Player Matchup

Gilgamesh
Gilgamesh
BluChinaDoll420
Gilgamesh
Level 27
God Stats
1W - 3L
1,584 SR
Queue Stats
42W - 53L
1,339 Elo+
Solo
Persephone
Persephone
Whiskerlips
Persephone
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
ZombiexMeg
Skadi
Level 69
God Stats
6W - 11L
1,422 SR
Queue Stats
426W - 512L
1,280 Elo+
Solo
Camazotz
Camazotz
jackgrizzly80
Camazotz
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 122L
1,354 Elo+
Solo
Jormungandr
Jormungandr
xX-WickedFury-Xx
Jormungandr
Level 138
God Stats
6W - 13L
1,281 SR
Queue Stats
640W - 663L
1,391 Elo+
Solo
Team Averages
Level 69
1,457 SR
1,372 Elo+

VS

Team Averages
Level 95
1,520 SR
1,389 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
GrungeIsDead
Geb
Level 62
God Stats
3W - 0L
1,743 SR
Queue Stats
122W - 139L
1,328 Elo+
Solo
Ah Puch
Ah Puch
Rickillua
Ah Puch
Level 142
God Stats
3W - 1L
1,443 SR
Queue Stats
143W - 157L
1,356 Elo+
Solo
Artio
Artio
TanukiQueenSoda
Artio
Level 69
God Stats
7W - 4L
1,636 SR
Queue Stats
142W - 148L
1,395 Elo+
Party 1
Thanatos
Thanatos
nucklebubz
Thanatos
Level 84
God Stats
2W - 2L
1,277 SR
Queue Stats
170W - 179L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BluChinaDoll420
Gilgamesh
19
9 / 8 / 5
11,638
831
10,423
15,810
8,187
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Whiskerlips
Persephone
15
3 / 7 / 11
9,820
701
14,963
15,981
4,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
15
1 / 7 / 9
9,004
643
7,790
12,815
4,832
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Camazotz
jackgrizzly80
Camazotz
18
2 / 3 / 10
9,593
685
8,594
13,218
12,235
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
xX-WickedFury-Xx
Jormungandr
19
5 / 5 / 12
10,794
771
12,742
17,126
21,572
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
10 / 1 / 12
11,962
854
19,355
10,619
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 6 / 11
10,203
729
6,031
22,312
28,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Rickillua
Ah Puch
20
6 / 4 / 15
12,361
883
17,926
14,383
6,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 5 / 12
10,006
715
7,235
19,712
19,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
nucklebubz
Thanatos
19
10 / 4 / 10
12,442
889
16,699
15,401
7,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
90
20
Kills
30
30
Deaths
20
47
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
10
1
12
16
L
Gilgamesh
BluChinaDoll420
Gilgamesh
9
8
5
1.44
W
2
6
11
1.25
W
Ah Puch
Rickillua
Ah Puch
6
4
15
3.38
W
2
5
12
1.6
L
Persephone
Whiskerlips
Persephone
3
7
11
1.21
L
Skadi
1
7
9
0.79
L
Camazotz
jackgrizzly80
Camazotz
2
3
10
2.33
W
Thanatos
nucklebubz
Thanatos
10
4
10
3.75
L
Jormungandr
xX-WickedFury-Xx
Jormungandr
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,512
Damage
67,246
74,950
Taken
82,427
51,463
Mitigated
65,262
17,226
Healing
31,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
19,355
5,263
3,078
3,079
10,619
4,323
1,133
3,858
6,556
40,445
0
L
Gilgamesh
BluChinaDoll420
Gilgamesh
10,423
2,359
309
340
15,810
8,187
62
10,267
5,366
0
23,189
W
6,031
364
464
1,908
22,312
28,106
518
7,464
14,531
9,309
0
W
Ah Puch
Rickillua
Ah Puch
17,926
1,046
751
3,072
14,383
6,235
1,644
6,314
7,987
45,377
0
W
7,235
38
2,554
5,384
19,712
19,303
326
5,347
13,819
14,797
0
L
Persephone
Whiskerlips
Persephone
14,963
1,445
786
3,009
15,981
4,637
138
9,655
6,135
27,269
0
L
Skadi
7,790
2,908
1,790
1,330
12,815
4,832
730
10,745
1,881
0
22,940
L
Camazotz
jackgrizzly80
Camazotz
8,594
653
1,660
5,282
13,218
12,235
414
9,219
3,835
0
21,209
W
Thanatos
nucklebubz
Thanatos
16,699
2,759
346
11,160
15,401
7,295
265
4,722
10,474
0
30,750
L
Jormungandr
xX-WickedFury-Xx
Jormungandr
12,742
1,676
912
1,808
17,126
21,572
300
9,421
7,184
38,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,849
Gold Earned
56,974
156
Minions Killed
148
0
Camps Cleared
0
1,157,988
Distance Traveled
1,293,965
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,962
854
34
2
0
265,709
0
L
Gilgamesh
11,638
831
21
2
0
254,052
5
W
Geb
10,203
729
10
1
0
248,426
0
W
Ah Puch
12,361
883
67
5
0
227,225
0
W
Artio
10,006
715
6
0
0
269,062
0
L
Persephone
9,820
701
39
3
0
206,604
0
L
Skadi
9,004
643
30
2
0
185,262
3
L
Camazotz
9,593
685
22
2
0
289,460
0
W
Thanatos
12,442
889
31
2
0
283,543
0
L
Jormungandr
10,794
771
44
3
0
222,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role