Player Matchup

Neith
Neith
Ananero
Neith
Level 132
God Stats
33W - 38L
1,404 SR
Queue Stats
665W - 673L
1,441 Elo+
Solo
Athena
Athena
Jimmywin
Athena
Level 86
God Stats
7W - 6L
1,424 SR
Queue Stats
28W - 30L
1,501 Elo+
Party 1
Mercury
Mercury
Solxe
Mercury
Level 147
God Stats
1W - 1L
1,908 SR
Queue Stats
117W - 113L
1,535 Elo+
Party 1
Atlas
Atlas
Stormbreaker_DX9
Atlas
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 267L
1,435 Elo+
Solo
Poseidon
Poseidon
xL SyxL
Poseidon
Level 74
God Stats
21W - 13L
1,572 SR
Queue Stats
108W - 110L
1,516 Elo+
Party 1
Team Averages
Level 100
1,562 SR
1,485 Elo+

VS

Team Averages
Level 109
1,501 SR
1,440 Elo+
Sol
Sol
AuT_Tiger95
Sol
Level 104
God Stats
8W - 6L
1,550 SR
Queue Stats
531W - 600L
1,393 Elo+
Party 2
Janus
Janus
MehmetDeniz4898
Janus
Level 102
God Stats
23W - 27L
1,654 SR
Queue Stats
737W - 754L
1,433 Elo+
Solo
Atlas
Atlas
RaGGaP
Atlas
Level 108
God Stats
3W - 3L
1,640 SR
Queue Stats
257W - 295L
1,395 Elo+
Solo
Awilix
Awilix
kratos99jl
Awilix
Level 108
God Stats
1W - 2L
1,458 SR
Queue Stats
88W - 70L
1,525 Elo+
Solo
Horus
Horus
xTriance_
Horus
Level 125
God Stats
0W - 4L
1,203 SR
Queue Stats
1,077W - 1,116L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ananero
Neith
14
2 / 3 / 4
8,471
446
7,993
11,279
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Jimmywin
Athena
13
0 / 1 / 11
8,186
431
3,776
13,883
11,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Solxe
Mercury
19
11 / 2 / 3
11,133
586
12,273
14,609
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 4 / 8
8,334
439
10,474
15,472
11,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
xL SyxL
Poseidon
17
4 / 2 / 7
10,376
546
11,689
7,533
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,645
402
6,667
8,223
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 3
9,315
490
7,265
10,436
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
RaGGaP
Atlas
12
2 / 5 / 4
7,250
382
10,052
14,537
12,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
kratos99jl
Awilix
16
4 / 5 / 2
9,564
503
8,772
14,495
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Horus
xTriance_
Horus
15
3 / 1 / 3
9,270
488
7,765
15,377
11,918
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
18
Kills
12
12
Deaths
18
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Ananero
Neith
2
3
4
1.33
L
0
2
4
1
W
Athena
Jimmywin
Athena
0
1
11
5.5
L
3
5
3
0.9
L
Atlas
RaGGaP
Atlas
2
5
4
0.8
W
Mercury
Solxe
Mercury
11
2
3
6.25
W
1
4
8
1.25
L
Awilix
kratos99jl
Awilix
4
5
2
1
W
Poseidon
xL SyxL
Poseidon
4
2
7
3.75
L
Horus
xTriance_
Horus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,205
Damage
40,521
62,776
Taken
63,068
35,323
Mitigated
38,568
17,301
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ananero
Neith
7,993
3,056
0
4,164
11,279
4,070
170
4,060
6,824
0
61,433
L
6,667
2,879
0
2,037
8,223
4,646
680
3,388
4,585
40,856
6,575
W
Athena
Jimmywin
Athena
3,776
932
0
1,449
13,883
11,677
0
6,222
7,070
20,077
0
L
7,265
512
510
1,270
10,436
3,637
0
3,633
6,506
57,605
0
L
Atlas
RaGGaP
Atlas
10,052
2,484
218
2,500
14,537
12,965
0
5,455
8,936
30,305
0
W
Mercury
Solxe
Mercury
12,273
6,676
0
8,105
14,609
5,393
0
4,481
9,837
0
82,736
W
10,474
2,529
0
852
15,472
11,543
0
4,179
11,055
36,932
0
L
Awilix
kratos99jl
Awilix
8,772
3,243
0
4,044
14,495
5,402
0
3,752
10,459
0
75,751
W
Poseidon
xL SyxL
Poseidon
11,689
900
0
2,731
7,533
2,640
67
2,798
4,585
82,786
0
L
Horus
xTriance_
Horus
7,765
3,538
1,403
6,325
15,377
11,918
342
8,068
6,643
0
44,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,500
Gold Earned
43,044
470
Minions Killed
479
0
Camps Cleared
0
1,797,032
Distance Traveled
1,788,979
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,471
446
100
5
0
322,188
8
L
Sol
7,645
402
100
5
0
345,885
2
W
Athena
8,186
431
31
2
0
387,857
7
L
Janus
9,315
490
125
7
0
352,685
6
L
Atlas
7,250
382
31
2
0
320,318
0
W
Mercury
11,133
586
127
7
0
402,045
5
W
Atlas
8,334
439
52
3
0
318,010
3
L
Awilix
9,564
503
131
7
0
403,890
4
W
Poseidon
10,376
546
160
8
0
366,932
6
L
Horus
9,270
488
92
5
0
366,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role