Player Matchup

Anhur
Anhur
Diamond II
Insane Creation
Anhur
Diamond II
Level 149
God Stats
18W - 11L
1,678 SR
Queue Stats
60W - 43L
2,217 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,678 SR
2,217 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 48
1,701 SR
2,057 MMR
Bastet
Bastet
Diamond IV
Kalifornia Bruh
Bastet
Diamond IV
Level 48
God Stats
1W - 4L
1,701 SR
Queue Stats
74W - 63L
2,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,442
1,074
4,293
7,654
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Bans
Ah Muzen CabOlorunPoseidonChronosSkadi

VS

Bans
IzanamiUllrBakasuraHou YiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,248
875
4,816
6,977
1,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,293
Damage
4,816
7,654
Taken
6,977
3,411
Mitigated
1,723
3,402
Healing
1,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,293
1,889
0
3,402
7,654
3,411
0
171
7,483
0
30,977
L
4,816
1,056
0
1,788
6,977
1,723
0
846
6,131
0
20,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,442
Gold Earned
5,248
67
Minions Killed
32
5
Camps Cleared
2
122,311
Distance Traveled
136,082
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,442
1,074
67
11
5
122,311
1
L
Bastet
5,248
875
32
5
2
136,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role