Player Matchup

Medusa
Medusa
Got Spectral
Medusa
Level 10
God Stats
3W - 2L
1,747 SR
Queue Stats
21W - 4L
1,663 Elo+
Party 1
Atlas
Atlas
New Shotguns
Atlas
Level 108
God Stats
40W - 18L
1,747 SR
Queue Stats
529W - 392L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
SCAR 1940
Baron Samedi
Level 86
God Stats
3W - 0L
1,797 SR
Queue Stats
34W - 26L
1,552 Elo+
Party 1
Team Averages
Level 68
1,764 SR
1,592 Elo+

VS

Team Averages
Level 115
1,429 SR
1,430 Elo+
Anhur
Anhur
GerbilShark
Anhur
Level 114
God Stats
0W - 2L
1,354 SR
Queue Stats
173W - 182L
1,495 Elo+
Solo
Chaac
Chaac
NEY HEISENBERG
Chaac
Level 127
God Stats
22W - 31L
1,432 SR
Queue Stats
247W - 388L
1,343 Elo+
Solo
Atlas
Atlas
RAG3 Vultex
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 2 / 5
7,179
718
7,892
7,685
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 0 / 5
7,825
783
5,002
9,016
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
SCAR 1940
Baron Samedi
11
2 / 0 / 5
6,785
679
6,410
10,438
3,643
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,469
647
5,324
5,952
2,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 2
6,003
600
9,384
10,012
8,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 2
5,827
583
6,449
8,192
6,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Medusa
3
2
5
2.75
L
0
3
2
0.33
W
3
0
5
5.5
L
0
2
2
0.5
W
Baron Samedi
SCAR 1940
Baron Samedi
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,304
Damage
21,157
27,139
Taken
24,156
12,441
Mitigated
17,629
13,383
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,324
1,918
0
1,277
5,952
2,018
0
3,706
2,246
0
23,094
W
Medusa
7,892
3,508
0
1,532
7,685
2,702
0
1,675
5,742
0
31,798
L
9,384
1,322
0
2,874
10,012
8,934
0
4,496
5,516
0
23,297
W
5,002
2,459
795
3,196
9,016
6,096
561
1,727
7,055
11,976
0
L
6,449
2,463
0
431
8,192
6,677
0
3,638
4,554
12,739
0
W
Baron Samedi
SCAR 1940
Baron Samedi
6,410
453
3,129
4,731
10,438
3,643
705
3,166
6,962
13,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,789
Gold Earned
18,299
83
Minions Killed
93
3
Camps Cleared
3
585,483
Distance Traveled
545,232
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,469
647
47
5
1
184,384
1
W
Medusa
7,179
718
53
5
3
200,859
2
L
Chaac
6,003
600
30
3
2
180,744
0
W
Atlas
7,825
783
20
2
0
189,359
0
L
Atlas
5,827
583
16
2
0
180,104
0
W
Baron Samedi
6,785
679
10
1
0
195,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role