Player Matchup

Ra
Ra
Ad7ssko
Ra
Level 95
God Stats
2W - 4L
1,649 SR
Queue Stats
311W - 271L
1,490 Elo+
Solo
Anhur
Anhur
BsmiterB
Anhur
Level 129
God Stats
6W - 11L
1,383 SR
Queue Stats
563W - 600L
1,507 Elo+
Party 3
Ne Zha
Ne Zha
Evanescence2
Ne Zha
Level 159
God Stats
11W - 10L
1,599 SR
Queue Stats
336W - 343L
1,502 Elo+
Party 3
Ao Kuang
Ao Kuang
MadBloodPound
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,613 Elo+
Party 2
Atlas
Atlas
draggy111
Atlas
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 213L
1,492 Elo+
Party 2
Team Averages
Level 124
1,526 SR
1,521 Elo+

VS

Team Averages
Level 98
1,602 SR
1,498 Elo+
Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Thonn9
Fafnir
Level 69
God Stats
8W - 5L
1,639 SR
Queue Stats
342W - 367L
1,463 Elo+
Party 1
Bastet
Bastet
Xiduz
Bastet
Level 82
God Stats
24W - 14L
1,607 SR
Queue Stats
469W - 442L
1,509 Elo+
Party 1
Izanami
Izanami
YungShio
Izanami
Level 87
God Stats
35W - 22L
1,597 SR
Queue Stats
462W - 459L
1,489 Elo+
Party 1
Sol
Sol
nickarx
Sol
Level 125
God Stats
120W - 91L
1,665 SR
Queue Stats
217W - 211L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,249
550
7,560
8,650
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
BsmiterB
Anhur
13
3 / 4 / 1
7,714
514
7,458
12,690
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
11
3 / 5 / 4
7,575
505
4,432
15,507
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
MadBloodPound
Ao Kuang
11
2 / 9 / 1
7,146
476
5,720
15,892
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
draggy111
Atlas
12
0 / 6 / 4
7,313
488
4,134
9,592
5,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
4 / 1 / 3
8,478
565
4,936
8,437
4,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Thonn9
Fafnir
12
2 / 2 / 9
8,448
563
4,556
10,963
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Xiduz
Bastet
17
10 / 1 / 5
10,012
667
12,266
10,153
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
YungShio
Izanami
15
5 / 4 / 3
9,569
638
12,146
10,679
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
15
8 / 3 / 6
9,614
641
13,307
10,083
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
11
Kills
29
29
Deaths
11
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
3
5.5
L
3
5
1
0.7
L
Anhur
BsmiterB
Anhur
3
4
1
0.88
L
Ne Zha
3
5
4
1
L
Ao Kuang
MadBloodPound
Ao Kuang
2
9
1
0.28
W
Fafnir
Thonn9
Fafnir
2
2
9
3.25
W
Bastet
Xiduz
Bastet
10
1
5
12.5
W
Izanami
YungShio
Izanami
5
4
3
1.63
L
Atlas
draggy111
Atlas
0
6
4
0.33
W
Sol
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,304
Damage
47,211
62,331
Taken
50,315
25,216
Mitigated
24,509
16,274
Healing
19,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,936
1,314
0
1,246
8,437
4,771
321
3,354
4,789
38,421
0
L
7,560
456
419
1,205
8,650
2,907
0
5,008
3,642
45,785
0
L
Anhur
BsmiterB
Anhur
7,458
3,026
0
3,707
12,690
2,988
0
1,476
11,214
0
51,371
L
Ne Zha
4,432
912
447
4,156
15,507
8,760
0
5,051
10,417
631
22,788
L
Ao Kuang
MadBloodPound
Ao Kuang
5,720
1,606
0
5,392
15,892
4,671
0
5,319
10,469
38,160
0
W
Fafnir
Thonn9
Fafnir
4,556
1,219
0
2,209
10,963
10,856
62
2,310
8,610
11,926
0
W
Bastet
Xiduz
Bastet
12,266
4,270
0
6,498
10,153
3,554
726
4,252
5,870
0
66,491
W
Izanami
YungShio
Izanami
12,146
8,956
309
3,168
10,679
1,999
3,272
1,186
9,493
0
71,579
L
Atlas
draggy111
Atlas
4,134
613
0
948
9,592
5,890
0
5,414
3,790
31,123
0
W
Sol
13,307
5,733
0
5,696
10,083
3,329
3,909
6,047
3,920
62,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,997
Gold Earned
46,121
351
Minions Killed
464
0
Camps Cleared
0
1,323,539
Distance Traveled
1,499,406
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,478
565
89
6
0
275,578
5
L
Ra
8,249
550
86
6
0
303,986
7
L
Anhur
7,714
514
100
7
0
226,613
2
L
Ne Zha
7,575
505
31
2
0
267,580
2
L
Ao Kuang
7,146
476
72
5
0
293,537
1
W
Fafnir
8,448
563
17
1
0
313,423
8
W
Bastet
10,012
667
118
8
0
354,653
0
W
Izanami
9,569
638
133
9
0
278,355
2
L
Atlas
7,313
488
62
4
0
231,823
0
W
Sol
9,614
641
107
7
0
277,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role