
6,725
7,692
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Techy 4 Soul
Bellona
14
3 / 2 / 0
8,277
591
9,708
13,823
12,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
mandyhell
Cupid
13
2 / 1 / 0
6,923
495
3,213
7,161
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,105
436
3,110
8,924
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Minos45503
Chernobog
12
0 / 3 / 3
6,604
472
5,234
8,165
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 0
7,626
545
8,562
13,592
7,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 0
6,630
474
3,009
9,356
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 0
6,343
453
3,851
7,639
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
11
Kills
4
4
Deaths
11
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
6
0
0
6
L
0
2
1
0.25
W
0
1
2
1
L
Chernobog
Minos45503
Chernobog
0
3
3
0.5
L
2
2
0
1
L
2
0
0
2
W
Bellona
Techy 4 Soul
Bellona
3
2
0
1.5
W
Cupid
mandyhell
Cupid
2
1
0
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,027
Damage
23,766
46,647
Taken
47,676
26,213
Mitigated
21,483
24,990
Healing
17,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,617
592
0
3,882
7,814
2,399
0
1,372
6,411
0
27,276
W
8,764
3,999
0
8,803
10,157
3,758
742
2,890
7,267
67,847
0
L
3,110
575
0
4,410
8,924
2,751
0
3,679
5,245
0
28,834
W
6,725
2,400
284
1,779
7,692
4,358
0
1,552
6,140
23,439
0
L
Chernobog
Minos45503
Chernobog
5,234
2,594
0
2,172
8,165
2,632
146
2,186
5,521
0
50,608
L
8,562
1,249
0
4,522
13,592
7,047
48
0
12,252
2,238
40,620
L
3,009
1,349
143
2,488
9,356
6,353
0
3,731
5,065
14,555
0
W
Bellona
Techy 4 Soul
Bellona
9,708
3,487
0
6,657
13,823
12,922
0
654
11,744
0
55,150
W
Cupid
mandyhell
Cupid
3,213
1,495
0
3,585
7,161
2,776
0
1,046
6,115
0
50,806
L
3,851
441
410
2,936
7,639
2,700
0
5,085
2,554
39,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,193
Gold Earned
33,308
470
Minions Killed
357
0
Camps Cleared
0
1,307,620
Distance Traveled
1,325,686
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,952
425
65
5
0
335,223
0
W
Sol
9,416
673
141
10
0
252,183
3
L
Bastet
6,105
436
59
4
0
271,874
0
W
Atlas
5,625
402
17
1
0
250,258
2
L
Chernobog
6,604
472
105
8
0
282,763
5
L
Nike
7,626
545
92
7
0
255,932
4
L
Atlas
6,630
474
23
2
0
247,476
4
W
Bellona
8,277
591
135
10
0
250,942
0
W
Cupid
6,923
495
112
8
0
219,014
2
L
Ra
6,343
453
78
6
0
267,641
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role