Player Matchup

Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
VitiableMoth384
Anhur
Level 4
God Stats
3W - 0L
1,318 SR
Queue Stats
86W - 4L
1,500 Elo+
Party 2
Atlas
Atlas
xjor
Atlas
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 12L
1,847 Elo+
Party 2
Team Averages
Level 103
1,439 SR
1,616 Elo+

VS

Team Averages
Level 74
1,497 SR
1,434 Elo+
Charybdis
Charybdis
Fr0zenemberz
Charybdis
Level 67
God Stats
5W - 9L
1,377 SR
Queue Stats
84W - 92L
1,431 Elo+
Party 1
Atlas
Atlas
Microwave37
Atlas
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
334W - 300L
1,523 Elo+
Party 1
Sol
Sol
Norðurvindur
Sol
Level 88
God Stats
29W - 19L
1,613 SR
Queue Stats
218W - 274L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
5 / 0 / 6
8,108
737
7,403
14,682
10,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 1 / 8
8,500
773
12,594
8,630
2,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
xjor
Atlas
12
3 / 1 / 11
8,027
730
8,646
11,116
7,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fr0zenemberz
Charybdis
9
1 / 6 / 1
6,971
634
3,952
9,260
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 2 / 1
7,179
653
6,031
14,066
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 6 / 1
6,327
575
8,102
11,254
3,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
0
6
8
L
Charybdis
Fr0zenemberz
Charybdis
1
6
1
0.25
L
1
2
1
0.75
L
0
6
1
0.08
W
6
1
8
10
W
Atlas
xjor
Atlas
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,643
Damage
18,085
34,428
Taken
34,580
20,877
Mitigated
17,340
13,088
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,403
3,179
365
5,925
14,682
10,275
91
5,869
8,813
0
29,068
L
Charybdis
Fr0zenemberz
Charybdis
3,952
2,294
0
0
9,260
2,262
0
1,985
6,777
0
16,504
L
6,031
1,997
0
1,778
14,066
11,363
0
3,890
9,489
13,413
0
L
8,102
3,227
633
3,179
11,254
3,715
0
2,459
8,287
26,756
0
W
12,594
5,977
0
4,203
8,630
2,723
2,217
4,295
4,335
0
27,841
W
Atlas
xjor
Atlas
8,646
1,879
238
2,357
11,116
7,879
0
4,362
6,754
18,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,635
Gold Earned
20,477
104
Minions Killed
88
6
Camps Cleared
3
698,381
Distance Traveled
524,825
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,108
737
41
4
2
246,670
3
L
Charybdis
6,971
634
40
4
3
151,800
0
L
Atlas
7,179
653
6
1
0
206,546
1
L
Sol
6,327
575
42
4
0
166,479
4
W
Anhur
8,500
773
47
4
4
210,774
2
W
Atlas
8,027
730
16
1
0
240,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role