Player Matchup

Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DanDave92
Jing Wei
Level 124
God Stats
2W - 2L
1,240 SR
Queue Stats
265W - 207L
1,628 Elo+
Party 1
Rama
Rama
JacintoJosh
Rama
Level 139
God Stats
4W - 2L
1,438 SR
Queue Stats
280W - 214L
1,619 Elo+
Party 1
Cabrakan
Cabrakan
Tac Ha Nka8454
Cabrakan
Level 123
God Stats
3W - 1L
1,830 SR
Queue Stats
102W - 96L
1,522 Elo+
Party 1
Chronos
Chronos
The MouZzer
Chronos
Level 127
God Stats
6W - 6L
1,489 SR
Queue Stats
360W - 325L
1,621 Elo+
Party 1
Team Averages
Level 128
1,499 SR
1,578 Elo+

VS

Team Averages
Level 127
1,389 SR
1,467 Elo+
Kuzenbo
Kuzenbo
KurosakiShinta
Kuzenbo
Level 123
God Stats
5W - 5L
1,551 SR
Queue Stats
228W - 204L
1,555 Elo+
Party 2
Skadi
Skadi
LuckyMan1
Skadi
Level 140
God Stats
1W - 3L
1,347 SR
Queue Stats
53W - 57L
1,478 Elo+
Solo
Atlas
Atlas
Xamaverdes
Atlas
Level 119
God Stats
0W - 1L
1,357 SR
Queue Stats
65W - 49L
1,551 Elo+
Party 2
Sobek
Sobek
aaronjacobs69
Sobek
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 175L
1,331 Elo+
Party 3
Chaac
Chaac
back-712
Chaac
Level 135
God Stats
0W - 3L
1,188 SR
Queue Stats
255W - 273L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
3 / 1 / 16
11,061
851
13,420
8,602
3,563
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
DanDave92
Jing Wei
17
6 / 3 / 11
10,166
782
19,291
11,005
4,417
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 2 / 11
10,445
803
16,070
9,721
4,277
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
18
4 / 2 / 16
11,331
872
10,753
13,950
15,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
The MouZzer
Chronos
15
2 / 3 / 13
9,436
726
8,565
8,899
3,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
8,451
650
9,435
13,852
18,229
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
LuckyMan1
Skadi
7
0 / 1 / 1
6,490
499
1,104
1,497
508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
18
3 / 4 / 3
9,490
730
9,815
15,156
18,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 8 / 4
9,430
725
6,233
22,202
26,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
back-712
Chaac
19
2 / 5 / 7
9,522
732
15,093
22,541
23,041
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
22
Kills
11
11
Deaths
22
67
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
1
16
11
W
Jing Wei
DanDave92
Jing Wei
6
3
11
3.83
W
7
2
11
6.25
L
4
4
3
1.38
L
Skadi
LuckyMan1
Skadi
0
1
1
0.5
W
Cabrakan
4
2
16
6
W
Chronos
The MouZzer
Chronos
2
3
13
2.83
L
Atlas
3
4
3
1.13
L
2
8
4
0.5
L
Chaac
back-712
Chaac
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,099
Damage
41,680
52,177
Taken
75,248
31,642
Mitigated
87,465
25,693
Healing
21,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,420
590
2,702
2,741
8,602
3,563
314
4,487
3,704
36,342
0
W
Jing Wei
DanDave92
Jing Wei
19,291
11,160
2,892
3,607
11,005
4,417
895
4,251
5,992
0
34,394
W
16,070
9,886
4,198
2,955
9,721
4,277
1,673
4,516
4,604
0
30,309
L
9,435
2,577
1,435
3,050
13,852
18,229
0
4,754
9,023
14,006
0
L
Skadi
LuckyMan1
Skadi
1,104
460
278
255
1,497
508
0
936
515
0
3,485
W
Cabrakan
10,753
1,092
1,840
2,926
13,950
15,929
605
5,480
7,596
20,946
0
W
Chronos
The MouZzer
Chronos
8,565
2,274
512
1,320
8,899
3,456
2,814
4,805
3,520
18,700
0
L
Atlas
9,815
2,554
985
1,768
15,156
18,807
0
7,822
7,112
23,168
0
L
6,233
214
345
3,420
22,202
26,880
108
9,142
12,830
12,789
0
L
Chaac
back-712
Chaac
15,093
1,188
1,261
8,882
22,541
23,041
136
9,435
13,030
0
34,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,439
Gold Earned
43,383
161
Minions Killed
107
0
Camps Cleared
0
1,176,519
Distance Traveled
950,430
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,061
851
58
4
0
249,753
1
W
Jing Wei
10,166
782
28
2
0
229,442
0
W
Rama
10,445
803
32
2
0
229,751
0
L
Kuzenbo
8,451
650
6
0
0
261,681
0
L
Skadi
6,490
499
7
1
0
36,885
0
W
Cabrakan
11,331
872
20
2
0
247,676
0
W
Chronos
9,436
726
23
2
0
219,897
0
L
Atlas
9,490
730
38
3
0
225,288
0
L
Sobek
9,430
725
20
2
0
203,100
0
L
Chaac
9,522
732
36
3
0
223,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role