Player Matchup

Hera
Hera
Rinokure
Hera
Level 129
God Stats
22W - 19L
1,580 SR
Queue Stats
167W - 177L
1,339 Elo+
Party 1
Fenrir
Fenrir
Talesgreen
Fenrir
Level 120
God Stats
2W - 9L
1,527 SR
Queue Stats
18W - 38L
1,227 Elo+
Solo
Odin
Odin
criss1234
Odin
Level 26
God Stats
4W - 5L
1,505 SR
Queue Stats
15W - 26L
1,169 Elo+
Party 1
Team Averages
Level 92
1,537 SR
1,245 Elo+

VS

Team Averages
Level 56
1,541 SR
1,361 Elo+
Neith
Neith
Diminish Her
Neith
Level 101
God Stats
48W - 49L
1,432 SR
Queue Stats
639W - 801L
1,361 Elo+
Solo
Ah Puch
Ah Puch
K2 Anarchy
Ah Puch
Level 39
God Stats
10W - 11L
1,736 SR
Queue Stats
106W - 111L
1,392 Elo+
Party 2
Kumbhakarna
Kumbhakarna
slot_king_wet
Kumbhakarna
Level 29
God Stats
5W - 7L
1,455 SR
Queue Stats
218W - 275L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
6 / 5 / 13
13,303
739
20,711
8,781
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Talesgreen
Fenrir
17
9 / 5 / 9
13,170
732
14,162
22,006
11,092
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odin
16
6 / 2 / 12
12,564
698
13,156
17,003
12,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 8
11,976
665
11,557
15,131
5,636
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
K2 Anarchy
Ah Puch
15
8 / 9 / 2
12,248
680
11,348
18,737
6,757
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
slot_king_wet
Kumbhakarna
12
0 / 7 / 9
9,876
549
5,434
24,528
21,946
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
21
Kills
12
12
Deaths
21
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
5
8
1.6
L
Ah Puch
K2 Anarchy
Ah Puch
8
9
2
1
W
Hera
6
5
13
2.5
W
Fenrir
Talesgreen
Fenrir
9
5
9
2.7
W
Odin
6
2
12
6
L
Kumbhakarna
slot_king_wet
Kumbhakarna
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,029
Damage
28,339
47,790
Taken
58,396
27,150
Mitigated
34,339
8,152
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,557
5,311
0
2,290
15,131
5,636
517
5,769
8,733
0
43,156
L
Ah Puch
K2 Anarchy
Ah Puch
11,348
1,438
394
1,852
18,737
6,757
381
6,617
11,487
46,436
0
W
Hera
20,711
2,960
0
1,505
8,781
3,138
1,034
4,030
4,751
69,842
0
W
Fenrir
Talesgreen
Fenrir
14,162
1,718
0
3,689
22,006
11,092
1,112
8,290
12,722
0
47,588
W
Odin
13,156
1,255
29
2,929
17,003
12,920
385
5,347
11,366
5,895
21,974
L
Kumbhakarna
slot_king_wet
Kumbhakarna
5,434
701
137
1,589
24,528
21,946
0
10,089
13,162
21,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,037
Gold Earned
34,100
211
Minions Killed
171
11
Camps Cleared
3
935,526
Distance Traveled
837,882
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,976
665
66
4
2
283,191
4
L
Ah Puch
12,248
680
93
5
1
232,042
2
W
Hera
13,303
739
135
8
3
278,146
1
W
Fenrir
13,170
732
52
3
7
338,197
3
W
Odin
12,564
698
24
1
1
319,183
0
L
Kumbhakarna
9,876
549
12
1
0
322,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role