Player Matchup

Set
Set
Xen0me
Set
Level 102
God Stats
137W - 105L
1,618 SR
Queue Stats
587W - 448L
1,671 Elo+
Party 1
Atlas
Atlas
coolboy53
Atlas
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 85L
1,662 Elo+
Solo
Zeus
Zeus
lnuke
Zeus
Level 114
God Stats
32W - 28L
1,564 SR
Queue Stats
518W - 381L
1,684 Elo+
Party 1
Team Averages
Level 119
1,561 SR
1,672 Elo+

VS

Team Averages
Level 98
1,544 SR
1,528 Elo+
Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GeirHardd
Atlas
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,628 Elo+
Solo
Anubis
Anubis
zapychaczgum
Anubis
Level 38
God Stats
42W - 28L
1,631 SR
Queue Stats
172W - 162L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Xen0me
Set
11
4 / 2 / 3
7,162
796
2,754
4,170
1,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
coolboy53
Atlas
11
1 / 0 / 7
7,279
809
2,845
7,955
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
lnuke
Zeus
12
4 / 1 / 5
7,331
815
8,132
4,632
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 0 / 2
6,370
708
6,400
4,864
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
GeirHardd
Atlas
5
0 / 2 / 0
5,223
580
479
2,468
1,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
10
2 / 7 / 1
6,477
720
4,327
8,612
3,781
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
3
3
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
0
2
2
L
Atlas
GeirHardd
Atlas
0
2
0
0
W
Set
Xen0me
Set
4
2
3
2.75
W
Atlas
coolboy53
Atlas
1
0
7
4.5
W
Zeus
lnuke
Zeus
4
1
5
6.5
L
Anubis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,731
Damage
11,206
16,757
Taken
15,944
11,090
Mitigated
6,738
6,025
Healing
1,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,400
2,280
0
677
4,864
1,780
0
3,165
1,464
0
15,600
L
Atlas
GeirHardd
Atlas
479
0
0
201
2,468
1,177
0
1,214
1,098
1,259
0
W
Set
Xen0me
Set
2,754
809
0
673
4,170
1,817
295
1,804
2,366
0
21,475
W
Atlas
coolboy53
Atlas
2,845
633
0
3,578
7,955
7,787
398
705
7,250
9,874
0
W
Zeus
lnuke
Zeus
8,132
734
0
1,774
4,632
1,486
544
2,637
1,995
29,285
0
L
Anubis
4,327
43
0
531
8,612
3,781
0
6,149
2,047
19,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,772
Gold Earned
18,070
105
Minions Killed
74
7
Camps Cleared
1
504,265
Distance Traveled
376,978
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,370
708
25
3
0
195,307
3
L
Atlas
5,223
580
6
1
1
50,151
0
W
Set
7,162
796
42
5
3
163,694
1
W
Atlas
7,279
809
15
2
0
182,654
3
W
Zeus
7,331
815
48
5
4
157,917
4
L
Anubis
6,477
720
43
5
0
131,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role