Player Matchup

Cthulhu
Cthulhu
Catboxers_
Cthulhu
Level 126
God Stats
9W - 10L
1,601 SR
Queue Stats
45W - 49L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
Deadly doctor T
Aphrodite
Level 156
God Stats
27W - 19L
1,750 SR
Queue Stats
322W - 316L
1,616 Elo+
Solo
Awilix
Awilix
HALO6478
Awilix
Level 127
God Stats
12W - 10L
1,601 SR
Queue Stats
241W - 242L
1,554 Elo+
Solo
Atlas
Atlas
SomeSlayer
Atlas
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 106L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
oldvamainlo
Baron Samedi
Level 153
God Stats
4W - 3L
1,681 SR
Queue Stats
312W - 300L
1,551 Elo+
Solo
Team Averages
Level 132
1,627 SR
1,571 Elo+

VS

Team Averages
Level 119
1,511 SR
1,561 Elo+
Anubis
Anubis
BlackTiger69
Anubis
Level 117
God Stats
3W - 2L
1,694 SR
Queue Stats
420W - 413L
1,497 Elo+
Solo
King Arthur
King Arthur
CAM4B1Z
King Arthur
Level 120
God Stats
1W - 5L
1,139 SR
Queue Stats
66W - 73L
1,570 Elo+
Solo
Neith
Neith
Eriynniitaussa
Neith
Level 99
God Stats
3W - 1L
1,581 SR
Queue Stats
114W - 105L
1,586 Elo+
Solo
Mercury
Mercury
Jentoo
Mercury
Level 114
God Stats
6W - 3L
1,643 SR
Queue Stats
106W - 120L
1,540 Elo+
Solo
Atlas
Atlas
Khxnsu
Atlas
Level 147
God Stats
6W - 3L
1,500 SR
Queue Stats
235W - 208L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Catboxers_
Cthulhu
18
1 / 2 / 4
11,719
781
3,856
4,888
2,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Deadly doctor T
Aphrodite
20
5 / 7 / 9
15,283
1,019
29,648
28,479
15,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
HALO6478
Awilix
20
6 / 8 / 9
15,013
1,001
30,159
25,701
9,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
18
0 / 3 / 4
11,579
772
5,173
10,277
8,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
oldvamainlo
Baron Samedi
20
5 / 5 / 9
14,912
994
23,072
27,714
24,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
7 / 5 / 9
14,322
955
23,506
16,702
9,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
CAM4B1Z
King Arthur
20
5 / 3 / 17
14,563
971
16,738
30,946
40,928
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

20
2 / 3 / 16
13,591
906
19,273
17,162
10,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Jentoo
Mercury
20
6 / 4 / 6
15,372
1,025
10,824
12,368
5,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Atlas
Khxnsu
Atlas
20
5 / 2 / 16
15,246
1,016
20,511
21,491
35,199
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
89
17
Kills
25
25
Deaths
17
35
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
5
9
2.3
W
King Arthur
CAM4B1Z
King Arthur
5
3
17
4.5
L
Cthulhu
Catboxers_
Cthulhu
1
2
4
1.5
L
Aphrodite
Deadly doctor T
Aphrodite
5
7
9
1.36
W
2
3
16
3.33
L
Awilix
HALO6478
Awilix
6
8
9
1.31
W
Mercury
Jentoo
Mercury
6
4
6
2.25
W
Atlas
Khxnsu
Atlas
5
2
16
6.5
L
Atlas
0
3
4
0.67
L
Baron Samedi
oldvamainlo
Baron Samedi
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,908
Damage
90,852
97,059
Taken
98,669
60,056
Mitigated
101,488
29,611
Healing
23,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
23,506
451
0
3,569
16,702
9,411
0
12,070
4,562
42,781
0
W
King Arthur
CAM4B1Z
King Arthur
16,738
1,743
858
6,924
30,946
40,928
0
14,498
16,379
0
27,882
L
Cthulhu
Catboxers_
Cthulhu
3,856
214
658
1,015
4,888
2,057
0
2,831
2,057
14,708
0
L
Aphrodite
Deadly doctor T
Aphrodite
29,648
1,620
9,475
10,871
28,479
15,177
0
10,868
17,611
62,023
0
W
19,273
7,368
0
2,812
17,162
10,085
0
14,820
2,305
0
59,246
L
Awilix
HALO6478
Awilix
30,159
11,150
0
430
25,701
9,723
0
11,399
14,302
0
51,371
W
Mercury
Jentoo
Mercury
10,824
5,594
0
1,206
12,368
5,865
0
6,875
5,457
0
63,392
W
Atlas
Khxnsu
Atlas
20,511
5,921
4,432
3,251
21,491
35,199
0
13,078
8,217
29,213
0
L
Atlas
5,173
1,889
0
279
10,277
8,138
0
5,821
4,456
12,675
0
L
Baron Samedi
oldvamainlo
Baron Samedi
23,072
701
2,949
3,934
27,714
24,961
0
13,098
14,616
47,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,506
Gold Earned
73,094
242
Minions Killed
319
7
Camps Cleared
17
1,097,163
Distance Traveled
1,443,909
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,322
955
53
4
2
239,864
1
W
King Arthur
14,563
971
31
2
1
308,514
0
L
Cthulhu
11,719
781
21
1
0
101,253
1
L
Aphrodite
15,283
1,019
90
6
0
270,662
4
W
Neith
13,591
906
102
7
1
254,622
0
L
Awilix
15,013
1,001
42
3
5
304,925
3
W
Mercury
15,372
1,025
118
8
13
341,331
3
W
Atlas
15,246
1,016
15
1
0
299,578
1
L
Atlas
11,579
772
29
2
1
131,204
0
L
Baron Samedi
14,912
994
60
4
1
289,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role