Player Matchup

Ah Puch
Ah Puch
Voxine00
Ah Puch
Level 89
God Stats
0W - 2L
1,251 SR
Queue Stats
187W - 189L
1,551 Elo+
Solo
Jing Wei
Jing Wei
WideEyedNerd
Jing Wei
Level 88
God Stats
1W - 4L
1,460 SR
Queue Stats
17W - 31L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
needsbeeeeees
Cthulhu
Level 7
God Stats
1W - 4L
1,239 SR
Queue Stats
1W - 9L
1,139 Elo+
Party 1
Team Averages
Level 61
1,316 SR
1,344 Elo+

VS

Team Averages
Level 60
1,435 SR
1,451 Elo+
Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Sparklemiyaa
Set
Level 66
God Stats
7W - 13L
1,306 SR
Queue Stats
114W - 146L
1,354 Elo+
Party 2
Ra
Ra
mynameisflash
Ra
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Voxine00
Ah Puch
16
13 / 5 / 1
11,717
781
21,345
14,172
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
WideEyedNerd
Jing Wei
13
1 / 7 / 12
9,490
633
6,279
13,148
4,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
12
0 / 6 / 9
9,412
627
5,605
15,171
12,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 2 / 13
11,771
785
10,211
22,325
18,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
11 / 6 / 5
12,271
818
17,798
13,811
6,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 6 / 7
10,950
730
8,817
8,169
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
14
Kills
18
18
Deaths
14
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
13
4.75
W
11
6
5
2.25
L
Ah Puch
Voxine00
Ah Puch
13
5
1
2.7
L
Jing Wei
WideEyedNerd
Jing Wei
1
7
12
1
W
4
6
7
1.25
L
Cthulhu
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,229
Damage
36,826
42,491
Taken
44,305
21,108
Mitigated
26,888
8,181
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,211
3,650
423
7,886
22,325
18,236
319
10,481
11,557
27,729
0
W
17,798
8,050
0
2,416
13,811
6,150
2,184
10,701
2,634
0
40,032
L
Ah Puch
Voxine00
Ah Puch
21,345
2,105
0
3,671
14,172
4,855
0
7,041
6,939
55,964
0
L
Jing Wei
WideEyedNerd
Jing Wei
6,279
3,390
843
1,056
13,148
4,185
716
5,833
6,959
0
22,000
W
8,817
1,137
396
1,548
8,169
2,502
393
5,438
2,529
30,660
0
L
Cthulhu
5,605
937
267
2,344
15,171
12,068
33
6,528
8,383
18,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,619
Gold Earned
34,992
154
Minions Killed
131
8
Camps Cleared
1
713,855
Distance Traveled
688,765
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,771
785
35
2
1
278,070
4
W
Set
12,271
818
37
2
0
246,208
2
L
Ah Puch
11,717
781
90
6
7
227,864
3
L
Jing Wei
9,490
633
38
3
1
259,254
2
W
Ra
10,950
730
59
4
0
164,487
2
L
Cthulhu
9,412
627
26
2
0
226,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role