Player Matchup

Anubis
Anubis
Gold V
HossAlot
Anubis
Gold V
Level 98
God Stats
25W - 27L
1,514 SR
Queue Stats
390W - 392L
1,364 MMR
Solo
Hera
Hera
Gold IV
Som3
Hera
Gold IV
Level 125
God Stats
4W - 3L
1,572 SR
Queue Stats
345W - 347L
1,354 MMR
Solo
Tyr
Tyr
Gold III
Wastegate
Tyr
Gold III
Level 148
God Stats
26W - 17L
1,654 SR
Queue Stats
225W - 209L
1,359 MMR
Solo
Medusa
Medusa
Gold V
k8lynash
Medusa
Gold V
Level 86
God Stats
3W - 7L
1,491 SR
Queue Stats
170W - 205L
1,389 MMR
Solo
Bastet
Bastet
Bronze III
notArtes
Bastet
Bronze III
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 11L
1,415 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,546 SR
1,376 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,649 SR
1,377 MMR
Ah Puch
Ah Puch
Bronze III
AlNomad
Ah Puch
Bronze III
Level 84
God Stats
1W - 2L
1,613 SR
Queue Stats
2W - 9L
1,387 MMR
Party 1
Loki
Loki
Gold III
Rephined
Loki
Gold III
Level 76
God Stats
0W - 3L
1,272 SR
Queue Stats
108W - 91L
1,420 MMR
Solo
Fafnir
Fafnir
Gold V
ghostofheros
Fafnir
Gold V
Level 141
God Stats
0W - 1L
1,771 SR
Queue Stats
313W - 309L
1,345 MMR
Solo
Izanami
Izanami
Bronze III
vNyko
Izanami
Bronze III
Level 101
God Stats
1W - 1L
1,856 SR
Queue Stats
1W - 4L
1,387 MMR
Party 1
Sol
Sol
Gold V
widi66
Sol
Gold V
Level 108
God Stats
6W - 5L
1,732 SR
Queue Stats
189W - 188L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HossAlot
Anubis
20
7 / 5 / 9
16,392
565
17,393
18,619
9,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
Som3
Hera
20
6 / 5 / 18
15,895
548
22,387
17,694
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 0 / 5
18,569
640
12,263
18,258
23,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
k8lynash
Medusa
20
7 / 5 / 11
16,363
564
13,632
21,877
8,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
notArtes
Bastet
20
7 / 4 / 14
16,073
554
20,904
27,799
11,636
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
UllrCliodhnaMulanKali

VS

Bans
ArtioGebCupidMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlNomad
Ah Puch
18
2 / 8 / 1
12,490
431
7,515
18,461
12,084
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
20
6 / 9 / 3
14,645
505
14,734
24,487
9,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
18
2 / 6 / 9
13,041
450
10,153
32,705
49,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
vNyko
Izanami
19
4 / 9 / 2
13,096
452
8,507
20,761
6,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
widi66
Sol
20
4 / 6 / 4
13,548
467
19,776
20,807
8,417
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
37
38
Kills
18
19
Deaths
38
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AlNomad
Ah Puch
2
8
1
0.31
W
Anubis
HossAlot
Anubis
7
5
9
2.3
L
Loki
6
9
3
0.83
W
Hera
Som3
Hera
6
5
18
3
W
11
0
5
13.5
L
Fafnir
2
6
9
1.08
W
Medusa
k8lynash
Medusa
7
5
11
2.5
W
Bastet
notArtes
Bastet
7
4
14
3.5
L
Izanami
vNyko
Izanami
4
9
2
0.56
L
Sol
widi66
Sol
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,579
Damage
60,685
104,247
Taken
117,221
60,841
Mitigated
86,622
48,423
Healing
28,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AlNomad
Ah Puch
7,515
117
0
4,286
18,461
12,084
0
4,932
13,529
74,005
0
W
Anubis
HossAlot
Anubis
17,393
374
0
11,448
18,619
9,930
1,602
11,171
7,448
120,426
0
L
Loki
14,734
3,199
0
2,210
24,487
9,914
0
6,204
18,283
0
125,288
W
Hera
Som3
Hera
22,387
5,613
0
5,429
17,694
6,603
2,804
6,987
10,707
114,155
0
W
12,263
936
0
9,324
18,258
23,970
1,120
5,021
13,237
0
111,338
L
Fafnir
10,153
2,639
0
7,699
32,705
49,237
0
14,373
18,332
31,453
0
W
Medusa
k8lynash
Medusa
13,632
5,353
0
7,503
21,877
8,702
4,479
5,911
15,966
0
131,992
W
Bastet
notArtes
Bastet
20,904
7,080
0
14,719
27,799
11,636
1,271
9,019
18,780
0
126,483
L
Izanami
vNyko
Izanami
8,507
5,732
0
5,282
20,761
6,970
1,668
6,928
13,833
0
94,632
L
Sol
widi66
Sol
19,776
3,574
0
8,790
20,807
8,417
754
7,343
13,464
127,600
11,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,292
Gold Earned
66,820
848
Minions Killed
727
0
Camps Cleared
0
2,868,296
Distance Traveled
2,607,735
42
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,490
431
141
5
0
474,408
4
W
Anubis
16,392
565
181
6
0
516,270
12
L
Loki
14,645
505
168
6
0
570,754
0
W
Hera
15,895
548
142
5
0
553,445
12
W
Tyr
18,569
640
209
7
0
693,152
9
L
Fafnir
13,041
450
30
1
0
539,200
5
W
Medusa
16,363
564
162
6
0
502,538
2
W
Bastet
16,073
554
154
5
0
602,891
7
L
Izanami
13,096
452
194
7
0
494,746
4
L
Sol
13,548
467
194
7
0
528,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role