Player Matchup

Sol
Sol
JiburiJones
Sol
Level 105
God Stats
15W - 10L
1,493 SR
Queue Stats
597W - 305L
1,680 Elo+
Party 1
Horus
Horus
JiburiJonesSimp
Horus
Level 66
God Stats
220W - 82L
1,708 SR
Queue Stats
610W - 316L
1,676 Elo+
Party 1
Hades
Hades
NRL NINJA
Hades
Level 158
God Stats
92W - 73L
1,618 SR
Queue Stats
1,225W - 1,286L
1,466 Elo+
Solo
Atlas
Atlas
PurringSocket
Atlas
Level 118
God Stats
6W - 5L
1,304 SR
Queue Stats
337W - 356L
1,428 Elo+
Solo
Nike
Nike
Veronica69
Nike
Level 16
God Stats
39W - 9L
1,676 SR
Queue Stats
81W - 29L
1,625 Elo+
Party 1
Team Averages
Level 93
1,560 SR
1,575 Elo+

VS

Team Averages
Level 62
1,580 SR
1,515 Elo+
Kukulkan
Kukulkan
Kiosage25
Kukulkan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,371 Elo+
Solo
Izanami
Izanami
McMotherClucker
Izanami
Level 49
God Stats
64W - 49L
1,679 SR
Queue Stats
157W - 130L
1,578 Elo+
Party 3
Atlas
Atlas
SiegeAngel
Atlas
Level 135
God Stats
15W - 16L
1,691 SR
Queue Stats
167W - 150L
1,558 Elo+
Party 2
Skadi
Skadi
StonksGoBrrrrrr
Skadi
Level 41
God Stats
10W - 18L
1,452 SR
Queue Stats
213W - 169L
1,528 Elo+
Party 3
Cthulhu
Cthulhu
UncleApollo
Cthulhu
Level 46
God Stats
0W - 2L
1,577 SR
Queue Stats
76W - 54L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 4 / 11
15,658
1,566
33,868
16,606
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 6 / 23
10,552
1,055
9,864
16,935
18,573
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
NRL NINJA
Hades
18
5 / 0 / 15
11,325
1,133
10,404
8,150
4,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 2 / 20
10,707
1,071
8,226
15,360
13,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 3 / 17
10,834
1,083
10,604
17,113
13,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

244

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kiosage25
Kukulkan
16
1 / 8 / 10
9,975
998
9,181
11,651
4,097
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 8 / 11
11,026
1,103
19,140
13,552
4,972
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
16
4 / 7 / 9
10,774
1,077
14,914
17,893
15,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 8 / 9
9,773
977
11,261
14,526
5,245
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
UncleApollo
Cthulhu
16
5 / 5 / 7
10,781
1,078
13,138
17,679
18,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
61
36
Kills
15
15
Deaths
36
86
Assists
46
Player
Kills
Deaths
Assists
KDA
W
24
4
11
7.38
W
1
6
23
2.08
L
Kukulkan
Kiosage25
Kukulkan
1
8
10
0.75
L
3
8
11
1.06
W
Hades
NRL NINJA
Hades
5
0
15
12.5
W
2
2
20
6
L
Atlas
4
7
9
1.21
L
2
8
9
0.81
L
Cthulhu
UncleApollo
Cthulhu
5
5
7
1.7
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,966
Damage
67,634
74,164
Taken
75,301
56,177
Mitigated
48,795
20,314
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,868
16,369
0
6,797
16,606
6,334
0
7,931
8,066
61,549
0
W
9,864
3,586
2,838
3,837
16,935
18,573
0
5,598
10,998
0
18,052
L
Kukulkan
Kiosage25
Kukulkan
9,181
1,329
0
350
11,651
4,097
0
7,291
4,360
29,445
0
L
19,140
13,283
0
130
13,552
4,972
0
9,064
4,488
0
49,170
W
Hades
NRL NINJA
Hades
10,404
246
466
2,255
8,150
4,607
0
5,067
2,880
30,322
0
W
8,226
3,359
25
4,096
15,360
13,032
0
8,811
5,953
20,196
0
L
Atlas
14,914
3,601
0
1,000
17,893
15,947
0
12,695
5,198
28,696
0
L
11,261
6,562
0
1,039
14,526
5,245
0
10,350
4,176
0
19,062
L
Cthulhu
UncleApollo
Cthulhu
13,138
1,594
0
1,114
17,679
18,534
0
13,434
4,245
20,426
0
W
10,604
611
0
0
17,113
13,631
0
7,482
9,034
2,039
26,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,076
Gold Earned
52,329
183
Minions Killed
166
9
Camps Cleared
7
993,813
Distance Traveled
876,593
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,658
1,566
58
6
7
193,630
1
W
Horus
10,552
1,055
11
1
2
192,069
1
L
Kukulkan
9,975
998
40
4
1
191,837
2
L
Izanami
11,026
1,103
62
6
2
177,722
0
W
Hades
11,325
1,133
52
5
0
218,378
0
W
Atlas
10,707
1,071
21
2
0
194,817
0
L
Atlas
10,774
1,077
30
3
2
161,265
0
L
Skadi
9,773
977
15
2
2
157,120
0
L
Cthulhu
10,781
1,078
19
2
0
188,649
0
W
Nike
10,834
1,083
41
4
0
194,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role