Player Matchup

Sol
Sol
BrainPower228
Sol
Level 91
God Stats
9W - 3L
1,802 SR
Queue Stats
482W - 440L
1,488 Elo+
Party 3
Kukulkan
Kukulkan
OslikOsel
Kukulkan
Level 57
God Stats
1W - 2L
1,432 SR
Queue Stats
76W - 102L
1,391 Elo+
Party 1
Geb
Geb
TesloVTesto
Geb
Level 99
God Stats
3W - 8L
1,353 SR
Queue Stats
473W - 459L
1,507 Elo+
Party 3
Thanatos
Thanatos
TvojOtiec
Thanatos
Level 26
God Stats
16W - 21L
1,532 SR
Queue Stats
71W - 64L
1,459 Elo+
Party 3
Izanami
Izanami
xSterbern
Izanami
Level 17
God Stats
3W - 2L
1,834 SR
Queue Stats
7W - 6L
1,465 Elo+
Party 1
Team Averages
Level 58
1,591 SR
1,462 Elo+

VS

Team Averages
Level 71
1,399 SR
1,457 Elo+
Chernobog
Chernobog
Flecher8
Chernobog
Level 42
God Stats
2W - 6L
1,184 SR
Queue Stats
105W - 102L
1,478 Elo+
Party 2
Anubis
Anubis
FutaRyan
Anubis
Level 65
God Stats
56W - 49L
1,526 SR
Queue Stats
176W - 193L
1,490 Elo+
Party 2
Xing Tian
Xing Tian
GVBilokorenko
Xing Tian
Level 69
God Stats
12W - 3L
1,629 SR
Queue Stats
150W - 157L
1,479 Elo+
Party 2
Atlas
Atlas
Svays
Atlas
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 113L
1,462 Elo+
Party 2
Hercules
Hercules
КОЛЯДАМАГ
Hercules
Level 106
God Stats
1W - 1L
1,156 SR
Queue Stats
42W - 51L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 8 / 5
14,560
582
33,334
30,166
22,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
OslikOsel
Kukulkan
17
2 / 9 / 8
10,888
436
17,769
17,335
5,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 5 / 16
11,699
468
12,181
22,262
23,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
TvojOtiec
Thanatos
18
7 / 8 / 6
12,031
481
11,461
20,876
9,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
xSterbern
Izanami
18
4 / 5 / 6
11,490
460
11,899
11,864
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Flecher8
Chernobog
19
4 / 9 / 16
12,606
504
17,062
20,987
9,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
FutaRyan
Anubis
20
19 / 8 / 5
14,938
598
24,489
26,668
14,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
GVBilokorenko
Xing Tian
17
2 / 1 / 19
12,606
504
6,888
22,079
29,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
Svays
Atlas
19
10 / 6 / 11
13,442
538
18,172
28,237
15,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 6 / 3
9,949
398
5,931
20,546
10,221
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
89
29
Kills
35
35
Deaths
30
41
Assists
54
Player
Kills
Deaths
Assists
KDA
L
15
8
5
2.19
W
Chernobog
Flecher8
Chernobog
4
9
16
1.33
W
Anubis
FutaRyan
Anubis
19
8
5
2.69
W
Xing Tian
GVBilokorenko
Xing Tian
2
1
19
11.5
L
Kukulkan
OslikOsel
Kukulkan
2
9
8
0.67
W
Atlas
Svays
Atlas
10
6
11
2.58
L
1
5
16
1.8
L
Thanatos
TvojOtiec
Thanatos
7
8
6
1.25
L
Izanami
xSterbern
Izanami
4
5
6
1.4
W
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,644
Damage
72,542
102,503
Taken
118,517
65,088
Mitigated
78,743
36,190
Healing
29,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,334
10,632
801
14,386
30,166
22,007
6,324
15,291
14,875
106,692
10,686
W
Chernobog
Flecher8
Chernobog
17,062
9,720
0
4,059
20,987
9,322
3,113
12,294
8,589
0
65,949
W
Anubis
FutaRyan
Anubis
24,489
1,299
0
12,105
26,668
14,740
3,444
15,518
10,540
96,060
0
W
Xing Tian
GVBilokorenko
Xing Tian
6,888
493
1,632
3,285
22,079
29,430
798
11,165
10,650
29,431
0
L
Kukulkan
OslikOsel
Kukulkan
17,769
575
0
2,126
17,335
5,790
783
9,125
8,210
75,351
0
W
Atlas
Svays
Atlas
18,172
6,752
0
4,855
28,237
15,030
3,225
13,646
14,401
61,887
10,138
L
12,181
1,120
265
4,759
22,262
23,837
41
9,298
12,964
58,054
0
L
Thanatos
TvojOtiec
Thanatos
11,461
2,715
0
13,853
20,876
9,737
233
6,922
13,954
0
85,598
L
Izanami
xSterbern
Izanami
11,899
7,385
0
0
11,864
3,717
858
8,017
3,847
0
44,361
W
5,931
1,987
0
3,870
20,546
10,221
1,079
7,539
13,007
0
48,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,668
Gold Earned
63,541
556
Minions Killed
444
0
Camps Cleared
0
2,243,479
Distance Traveled
2,217,184
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,560
582
175
7
0
394,597
3
W
Chernobog
12,606
504
106
4
0
446,440
5
W
Anubis
14,938
598
139
6
0
387,108
0
W
Xing Tian
12,606
504
31
1
0
515,314
4
L
Kukulkan
10,888
436
118
5
0
433,920
2
W
Atlas
13,442
538
91
4
0
491,591
0
L
Geb
11,699
468
66
3
0
489,096
10
L
Thanatos
12,031
481
111
4
0
452,674
3
L
Izanami
11,490
460
86
3
0
473,192
5
W
Hercules
9,949
398
77
3
0
376,731
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role