Player Matchup

Sobek
Sobek
CSTANTON007
Sobek
Level 159
God Stats
2W - 0L
1,915 SR
Queue Stats
575W - 332L
1,725 Elo+
Party 2
Gilgamesh
Gilgamesh
LeoGNS
Gilgamesh
Level 157
God Stats
13W - 5L
1,710 SR
Queue Stats
204W - 118L
1,744 Elo+
Party 2
Atlas
Atlas
MopedRodent
Atlas
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
262W - 124L
1,737 Elo+
Party 2
Team Averages
Level 154
1,708 SR
1,735 Elo+

VS

Team Averages
Level 103
1,507 SR
1,621 Elo+
Kumbhakarna
Kumbhakarna
Einheit228
Kumbhakarna
Level 46
God Stats
3W - 2L
1,705 SR
Queue Stats
130W - 71L
1,601 Elo+
Solo
Atlas
Atlas
L0NEn
Atlas
Level 129
God Stats
16W - 17L
1,318 SR
Queue Stats
248W - 241L
1,613 Elo+
Party 1
Charybdis
Charybdis
PoshTurtle
Charybdis
Level 133
God Stats
33W - 45L
1,500 SR
Queue Stats
423W - 379L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 13
7,781
778
9,192
9,613
10,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
LeoGNS
Gilgamesh
11
9 / 1 / 7
8,124
812
13,215
13,082
9,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 0 / 13
8,379
838
8,906
10,661
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Einheit228
Kumbhakarna
10
2 / 6 / 0
7,173
717
4,245
16,657
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
L0NEn
Atlas
9
0 / 5 / 1
5,585
559
6,594
11,626
7,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
PoshTurtle
Charybdis
9
0 / 8 / 2
6,106
611
7,582
8,866
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
19
Kills
2
2
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
L
Kumbhakarna
Einheit228
Kumbhakarna
2
6
0
0.33
L
Atlas
L0NEn
Atlas
0
5
1
0.1
W
Gilgamesh
LeoGNS
Gilgamesh
9
1
7
12.5
W
5
0
13
11.5
L
Charybdis
PoshTurtle
Charybdis
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,313
Damage
18,421
33,356
Taken
37,149
29,789
Mitigated
22,751
16,554
Healing
3,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,192
857
1,145
6,334
9,613
10,117
90
3,838
5,488
19,508
0
L
Kumbhakarna
Einheit228
Kumbhakarna
4,245
711
0
2,407
16,657
12,152
0
7,661
7,924
9,422
0
L
Atlas
L0NEn
Atlas
6,594
2,745
0
700
11,626
7,285
0
5,112
5,774
12,973
0
W
Gilgamesh
LeoGNS
Gilgamesh
13,215
3,789
0
3,652
13,082
9,998
20
3,247
9,555
850
24,876
W
8,906
4,241
1,169
4,254
10,661
9,674
96
3,003
7,300
22,684
0
L
Charybdis
PoshTurtle
Charybdis
7,582
4,082
0
300
8,866
3,314
0
4,803
3,767
0
21,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,284
Gold Earned
18,864
87
Minions Killed
65
3
Camps Cleared
1
566,567
Distance Traveled
510,143
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,781
778
29
3
2
199,245
3
L
Kumbhakarna
7,173
717
4
0
0
183,886
2
L
Atlas
5,585
559
18
2
0
179,047
3
W
Gilgamesh
8,124
812
39
4
1
187,670
3
W
Atlas
8,379
838
19
2
0
179,652
1
L
Charybdis
6,106
611
43
4
1
147,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role