Player Matchup

Freya
Freya
Eywa_Toruk_Makto
Freya
Level 154
God Stats
7W - 1L
1,686 SR
Queue Stats
372W - 357L
1,511 Elo+
Solo
Odin
Odin
GooseDumpster
Odin
Level 100
God Stats
3W - 1L
1,817 SR
Queue Stats
111W - 113L
1,443 Elo+
Solo
Atlas
Atlas
KingSev3nSin
Atlas
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 255L
1,315 Elo+
Solo
Neith
Neith
StoniestBowl2
Neith
Level 107
God Stats
58W - 75L
1,411 SR
Queue Stats
487W - 635L
1,315 Elo+
Solo
Cupid
Cupid
flepidiequi
Cupid
Level 34
God Stats
1W - 0L
1,324 SR
Queue Stats
14W - 27L
1,216 Elo+
Solo
Team Averages
Level 105
1,548 SR
1,360 Elo+

VS

Team Averages
Level 104
1,361 SR
1,383 Elo+
Atlas
Atlas
Artorrias
Atlas
Level 158
God Stats
15W - 14L
1,399 SR
Queue Stats
495W - 492L
1,540 Elo+
Solo
Nike
Nike
Synthesis98
Nike
Level 100
God Stats
22W - 15L
1,571 SR
Queue Stats
332W - 339L
1,477 Elo+
Solo
Artemis
Artemis
TrayGuy3
Artemis
Level 62
God Stats
4W - 5L
1,110 SR
Queue Stats
68W - 116L
1,190 Elo+
Solo
Thor
Thor
ajm_bucko
Thor
Level 58
God Stats
0W - 1L
1,285 SR
Queue Stats
102W - 137L
1,357 Elo+
Solo
Ah Puch
Ah Puch
amsteelee
Ah Puch
Level 142
God Stats
12W - 16L
1,441 SR
Queue Stats
68W - 86L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 0 / 0
8,091
809
13,260
10,807
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 0 / 0
4,750
475
2,520
7,219
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

8
0 / 1 / 2
5,144
514
1,032
8,197
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 2
5,497
550
2,060
3,978
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
4,943
494
1,883
4,580
1,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Artorrias
Atlas
6
0 / 1 / 2
4,768
477
2,152
6,008
2,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 0
6,540
654
5,574
6,446
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
TrayGuy3
Artemis
9
2 / 1 / 0
5,416
542
2,278
3,783
1,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
9
0 / 4 / 0
5,130
513
2,364
7,944
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
amsteelee
Ah Puch
9
0 / 7 / 0
5,194
519
2,321
7,616
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
14
Kills
4
4
Deaths
14
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
Artorrias
Atlas
0
1
2
1
W
13
0
0
13
W
0
0
0
0
W
0
1
2
1
W
0
1
2
1
L
2
1
0
2
L
Artemis
TrayGuy3
Artemis
2
1
0
2
L
Thor
0
4
0
0
L
Ah Puch
amsteelee
Ah Puch
0
7
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,755
Damage
14,689
34,781
Taken
31,797
12,755
Mitigated
12,208
17,323
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Artorrias
Atlas
2,152
1,041
0
1,584
6,008
2,604
0
2,639
3,369
9,599
0
W
13,260
6,402
0
6,489
10,807
3,934
376
2,985
7,782
48,555
0
W
2,520
459
0
2,846
7,219
3,592
0
168
6,525
1,373
15,902
W
1,032
344
0
4,821
8,197
2,792
0
0
8,130
19,427
0
W
2,060
679
0
1,741
3,978
1,358
204
701
3,277
0
31,700
L
5,574
973
0
1,714
6,446
3,511
42
1,479
4,967
719
40,097
L
Artemis
TrayGuy3
Artemis
2,278
1,106
21
1,427
3,783
1,042
0
0
3,783
0
25,471
L
Thor
2,364
50
126
2,967
7,944
2,526
0
4,421
3,523
0
24,778
L
Ah Puch
amsteelee
Ah Puch
2,321
45
0
1,110
7,616
2,525
0
5,903
1,713
24,632
0
W
1,883
994
113
1,313
4,580
1,079
1,000
787
3,719
0
14,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,425
Gold Earned
27,048
247
Minions Killed
272
0
Camps Cleared
0
977,085
Distance Traveled
918,043
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,768
477
14
1
0
158,394
0
W
Freya
8,091
809
84
8
0
200,112
0
W
Odin
4,750
475
25
3
0
210,693
2
W
Atlas
5,144
514
51
5
0
177,542
1
W
Neith
5,497
550
64
6
0
187,715
3
L
Nike
6,540
654
96
10
0
190,477
2
L
Artemis
5,416
542
55
6
0
181,263
1
L
Thor
5,130
513
56
6
0
195,457
0
L
Ah Puch
5,194
519
51
5
0
192,452
1
W
Cupid
4,943
494
23
2
0
201,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role