Player Matchup

Atlas
Atlas
ANGRY RPD
Atlas
Level 146
God Stats
4W - 10L
1,500 SR
Queue Stats
318W - 315L
1,466 Elo+
Party 3
Sol
Sol
Neeyll
Sol
Level 151
God Stats
22W - 14L
1,621 SR
Queue Stats
227W - 216L
1,402 Elo+
Party 2
Jormungandr
Jormungandr
RatedRVall
Jormungandr
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 121L
1,515 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tinybigkraken
Tsukuyomi
Level 123
God Stats
1W - 2L
1,211 SR
Queue Stats
330W - 318L
1,466 Elo+
Solo
Pele
Pele
shmolp
Pele
Level 115
God Stats
5W - 1L
1,660 SR
Queue Stats
344W - 346L
1,472 Elo+
Party 3
Team Averages
Level 112
1,499 SR
1,464 Elo+

VS

Team Averages
Level 80
1,584 SR
1,453 Elo+
Atlas
Atlas
Alex8646
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 204L
1,400 Elo+
Party 1
Tiamat
Tiamat
ElianNecron
Tiamat
Level 112
God Stats
179W - 152L
1,697 SR
Queue Stats
392W - 406L
1,608 Elo+
Solo
Izanami
Izanami
Exon Reflex
Izanami
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,258 Elo+
Party 1
Nemesis
Nemesis
Im Not Kais
Nemesis
Level 36
God Stats
24W - 21L
1,518 SR
Queue Stats
53W - 57L
1,404 Elo+
Party 1
Cabrakan
Cabrakan
SoloOrThrow-_
Cabrakan
Level 128
God Stats
3W - 2L
1,708 SR
Queue Stats
161W - 139L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ANGRY RPD
Atlas
13
1 / 1 / 8
8,022
535
5,416
7,433
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
Neeyll
Sol
14
10 / 1 / 2
8,609
574
10,049
8,585
2,747
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
RatedRVall
Jormungandr
15
5 / 1 / 0
8,819
588
5,339
8,849
6,495
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Tinybigkraken
Tsukuyomi
14
1 / 3 / 0
8,128
542
4,459
9,455
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
shmolp
Pele
14
0 / 4 / 4
8,072
538
3,454
10,625
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Alex8646
Atlas
9
0 / 4 / 1
6,359
424
3,117
12,935
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
14
2 / 1 / 3
8,846
590
6,761
6,243
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Exon Reflex
Izanami
8
0 / 7 / 0
5,465
364
1,453
7,605
2,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Im Not Kais
Nemesis
14
7 / 3 / 2
8,490
566
12,488
12,301
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
SoloOrThrow-_
Cabrakan
9
1 / 2 / 0
6,415
428
3,270
5,894
3,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
17
Kills
10
10
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
ANGRY RPD
Atlas
1
1
8
5
L
Atlas
Alex8646
Atlas
0
4
1
0.13
L
Tiamat
2
1
3
3.5
L
Izanami
Exon Reflex
Izanami
0
7
0
0
L
Nemesis
Im Not Kais
Nemesis
7
3
2
2.67
W
Sol
Neeyll
Sol
10
1
2
11
W
Jormungandr
RatedRVall
Jormungandr
5
1
0
5
L
Cabrakan
SoloOrThrow-_
Cabrakan
1
2
0
0.5
W
Tsukuyomi
Tinybigkraken
Tsukuyomi
1
3
0
0.33
W
Pele
shmolp
Pele
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,717
Damage
27,089
44,947
Taken
44,978
22,717
Mitigated
18,839
14,842
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
ANGRY RPD
Atlas
5,416
2,516
513
2,217
7,433
7,256
4
1,746
5,687
21,471
0
L
Atlas
Alex8646
Atlas
3,117
839
0
1,355
12,935
5,807
0
7,776
4,817
20,586
0
L
Tiamat
6,761
583
0
3,172
6,243
3,285
77
258
5,985
58,720
0
L
Izanami
Exon Reflex
Izanami
1,453
870
0
0
7,605
2,061
0
5,194
2,049
0
23,120
L
Nemesis
Im Not Kais
Nemesis
12,488
6,360
0
4,296
12,301
4,249
0
4,582
7,651
0
47,146
W
Sol
Neeyll
Sol
10,049
4,087
0
3,794
8,585
2,747
2,638
1,371
7,214
63,069
0
W
Jormungandr
RatedRVall
Jormungandr
5,339
1,028
0
1,890
8,849
6,495
288
3,001
5,536
46,801
0
L
Cabrakan
SoloOrThrow-_
Cabrakan
3,270
580
0
1,801
5,894
3,437
0
2,222
3,672
23,145
0
W
Tsukuyomi
Tinybigkraken
Tsukuyomi
4,459
790
0
2,371
9,455
3,078
0
4,101
4,880
0
51,275
W
Pele
shmolp
Pele
3,454
981
0
4,057
10,625
3,141
126
1,999
8,482
0
49,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,650
Gold Earned
35,575
472
Minions Killed
331
0
Camps Cleared
0
1,431,165
Distance Traveled
1,239,143
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,022
535
25
2
0
283,996
7
L
Atlas
6,359
424
17
1
0
260,019
2
L
Tiamat
8,846
590
127
8
0
285,888
4
L
Izanami
5,465
364
52
3
0
249,975
0
L
Nemesis
8,490
566
70
5
0
322,330
3
W
Sol
8,609
574
114
8
0
265,542
4
W
Jormungandr
8,819
588
104
7
0
252,611
1
L
Cabrakan
6,415
428
65
4
0
120,931
0
W
Tsukuyomi
8,128
542
132
9
0
290,908
4
W
Pele
8,072
538
97
6
0
338,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role