Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
Aran18
Ah Muzen Cab
Silver I
Level 143
God Stats
8W - 4L
1,612 SR
Queue Stats
16W - 15L
1,584 MMR
Party 1
Odin
Odin
Silver I
Jeremiiah21
Odin
Silver I
Level 89
God Stats
6W - 6L
1,873 SR
Queue Stats
16W - 15L
1,540 MMR
Party 1
Chang'e
Chang'e
Silver III
maelliix
Chang'e
Silver III
Level 82
God Stats
6W - 7L
1,632 SR
Queue Stats
13W - 13L
1,507 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,705 SR
1,544 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,527 SR
1,365 MMR
Nox
Nox
Gold V
MaybeKus
Nox
Gold V
Level 117
God Stats
1W - 0L
1,414 SR
Queue Stats
29W - 35L
1,274 MMR
Solo
Mulan
Mulan
Silver III
Missingburrito
Mulan
Silver III
Level 121
God Stats
21W - 14L
1,610 SR
Queue Stats
55W - 72L
1,351 MMR
Solo
Fenrir
Fenrir
Gold IV
levalife
Fenrir
Gold IV
Level 107
God Stats
10W - 10L
1,557 SR
Queue Stats
43W - 70L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aran18
Ah Muzen Cab
16
4 / 5 / 3
12,038
634
15,840
13,768
7,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 6
10,996
579
7,462
14,190
17,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
maelliix
Chang'e
15
2 / 5 / 4
11,459
603
6,147
9,531
6,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaGilgameshThothPersephone

VS

Bans
AchillesTerraDiscordiaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 9
12,541
660
10,854
11,901
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 7
13,027
686
9,320
16,633
13,579
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
levalife
Fenrir
17
4 / 2 / 9
12,214
643
13,146
14,847
14,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
7
Kills
14
14
Deaths
7
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Aran18
Ah Muzen Cab
4
5
3
1.1
L
1
4
6
1
W
4
4
9
2.13
W
6
1
7
9.5
W
Fenrir
levalife
Fenrir
4
2
9
4.25
L
Chang'e
maelliix
Chang'e
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,449
Damage
33,320
37,489
Taken
43,381
31,462
Mitigated
33,517
8,035
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Aran18
Ah Muzen Cab
15,840
4,283
0
1,773
13,768
7,468
0
3,669
9,729
0
65,758
L
7,462
1,088
0
875
14,190
17,498
0
4,496
9,376
1,379
18,913
W
10,854
388
0
1,059
11,901
5,351
836
1,445
10,174
68,891
0
W
9,320
1,096
0
7,653
16,633
13,579
1,051
2,430
13,775
0
61,647
W
Fenrir
levalife
Fenrir
13,146
1,509
0
1,926
14,847
14,587
718
4,216
10,306
220
38,420
L
Chang'e
maelliix
Chang'e
6,147
411
3,221
2,166
9,531
6,496
0
3,163
6,160
20,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,493
Gold Earned
37,782
197
Minions Killed
303
3
Camps Cleared
14
1,089,697
Distance Traveled
1,088,390
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,038
634
144
8
2
375,803
2
L
Odin
10,996
579
18
1
0
377,840
3
W
Nox
12,541
660
137
7
6
324,862
6
W
Mulan
13,027
686
134
7
6
375,899
4
W
Fenrir
12,214
643
32
2
2
387,629
5
L
Chang'e
11,459
603
35
2
1
336,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role