Player Matchup

Cu Chulainn
Cu Chulainn
EclipseOriginal
Cu Chulainn
Level 47
God Stats
2W - 0L
1,515 SR
Queue Stats
18W - 15L
1,496 Elo+
Solo
Ymir
Ymir
FCViktorianJr
Ymir
Level 58
God Stats
62W - 61L
1,482 SR
Queue Stats
197W - 266L
1,434 Elo+
Party 2
Merlin
Merlin
Kronlight
Merlin
Level 40
God Stats
10W - 13L
1,392 SR
Queue Stats
74W - 77L
1,428 Elo+
Party 3
Neith
Neith
Rejnar_cz
Neith
Level 68
God Stats
25W - 26L
1,543 SR
Queue Stats
275W - 306L
1,468 Elo+
Party 2
Loki
Loki
Tale Of Grim
Loki
Level 84
God Stats
51W - 44L
1,520 SR
Queue Stats
194W - 203L
1,467 Elo+
Party 3
Team Averages
Level 59
1,490 SR
1,459 Elo+

VS

Team Averages
Level 53
1,494 SR
1,492 Elo+
Janus
Janus
 
Janus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DonnerKönigEze
Sun Wukong
Level 85
God Stats
1W - 2L
1,277 SR
Queue Stats
90W - 75L
1,527 Elo+
Solo
Rama
Rama
Elienki
Rama
Level 27
God Stats
0W - 1L
1,694 SR
Queue Stats
7W - 10L
1,414 Elo+
Party 1
Sylvanus
Sylvanus
Tagrossemer
Sylvanus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EclipseOriginal
Cu Chulainn
16
5 / 4 / 4
10,407
496
14,350
13,898
8,858
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 2 / 10
11,021
525
8,084
11,596
11,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Kronlight
Merlin
18
1 / 2 / 6
11,195
533
6,217
8,259
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Rejnar_cz
Neith
17
5 / 6 / 7
10,646
507
13,404
13,776
5,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 4 / 4
12,810
610
17,222
17,410
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
6 / 3 / 1
10,557
503
6,159
10,427
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
 
Atlas
16
2 / 6 / 4
9,715
463
8,123
17,647
13,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
DonnerKönigEze
Sun Wukong
18
7 / 2 / 9
11,577
551
15,204
15,163
7,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
Elienki
Rama
14
2 / 8 / 2
8,947
426
5,008
16,175
4,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Tagrossemer
Sylvanus
14
1 / 7 / 8
8,425
401
6,374
18,059
15,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
26
Kills
18
18
Deaths
26
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
3
1
2.17
L
Atlas
 
Atlas
2
6
4
0.67
L
Sun Wukong
DonnerKönigEze
Sun Wukong
7
2
9
5.75
W
Cu Chulainn
EclipseOriginal
Cu Chulainn
5
4
4
1.75
L
Rama
Elienki
Rama
2
8
2
0.38
W
3
2
10
4
W
Merlin
Kronlight
Merlin
1
2
6
2
W
Neith
Rejnar_cz
Neith
5
6
7
1.42
L
Sylvanus
Tagrossemer
Sylvanus
1
7
8
0.71
W
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,277
Damage
40,868
64,939
Taken
77,471
36,192
Mitigated
43,683
15,416
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,159
531
0
1,867
10,427
2,970
269
2,643
7,654
64,194
0
L
Atlas
 
Atlas
8,123
1,124
13
5,570
17,647
13,430
584
3,693
13,834
44,396
0
L
Sun Wukong
DonnerKönigEze
Sun Wukong
15,204
5,124
0
4,610
15,163
7,472
0
2,894
12,167
0
78,333
W
Cu Chulainn
EclipseOriginal
Cu Chulainn
14,350
2,446
0
276
13,898
8,858
671
7,588
5,674
9,214
44,728
L
Rama
Elienki
Rama
5,008
4,512
369
2,392
16,175
4,239
17
3,282
12,797
0
54,508
W
8,084
1,571
0
2,670
11,596
11,454
376
1,875
9,649
41,807
0
W
Merlin
Kronlight
Merlin
6,217
487
0
485
8,259
3,239
890
1,933
6,252
70,665
0
W
Neith
Rejnar_cz
Neith
13,404
7,344
0
5,135
13,776
5,488
3,916
2,844
10,877
0
75,518
L
Sylvanus
Tagrossemer
Sylvanus
6,374
1,982
1,550
2,010
18,059
15,572
0
4,159
13,824
21,441
0
W
17,222
5,934
132
6,718
17,410
7,153
807
5,585
11,577
0
105,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,079
Gold Earned
49,221
590
Minions Killed
473
0
Camps Cleared
0
1,857,877
Distance Traveled
1,846,545
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,557
503
117
6
0
373,092
6
L
Atlas
9,715
463
81
4
0
344,804
5
L
Sun Wukong
11,577
551
149
7
0
438,112
6
W
Cu Chulainn
10,407
496
86
4
0
367,218
3
L
Rama
8,947
426
100
5
0
342,388
0
W
Ymir
11,021
525
63
3
0
341,873
2
W
Merlin
11,195
533
147
7
0
380,626
9
W
Neith
10,646
507
136
6
0
338,291
10
L
Sylvanus
8,425
401
26
1
0
348,149
3
W
Loki
12,810
610
158
8
0
429,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role