Player Matchup

Nemesis
Nemesis
Boiskayt
Nemesis
Level 49
God Stats
1W - 2L
1,566 SR
Queue Stats
44W - 59L
1,435 Elo+
Solo
Anhur
Anhur
Burgerbird
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,249 Elo+
Party 1
Atlas
Atlas
PlaZmA writz
Atlas
Level 65
God Stats
1W - 4L
1,458 SR
Queue Stats
23W - 42L
1,285 Elo+
Party 1
Team Averages
Level 45
1,508 SR
1,323 Elo+

VS

Team Averages
Level 66
1,590 SR
1,370 Elo+
Ares
Ares
Basykk
Ares
Level 27
God Stats
6W - 3L
1,329 SR
Queue Stats
60W - 74L
1,336 Elo+
Party 2
Izanami
Izanami
KSquaD
Izanami
Level 65
God Stats
15W - 5L
1,464 SR
Queue Stats
49W - 57L
1,348 Elo+
Party 2
Sol
Sol
Ratko47
Sol
Level 105
God Stats
2W - 0L
1,977 SR
Queue Stats
123W - 152L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boiskayt
Nemesis
10
0 / 5 / 1
6,037
604
3,984
9,807
7,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
8
1 / 3 / 0
6,122
612
4,337
6,138
1,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 4 / 1
5,939
594
6,180
9,396
4,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Basykk
Ares
12
3 / 0 / 8
8,321
832
2,817
9,945
5,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
KSquaD
Izanami
12
4 / 1 / 5
7,801
780
7,572
6,074
2,293
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
12
5 / 1 / 7
8,335
834
9,473
5,506
1,661
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
Basykk
Ares
3
0
8
7
L
Nemesis
Boiskayt
Nemesis
0
5
1
0.1
L
Anhur
1
3
0
0.33
W
Izanami
KSquaD
Izanami
4
1
5
6.5
L
0
4
1
0.13
W
Sol
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,501
Damage
19,862
25,341
Taken
21,525
13,932
Mitigated
9,953
2,918
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Basykk
Ares
2,817
433
413
3,818
9,945
5,999
23
2,584
7,121
10,662
0
L
Nemesis
Boiskayt
Nemesis
3,984
1,100
0
1,159
9,807
7,257
0
2,814
6,993
0
18,606
L
Anhur
4,337
1,957
313
556
6,138
1,942
0
3,638
2,500
0
11,087
W
Izanami
KSquaD
Izanami
7,572
5,226
0
1,717
6,074
2,293
618
1,956
3,936
0
28,818
L
6,180
1,751
0
890
9,396
4,733
0
6,241
3,155
15,571
0
W
Sol
9,473
3,288
227
2,026
5,506
1,661
2,011
1,374
3,893
29,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,098
Gold Earned
24,457
67
Minions Killed
104
5
Camps Cleared
6
512,730
Distance Traveled
571,118
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,321
832
11
1
2
193,438
2
L
Nemesis
6,037
604
41
4
3
183,555
1
L
Anhur
6,122
612
15
2
0
137,320
1
W
Izanami
7,801
780
50
5
1
182,332
4
L
Atlas
5,939
594
11
1
2
191,855
2
W
Sol
8,335
834
43
4
3
195,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role