Player Matchup

Hera
Hera
Aime666
Hera
Level 108
God Stats
2W - 1L
1,740 SR
Queue Stats
81W - 71L
1,496 Elo+
Solo
Xbalanque
Xbalanque
Jan_Energyy
Xbalanque
Level 157
God Stats
9W - 12L
1,650 SR
Queue Stats
590W - 590L
1,433 Elo+
Party 2
Ymir
Ymir
PsyNighTmaRe
Ymir
Level 144
God Stats
6W - 4L
1,679 SR
Queue Stats
244W - 233L
1,435 Elo+
Party 2
Neith
Neith
Shrekt
Neith
Level 129
God Stats
12W - 8L
1,575 SR
Queue Stats
168W - 180L
1,429 Elo+
Solo
Olorun
Olorun
kerschke187
Olorun
Level 157
God Stats
13W - 15L
1,506 SR
Queue Stats
657W - 646L
1,434 Elo+
Solo
Team Averages
Level 139
1,630 SR
1,445 Elo+

VS

Team Averages
Level 111
1,572 SR
1,406 Elo+
Sun Wukong
Sun Wukong
DaWommel
Sun Wukong
Level 160
God Stats
3W - 0L
1,838 SR
Queue Stats
97W - 116L
1,421 Elo+
Solo
Nike
Nike
Duie
Nike
Level 69
God Stats
8W - 8L
1,510 SR
Queue Stats
224W - 267L
1,426 Elo+
Party 1
Ymir
Ymir
Mr Bad Moves
Ymir
Level 86
God Stats
3W - 7L
1,270 SR
Queue Stats
265W - 321L
1,417 Elo+
Party 1
Cupid
Cupid
Trav007xxx
Cupid
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 63L
1,304 Elo+
Party 1
Cliodhna
Cliodhna
teuoelle
Cliodhna
Level 157
God Stats
10W - 5L
1,744 SR
Queue Stats
1,088W - 1,065L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aime666
Hera
20
4 / 5 / 12
13,048
593
16,054
15,803
6,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Jan_Energyy
Xbalanque
20
5 / 5 / 11
13,719
624
29,840
21,433
24,100
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 6 / 16
14,334
652
15,738
32,649
53,193
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Shrekt
Neith
20
8 / 4 / 11
13,927
633
29,424
20,565
9,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
20
5 / 5 / 12
13,902
632
18,814
24,266
12,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaWommel
Sun Wukong
20
5 / 5 / 15
13,725
624
21,502
35,429
38,682
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
Duie
Nike
19
2 / 6 / 14
12,882
586
15,277
24,489
25,332
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
2 / 3 / 21
13,207
600
13,554
24,419
38,842
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
20
4 / 5 / 13
13,971
635
20,095
19,768
10,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
teuoelle
Cliodhna
20
12 / 5 / 11
17,315
787
32,707
23,004
14,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
99
24
Kills
25
25
Deaths
24
62
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Hera
Aime666
Hera
4
5
12
2
W
Sun Wukong
DaWommel
Sun Wukong
5
5
15
2.5
W
Nike
Duie
Nike
2
6
14
1.5
L
Xbalanque
Jan_Energyy
Xbalanque
5
5
11
2.1
W
2
3
21
4.17
L
2
6
16
1.67
L
Neith
Shrekt
Neith
8
4
11
3.38
W
Cupid
4
5
13
2.1
L
Olorun
5
5
12
2.2
W
Cliodhna
teuoelle
Cliodhna
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,870
Damage
103,135
114,716
Taken
127,109
106,593
Mitigated
127,218
55,761
Healing
50,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Aime666
Hera
16,054
4,506
2,665
2,773
15,803
6,864
1,084
2,298
13,245
40,159
0
W
Sun Wukong
DaWommel
Sun Wukong
21,502
1,665
3,264
8,547
35,429
38,682
151
10,982
23,647
0
39,346
W
Nike
Duie
Nike
15,277
646
6,005
4,541
24,489
25,332
497
10,477
13,415
3,504
29,526
L
Xbalanque
Jan_Energyy
Xbalanque
29,840
6,089
1,970
4,033
21,433
24,100
1,135
2,060
18,916
0
51,534
W
13,554
796
4,061
5,612
24,419
38,842
260
10,315
13,673
34,091
0
L
15,738
651
3,530
6,179
32,649
53,193
30
5,550
26,095
29,111
0
L
Neith
Shrekt
Neith
29,424
11,593
1,588
7,254
20,565
9,715
2,516
712
19,218
0
64,915
W
Cupid
20,095
9,908
4,138
5,168
19,768
10,265
2,682
8,885
10,569
0
52,658
L
Olorun
18,814
8,058
12,937
12,832
24,266
12,721
2,764
4,182
19,853
41,649
0
W
Cliodhna
teuoelle
Cliodhna
32,707
2,568
0
9,282
23,004
14,097
2,362
9,947
12,743
0
86,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,930
Gold Earned
71,100
240
Minions Killed
237
0
Camps Cleared
0
1,722,834
Distance Traveled
2,081,237
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,048
593
40
2
0
324,578
0
W
Sun Wukong
13,725
624
18
1
0
420,021
1
W
Nike
12,882
586
29
1
0
414,060
0
L
Xbalanque
13,719
624
59
3
0
347,821
0
W
Ymir
13,207
600
24
1
0
419,357
2
L
Ymir
14,334
652
23
1
0
334,010
0
L
Neith
13,927
633
63
3
0
342,425
2
W
Cupid
13,971
635
57
3
0
392,106
0
L
Olorun
13,902
632
55
3
0
374,000
1
W
Cliodhna
17,315
787
109
5
0
435,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role