Player Matchup

Hercules
Hercules
Dinendal93
Hercules
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 75L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Huntinger
Morgan Le Fay
Level 89
God Stats
1W - 6L
1,500 SR
Queue Stats
25W - 51L
1,308 Elo+
Party 1
Rama
Rama
Kornth
Rama
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 60L
1,500 Elo+
Party 1
Yemoja
Yemoja
NoobCannon
Yemoja
Level 97
God Stats
3W - 8L
1,275 SR
Queue Stats
49W - 52L
1,410 Elo+
Party 1
Cliodhna
Cliodhna
Ztark
Cliodhna
Level 145
God Stats
0W - 4L
1,244 SR
Queue Stats
74W - 96L
1,500 Elo+
Party 1
Team Averages
Level 108
1,404 SR
1,444 Elo+

VS

Team Averages
Level 117
1,475 SR
1,495 Elo+
Cliodhna
Cliodhna
Atharien
Cliodhna
Level 97
God Stats
8W - 4L
1,647 SR
Queue Stats
561W - 624L
1,504 Elo+
Party 2
Ra
Ra
RincewindEMS
Ra
Level 137
God Stats
12W - 16L
1,436 SR
Queue Stats
477W - 498L
1,537 Elo+
Party 2
Heimdallr
Heimdallr
SdTK
Heimdallr
Level 157
God Stats
39W - 45L
1,426 SR
Queue Stats
628W - 614L
1,506 Elo+
Solo
Atlas
Atlas
xAstralx
Atlas
Level 127
God Stats
14W - 10L
1,500 SR
Queue Stats
460W - 484L
1,463 Elo+
Solo
Chronos
Chronos
Лайновоз
Chronos
Level 65
God Stats
4W - 4L
1,367 SR
Queue Stats
115W - 129L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dinendal93
Hercules
16
1 / 2 / 10
10,702
396
8,693
23,188
23,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Huntinger
Morgan Le Fay
17
7 / 9 / 5
12,075
447
15,558
19,348
8,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Kornth
Rama
19
11 / 8 / 6
13,322
493
18,187
27,073
9,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
NoobCannon
Yemoja
15
0 / 2 / 15
10,965
406
5,132
20,541
26,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Ztark
Cliodhna
17
3 / 7 / 4
11,393
422
18,296
23,203
8,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Atharien
Cliodhna
18
2 / 6 / 10
12,584
466
9,744
18,828
9,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 6 / 8
14,346
531
16,307
16,273
7,764
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
SdTK
Heimdallr
20
10 / 3 / 9
15,167
562
30,826
21,098
9,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
xAstralx
Atlas
18
2 / 5 / 13
13,018
482
9,756
23,974
35,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 2 / 7
14,979
555
21,956
21,322
23,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
75
22
Kills
28
28
Deaths
22
40
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Atharien
Cliodhna
2
6
10
1.17
L
Hercules
Dinendal93
Hercules
1
2
10
3
L
Morgan Le Fay
Huntinger
Morgan Le Fay
7
9
5
1.06
L
Rama
Kornth
Rama
11
8
6
1.75
L
Yemoja
NoobCannon
Yemoja
0
2
15
3.75
W
8
6
8
2
W
Heimdallr
SdTK
Heimdallr
10
3
9
4.83
L
Cliodhna
Ztark
Cliodhna
3
7
4
0.71
W
Atlas
xAstralx
Atlas
2
5
13
1.7
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,866
Damage
88,589
113,353
Taken
101,495
74,735
Mitigated
86,062
35,457
Healing
33,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Atharien
Cliodhna
9,744
727
0
6,002
18,828
9,592
533
2,544
16,137
0
80,387
L
Hercules
Dinendal93
Hercules
8,693
2,251
0
7,110
23,188
23,294
0
11,065
11,893
0
41,614
L
Morgan Le Fay
Huntinger
Morgan Le Fay
15,558
879
0
1,452
19,348
8,065
0
8,247
10,977
50,397
0
L
Rama
Kornth
Rama
18,187
15,547
0
7,421
27,073
9,086
390
8,862
18,053
0
80,917
L
Yemoja
NoobCannon
Yemoja
5,132
1,549
8,294
5,030
20,541
26,066
24
7,267
13,060
17,215
0
W
16,307
1,187
2,961
3,969
16,273
7,764
876
3,742
12,243
102,262
0
W
Heimdallr
SdTK
Heimdallr
30,826
21,277
0
10,080
21,098
9,748
6,346
5,027
14,666
0
141,378
L
Cliodhna
Ztark
Cliodhna
18,296
1,417
0
6,150
23,203
8,224
736
11,671
11,352
0
90,567
W
Atlas
xAstralx
Atlas
9,756
3,522
0
3,418
23,974
35,800
98
4,248
19,093
29,621
0
W
21,956
7,688
0
6,611
21,322
23,158
7,209
4,409
16,398
92,653
11,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,457
Gold Earned
70,094
432
Minions Killed
636
0
Camps Cleared
0
2,545,455
Distance Traveled
2,603,845
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,584
466
116
4
0
553,648
3
L
Hercules
10,702
396
93
3
0
540,754
1
L
Morgan Le Fay
12,075
447
62
2
0
434,847
1
L
Rama
13,322
493
131
5
0
461,354
2
L
Yemoja
10,965
406
14
1
0
581,288
8
W
Ra
14,346
531
153
6
0
526,484
2
W
Heimdallr
15,167
562
170
6
0
481,689
1
L
Cliodhna
11,393
422
132
5
0
527,212
9
W
Atlas
13,018
482
29
1
0
505,199
23
W
Chronos
14,979
555
168
6
0
536,825
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role