Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BigBeetle69
Arachne
Level 63
God Stats
7W - 7L
1,448 SR
Queue Stats
161W - 163L
1,464 Elo+
Party 2
Zeus
Zeus
Clowngang6969
Zeus
Level 86
God Stats
49W - 48L
1,536 SR
Queue Stats
466W - 476L
1,572 Elo+
Party 2
Neith
Neith
TheDirtyYugo
Neith
Level 86
God Stats
8W - 1L
1,634 SR
Queue Stats
129W - 149L
1,440 Elo+
Solo
Cu Chulainn
Cu Chulainn
paladinofhel
Cu Chulainn
Level 111
God Stats
5W - 5L
1,490 SR
Queue Stats
145W - 144L
1,504 Elo+
Solo
Team Averages
Level 84
1,522 SR
1,496 Elo+

VS

Team Averages
Level 94
1,557 SR
1,441 Elo+
Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
KittyLicker508
Atlas
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
340W - 465L
1,438 Elo+
Party 1
Charybdis
Charybdis
MasterLexxus
Charybdis
Level 86
God Stats
32W - 33L
1,503 SR
Queue Stats
344W - 462L
1,453 Elo+
Party 3
Da Ji
Da Ji
Vayda
Da Ji
Level 60
God Stats
3W - 5L
1,568 SR
Queue Stats
18W - 38L
1,339 Elo+
Party 1
Guan Yu
Guan Yu
humblewafflee
Guan Yu
Level 118
God Stats
28W - 11L
1,713 SR
Queue Stats
773W - 865L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 1 / 9
6,239
520
5,069
7,909
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
BigBeetle69
Arachne
10
2 / 2 / 3
5,924
494
1,775
7,747
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
7 / 1 / 3
7,674
640
8,790
4,155
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
4 / 0 / 4
6,870
573
6,850
7,158
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
paladinofhel
Cu Chulainn
11
3 / 4 / 4
6,338
528
5,952
9,180
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 3 / 3
6,816
568
5,140
5,739
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 4 / 0
5,183
432
2,582
10,379
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
MasterLexxus
Charybdis
10
0 / 3 / 1
5,895
491
5,163
7,234
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
Vayda
Da Ji
11
5 / 4 / 1
6,594
550
6,337
9,301
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
12
2 / 3 / 2
7,197
600
6,146
8,296
7,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
8
8
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
9
5.5
L
Poseidon
 
Poseidon
1
3
3
0.83
W
Arachne
BigBeetle69
Arachne
2
2
3
1.75
W
7
1
3
8.5
L
0
4
0
0
L
Charybdis
MasterLexxus
Charybdis
0
3
1
0.17
W
4
0
4
6
L
Da Ji
Vayda
Da Ji
5
4
1
1.38
L
Guan Yu
2
3
2
1
W
Cu Chulainn
paladinofhel
Cu Chulainn
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,436
Damage
25,368
36,149
Taken
40,949
18,310
Mitigated
20,201
10,136
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,069
985
0
2,357
7,909
6,714
0
2,553
5,177
14,707
0
L
Poseidon
 
Poseidon
5,140
315
0
596
5,739
1,828
0
3,154
2,259
45,245
0
W
Arachne
BigBeetle69
Arachne
1,775
1,447
0
2,881
7,747
2,101
0
1,504
6,191
0
21,091
W
8,790
1,730
0
565
4,155
929
0
926
3,088
45,915
0
L
2,582
875
370
2,265
10,379
6,026
0
3,395
6,851
8,597
0
L
Charybdis
MasterLexxus
Charybdis
5,163
2,496
74
2,394
7,234
2,036
990
2,034
5,160
0
38,805
W
6,850
2,614
0
3,321
7,158
1,902
0
1,288
5,819
0
43,833
L
Da Ji
Vayda
Da Ji
6,337
1,497
0
3,208
9,301
3,115
0
3,180
5,901
0
35,949
L
Guan Yu
6,146
930
85
1,678
8,296
7,196
698
1,954
5,862
0
41,708
W
Cu Chulainn
paladinofhel
Cu Chulainn
5,952
1,069
0
1,012
9,180
6,664
0
1,195
7,600
787
26,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
31,685
306
Minions Killed
366
0
Camps Cleared
0
1,180,554
Distance Traveled
1,103,629
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,239
520
24
2
0
243,323
5
L
Poseidon
6,816
568
110
9
0
238,446
0
W
Arachne
5,924
494
45
4
0
257,855
0
W
Zeus
7,674
640
95
8
0
243,004
3
L
Atlas
5,183
432
10
1
0
215,433
2
L
Charybdis
5,895
491
89
7
0
192,057
4
W
Neith
6,870
573
85
7
0
213,576
5
L
Da Ji
6,594
550
71
6
0
227,074
2
L
Guan Yu
7,197
600
86
7
0
230,619
3
W
Cu Chulainn
6,338
528
57
5
0
222,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role