Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CONDITORmortis
Cerberus
Level 86
God Stats
7W - 12L
1,491 SR
Queue Stats
539W - 516L
1,518 Elo+
Solo
Sobek
Sobek
LadyTatian
Sobek
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 283L
1,635 Elo+
Party 1
Achilles
Achilles
PsP SiLeNc3
Achilles
Level 108
God Stats
4W - 3L
1,557 SR
Queue Stats
236W - 222L
1,552 Elo+
Solo
Xbalanque
Xbalanque
paparazzii
Xbalanque
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,547 Elo+
Solo
Team Averages
Level 125
1,510 SR
1,550 Elo+

VS

Team Averages
Level 145
1,481 SR
1,535 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Chapuxero
Merlin
Level 147
God Stats
0W - 1L
1,767 SR
Queue Stats
32W - 38L
1,464 Elo+
Solo
Cthulhu
Cthulhu
MUMMIFY
Cthulhu
Level 160
God Stats
17W - 9L
1,573 SR
Queue Stats
423W - 409L
1,566 Elo+
Solo
Cernunnos
Cernunnos
Rasttik
Cernunnos
Level 128
God Stats
2W - 8L
1,294 SR
Queue Stats
522W - 556L
1,547 Elo+
Solo
Aphrodite
Aphrodite
Valoune
Aphrodite
Level 129
God Stats
0W - 5L
1,271 SR
Queue Stats
323W - 352L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
0 / 3 / 19
9,485
730
5,480
14,603
9,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
17
3 / 3 / 16
9,831
756
14,154
26,682
28,305
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
16
1 / 4 / 14
9,291
715
8,976
19,506
22,613
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
PsP SiLeNc3
Achilles
16
4 / 2 / 12
9,896
761
15,637
21,241
26,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
paparazzii
Xbalanque
18
13 / 6 / 6
11,604
893
32,924
17,107
7,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 5 / 11
10,062
774
18,122
16,359
9,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Chapuxero
Merlin
18
8 / 3 / 6
11,238
864
19,206
15,096
5,291
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
MUMMIFY
Cthulhu
18
4 / 5 / 12
11,061
851
20,508
27,872
18,563
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Rasttik
Cernunnos
14
1 / 4 / 10
8,846
680
19,615
13,451
4,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Valoune
Aphrodite
14
1 / 4 / 11
9,023
694
7,215
15,586
9,257
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
68
21
Kills
18
18
Deaths
21
67
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
3
19
3.17
L
Zhong Kui
 
Zhong Kui
4
5
11
1.9
W
Cerberus
3
3
16
3.67
L
Merlin
Chapuxero
Merlin
8
3
6
3.67
W
Sobek
1
4
14
2
L
Cthulhu
MUMMIFY
Cthulhu
4
5
12
2
W
Achilles
PsP SiLeNc3
Achilles
4
2
12
5
L
Cernunnos
Rasttik
Cernunnos
1
4
10
1.5
L
Aphrodite
Valoune
Aphrodite
1
4
11
1.63
W
Xbalanque
paparazzii
Xbalanque
13
6
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,171
Damage
84,666
99,139
Taken
88,364
94,831
Mitigated
47,349
59,930
Healing
42,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,480
2,204
27,579
5,811
14,603
9,381
1,541
13,344
1,259
12,216
0
L
Zhong Kui
 
Zhong Kui
18,122
795
1,439
4,166
16,359
9,977
1,221
5,503
10,633
25,536
0
W
Cerberus
14,154
964
2,730
7,472
26,682
28,305
599
13,574
13,108
25,432
0
L
Merlin
Chapuxero
Merlin
19,206
2,297
2,411
2,172
15,096
5,291
829
3,879
11,043
34,514
0
W
Sobek
8,976
845
2,556
4,771
19,506
22,613
795
12,219
7,287
26,436
0
L
Cthulhu
MUMMIFY
Cthulhu
20,508
977
5,231
10,979
27,872
18,563
121
8,813
18,555
39,808
0
W
Achilles
PsP SiLeNc3
Achilles
15,637
2,463
2,669
4,007
21,241
26,946
754
12,239
9,002
0
24,162
L
Cernunnos
Rasttik
Cernunnos
19,615
9,343
519
2,140
13,451
4,261
1,606
6,352
6,762
0
26,766
L
Aphrodite
Valoune
Aphrodite
7,215
1,309
7,342
6,600
15,586
9,257
265
4,063
11,324
15,045
0
W
Xbalanque
paparazzii
Xbalanque
32,924
12,450
1,441
894
17,107
7,586
1,680
13,675
3,432
0
55,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,107
Gold Earned
50,230
143
Minions Killed
132
0
Camps Cleared
0
1,121,346
Distance Traveled
1,149,179
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,485
730
15
1
0
190,236
0
L
Zhong Kui
10,062
774
26
2
0
228,591
3
W
Cerberus
9,831
756
27
2
0
227,587
1
L
Merlin
11,238
864
28
2
0
243,912
4
W
Sobek
9,291
715
33
3
0
239,224
1
L
Cthulhu
11,061
851
34
3
0
239,724
3
W
Achilles
9,896
761
21
2
0
238,888
1
L
Cernunnos
8,846
680
16
1
0
220,076
2
L
Aphrodite
9,023
694
28
2
0
216,876
3
W
Xbalanque
11,604
893
47
4
0
225,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role