Player Matchup

Serqet
Serqet
 
Serqet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
GMode94
Atlas
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 131L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
raFaeLorbit
Zhong Kui
Level 142
God Stats
0W - 2L
1,239 SR
Queue Stats
148W - 120L
1,625 Elo+
Party 1
Team Averages
Level 132
1,413 SR
1,567 Elo+

VS

Team Averages
Level 107
1,513 SR
1,498 Elo+
Chaac
Chaac
DukeDyllen
Chaac
Level 66
God Stats
12W - 14L
1,508 SR
Queue Stats
189W - 250L
1,445 Elo+
Party 2
Scylla
Scylla
PowrleSS
Scylla
Level 98
God Stats
19W - 28L
1,384 SR
Queue Stats
207W - 268L
1,453 Elo+
Party 2
Atlas
Atlas
nyctalgia
Atlas
Level 157
God Stats
13W - 9L
1,647 SR
Queue Stats
479W - 497L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 5 / 0
6,622
662
2,926
9,371
3,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
GMode94
Atlas
9
0 / 4 / 2
6,421
642
4,024
9,770
8,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
raFaeLorbit
Zhong Kui
10
0 / 4 / 2
6,342
634
8,201
8,973
5,316
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
9 / 0 / 4
9,149
915
12,634
10,702
8,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
PowrleSS
Scylla
12
1 / 1 / 10
7,346
735
4,855
3,979
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
nyctalgia
Atlas
12
3 / 1 / 8
7,758
776
6,995
7,013
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
5
0
0.4
W
Chaac
9
0
4
11
L
Atlas
GMode94
Atlas
0
4
2
0.25
W
Scylla
PowrleSS
Scylla
1
1
10
6
W
Atlas
nyctalgia
Atlas
3
1
8
7
L
Zhong Kui
raFaeLorbit
Zhong Kui
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,151
Damage
24,484
28,114
Taken
21,694
17,392
Mitigated
13,433
6,032
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,926
177
0
2,076
9,371
3,867
0
4,305
4,737
0
10,950
W
Chaac
12,634
2,538
421
6,730
10,702
8,398
1,106
6,204
4,090
0
26,459
L
Atlas
GMode94
Atlas
4,024
1,574
384
675
9,770
8,209
0
4,018
5,419
10,284
0
W
Scylla
PowrleSS
Scylla
4,855
443
0
271
3,979
1,303
480
2,111
1,717
25,866
0
W
Atlas
nyctalgia
Atlas
6,995
2,051
0
380
7,013
3,732
150
4,289
2,399
19,335
0
L
Zhong Kui
raFaeLorbit
Zhong Kui
8,201
668
0
2,897
8,973
5,316
0
2,763
5,788
29,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,385
Gold Earned
24,253
104
Minions Killed
114
3
Camps Cleared
6
571,598
Distance Traveled
643,578
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,622
662
13
1
2
194,582
2
W
Chaac
9,149
915
40
4
4
241,917
2
L
Atlas
6,421
642
12
1
1
189,796
4
W
Scylla
7,346
735
51
5
2
209,033
4
W
Atlas
7,758
776
23
2
0
192,628
2
L
Zhong Kui
6,342
634
79
8
0
187,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role