Player Matchup

Geb
Geb
Silver III
Valky115
Geb
Silver III
Level 98
God Stats
1W - 1L
1,644 SR
Queue Stats
10W - 9L
1,454 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,644 SR
1,454 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 42
1,313 SR
484 MMR
Nu Wa
Nu Wa
Bronze V
Yeshua-Yahweh
Nu Wa
Bronze V
Level 42
God Stats
3W - 8L
1,313 SR
Queue Stats
15W - 65L
484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 0
12,354
882
12,519
14,135
10,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
Ah Muzen CabFenrirPoseidonGilgameshFreya

VS

Bans
HorusAnhurIzanamiKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 0
9,448
675
8,603
13,747
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
9
Kills
2
2
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
2
0
4.5
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,519
Damage
8,603
14,135
Taken
13,747
10,181
Mitigated
5,541
6,750
Healing
1,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,519
3,727
0
6,750
14,135
10,181
839
9,768
4,367
85,158
0
L
8,603
2,523
0
1,013
13,747
5,541
464
12,519
1,228
40,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,354
Gold Earned
9,448
147
Minions Killed
77
9
Camps Cleared
3
258,208
Distance Traveled
220,279
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,354
882
147
11
9
258,208
1
L
Nu Wa
9,448
675
77
6
3
220,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role