Player Matchup

Loki
Loki
CheekonWangz
Loki
Level 114
God Stats
12W - 20L
1,440 SR
Queue Stats
728W - 698L
1,541 Elo+
Solo
Geb
Geb
Lordinero
Geb
Level 111
God Stats
34W - 20L
1,711 SR
Queue Stats
287W - 269L
1,681 Elo+
Solo
Skadi
Skadi
Sjs006
Skadi
Level 127
God Stats
8W - 5L
1,730 SR
Queue Stats
486W - 473L
1,578 Elo+
Solo
Atlas
Atlas
Tbuttisback
Atlas
Level 140
God Stats
0W - 5L
1,500 SR
Queue Stats
58W - 67L
1,570 Elo+
Solo
Chaac
Chaac
gerdhanm
Chaac
Level 157
God Stats
13W - 8L
1,812 SR
Queue Stats
297W - 263L
1,655 Elo+
Solo
Team Averages
Level 130
1,639 SR
1,605 Elo+

VS

Team Averages
Level 144
1,596 SR
1,601 Elo+
Atlas
Atlas
Ga-ymer
Atlas
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
316W - 285L
1,601 Elo+
Solo
Charybdis
Charybdis
KismeticVictory
Charybdis
Level 145
God Stats
4W - 4L
1,451 SR
Queue Stats
281W - 230L
1,580 Elo+
Solo
Ra
Ra
Nobbles20
Ra
Level 129
God Stats
14W - 12L
1,693 SR
Queue Stats
205W - 203L
1,510 Elo+
Solo
Bastet
Bastet
etty89
Bastet
Level 158
God Stats
3W - 6L
1,704 SR
Queue Stats
80W - 68L
1,581 Elo+
Solo
Bacchus
Bacchus
mini-luke
Bacchus
Level 158
God Stats
4W - 2L
1,632 SR
Queue Stats
472W - 425L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,416
401
3,048
9,850
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 4
6,616
414
4,068
11,168
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Sjs006
Skadi
14
4 / 4 / 3
8,991
562
7,039
9,208
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 6 / 3
7,043
440
3,928
10,507
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
gerdhanm
Chaac
14
4 / 3 / 3
8,132
508
11,252
13,804
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ga-ymer
Atlas
12
1 / 3 / 8
7,403
463
6,194
9,298
7,424
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
KismeticVictory
Charybdis
14
0 / 2 / 7
8,624
539
5,866
9,854
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 4 / 5
8,554
535
6,769
8,972
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
etty89
Bastet
15
6 / 1 / 3
9,118
570
9,508
9,824
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
mini-luke
Bacchus
15
11 / 0 / 4
9,719
607
11,961
10,756
13,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
10
Kills
22
22
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Atlas
Ga-ymer
Atlas
1
3
8
1.67
W
Charybdis
KismeticVictory
Charybdis
0
2
7
1.75
L
1
3
4
1
W
4
4
5
1.63
L
Skadi
Sjs006
Skadi
4
4
3
1.38
L
1
6
3
0.42
W
Bastet
etty89
Bastet
6
1
3
7.5
L
Chaac
gerdhanm
Chaac
4
3
3
1.83
W
Bacchus
mini-luke
Bacchus
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,335
Damage
40,298
54,537
Taken
48,704
22,439
Mitigated
29,239
12,959
Healing
21,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,048
519
193
898
9,850
3,969
0
6,562
2,774
0
27,364
W
Atlas
Ga-ymer
Atlas
6,194
2,014
150
1,435
9,298
7,424
106
1,818
7,480
23,685
0
W
Charybdis
KismeticVictory
Charybdis
5,866
2,141
0
4,723
9,854
2,567
1,264
1,340
8,514
0
60,480
L
4,068
251
0
1,645
11,168
6,246
0
5,692
5,306
11,650
0
W
6,769
1,171
2,267
3,203
8,972
2,940
523
2,131
6,841
57,831
0
L
Skadi
Sjs006
Skadi
7,039
2,436
0
1,500
9,208
2,409
333
3,299
5,821
0
61,599
L
3,928
1,186
0
2,152
10,507
3,755
0
2,677
7,787
39,600
0
W
Bastet
etty89
Bastet
9,508
2,032
0
4,542
9,824
2,922
100
1,379
8,445
0
60,791
L
Chaac
gerdhanm
Chaac
11,252
1,240
0
6,571
13,804
6,060
52
5,723
7,925
0
59,864
W
Bacchus
mini-luke
Bacchus
11,961
1,383
276
4,591
10,756
13,386
33
1,399
9,357
43,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,198
Gold Earned
43,418
364
Minions Killed
439
0
Camps Cleared
0
1,511,489
Distance Traveled
1,612,823
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,416
401
53
3
0
300,116
3
W
Atlas
7,403
463
33
2
0
302,708
10
W
Charybdis
8,624
539
132
8
0
277,506
6
L
Geb
6,616
414
14
1
0
321,824
7
W
Ra
8,554
535
104
7
0
326,781
2
L
Skadi
8,991
562
125
8
0
264,362
5
L
Atlas
7,043
440
75
5
0
287,095
2
W
Bastet
9,118
570
100
6
0
366,552
1
L
Chaac
8,132
508
97
6
0
338,092
2
W
Bacchus
9,719
607
70
4
0
339,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role