Player Matchup

Ah Puch
Ah Puch
JershR
Ah Puch
Level 141
God Stats
1W - 2L
1,516 SR
Queue Stats
136W - 73L
1,672 Elo+
Party 1
Atlas
Atlas
Naguel
Atlas
Level 147
God Stats
4W - 1L
1,670 SR
Queue Stats
298W - 247L
1,634 Elo+
Party 1
Nike
Nike
Tyler6IX9INE
Nike
Level 149
God Stats
9W - 5L
1,709 SR
Queue Stats
185W - 144L
1,579 Elo+
Party 1
Team Averages
Level 146
1,632 SR
1,629 Elo+

VS

Team Averages
Level 89
1,553 SR
1,630 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BadderRELLIK
Atlas
Level 153
God Stats
6W - 9L
1,582 SR
Queue Stats
152W - 127L
1,680 Elo+
Party 2
Hera
Hera
Zerkin64
Hera
Level 25
God Stats
1W - 1L
1,577 SR
Queue Stats
37W - 18L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JershR
Ah Puch
11
4 / 2 / 8
7,989
799
8,628
7,842
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
Naguel
Atlas
11
5 / 1 / 6
8,141
814
4,145
7,322
2,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
5 / 0 / 8
8,248
825
7,333
9,559
5,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 4 / 2
7,042
704
5,833
9,470
3,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 4 / 1
5,973
597
2,118
6,385
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
10
2 / 7 / 0
7,117
712
4,880
7,576
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
3
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
2
0.5
L
0
4
1
0.13
W
Ah Puch
JershR
Ah Puch
4
2
8
4
W
Atlas
Naguel
Atlas
5
1
6
8
W
5
0
8
9
L
Hera
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,106
Damage
12,831
24,723
Taken
23,431
10,739
Mitigated
11,108
10,106
Healing
1,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,833
1,856
0
557
9,470
3,109
0
5,048
4,208
0
20,548
L
2,118
935
0
557
6,385
5,406
0
3,262
2,871
6,419
0
W
Ah Puch
JershR
Ah Puch
8,628
291
0
3,519
7,842
2,731
832
3,514
4,192
33,999
0
W
Atlas
Naguel
Atlas
4,145
1,100
0
2,240
7,322
2,877
567
2,124
5,140
13,430
0
W
7,333
888
0
4,347
9,559
5,131
374
2,210
7,251
0
25,378
L
Hera
4,880
1,279
0
10
7,576
2,593
0
4,471
2,894
18,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,378
Gold Earned
20,132
100
Minions Killed
80
8
Camps Cleared
1
623,837
Distance Traveled
372,206
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,042
704
46
5
1
152,256
2
L
Atlas
5,973
597
3
0
0
95,799
0
W
Ah Puch
7,989
799
48
5
3
190,610
5
W
Atlas
8,141
814
16
2
3
197,354
1
W
Nike
8,248
825
36
4
2
235,873
1
L
Hera
7,117
712
31
3
0
124,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role