Player Matchup

Medusa
Medusa
Ale34
Medusa
Level 109
God Stats
2W - 3L
1,693 SR
Queue Stats
136W - 89L
1,650 Elo+
Party 2
Cthulhu
Cthulhu
JokerBruger
Cthulhu
Level 114
God Stats
2W - 1L
1,617 SR
Queue Stats
64W - 32L
1,658 Elo+
Party 3
Hun Batz
Hun Batz
NoTh1s1sPatr1ck
Hun Batz
Level 46
God Stats
3W - 1L
1,299 SR
Queue Stats
47W - 46L
1,490 Elo+
Party 3
Freya
Freya
Terras91
Freya
Level 29
God Stats
7W - 3L
1,560 SR
Queue Stats
70W - 47L
1,613 Elo+
Party 2
Atlas
Atlas
goxxpain
Atlas
Level 81
God Stats
6W - 5L
1,687 SR
Queue Stats
91W - 81L
1,625 Elo+
Party 2
Team Averages
Level 76
1,571 SR
1,607 Elo+

VS

Team Averages
Level 63
1,543 SR
1,452 Elo+
Aphrodite
Aphrodite
AtroposScissors
Aphrodite
Level 127
God Stats
4W - 2L
1,789 SR
Queue Stats
229W - 214L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
Barbeladitou
Sylvanus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,450 Elo+
Party 1
Mercury
Mercury
Kurigohan
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,358 Elo+
Solo
Discordia
Discordia
Thabis
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,494 Elo+
Party 1
Izanami
Izanami
svydur
Izanami
Level 108
God Stats
5W - 8L
1,429 SR
Queue Stats
88W - 87L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ale34
Medusa
20
14 / 2 / 15
16,688
1,192
32,314
19,034
7,373
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
JokerBruger
Cthulhu
20
6 / 1 / 17
14,139
1,010
22,571
24,991
29,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
20
7 / 8 / 16
13,816
987
17,530
19,086
8,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Terras91
Freya
20
7 / 6 / 24
14,880
1,063
30,197
24,487
9,932
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
goxxpain
Atlas
20
4 / 4 / 26
13,929
995
17,755
22,293
35,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AtroposScissors
Aphrodite
20
0 / 3 / 12
12,669
905
14,719
26,777
18,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
Barbeladitou
Sylvanus
20
1 / 4 / 14
14,109
1,008
10,868
32,130
44,978
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Kurigohan
Mercury
19
4 / 13 / 5
12,507
893
10,955
21,027
9,729
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Thabis
Discordia
20
1 / 8 / 11
12,366
883
12,492
17,347
6,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
svydur
Izanami
20
15 / 10 / 4
17,364
1,240
54,869
28,617
12,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
67
38
Kills
21
21
Deaths
38
98
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ale34
Medusa
14
2
15
10.75
L
Aphrodite
AtroposScissors
Aphrodite
0
3
12
2
L
Sylvanus
Barbeladitou
Sylvanus
1
4
14
2
W
Cthulhu
JokerBruger
Cthulhu
6
1
17
14.5
L
Mercury
Kurigohan
Mercury
4
13
5
0.5
W
Hun Batz
7
8
16
1.88
W
Freya
Terras91
Freya
7
6
24
3.17
L
Discordia
Thabis
Discordia
1
8
11
0.81
W
Atlas
goxxpain
Atlas
4
4
26
4.25
L
Izanami
svydur
Izanami
15
10
4
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,367
Damage
103,903
109,891
Taken
125,898
89,900
Mitigated
93,095
22,029
Healing
34,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ale34
Medusa
32,314
16,178
0
3,975
19,034
7,373
0
5,156
13,878
0
81,263
L
Aphrodite
AtroposScissors
Aphrodite
14,719
699
9,134
12,115
26,777
18,446
0
15,722
10,244
48,602
0
L
Sylvanus
Barbeladitou
Sylvanus
10,868
2,784
3,610
6,346
32,130
44,978
0
20,004
10,769
17,528
0
W
Cthulhu
JokerBruger
Cthulhu
22,571
815
1,382
1,897
24,991
29,309
0
8,820
16,171
40,691
0
L
Mercury
Kurigohan
Mercury
10,955
4,215
0
80
21,027
9,729
0
12,154
8,300
0
18,742
W
Hun Batz
17,530
3,644
0
106
19,086
8,186
0
5,312
13,774
0
39,931
W
Freya
Terras91
Freya
30,197
10,391
152
10,614
24,487
9,932
0
8,697
15,790
56,899
0
L
Discordia
Thabis
Discordia
12,492
840
0
309
17,347
6,968
0
5,092
12,000
22,804
0
W
Atlas
goxxpain
Atlas
17,755
5,262
869
3,034
22,293
35,100
0
10,094
11,734
25,259
0
L
Izanami
svydur
Izanami
54,869
34,969
0
2,780
28,617
12,974
0
13,928
14,062
0
125,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,452
Gold Earned
69,015
320
Minions Killed
290
13
Camps Cleared
6
1,389,445
Distance Traveled
1,334,293
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,688
1,192
110
8
5
285,947
1
L
Aphrodite
12,669
905
87
6
1
292,407
2
L
Sylvanus
14,109
1,008
9
1
1
239,763
1
W
Cthulhu
14,139
1,010
51
4
0
312,777
0
L
Mercury
12,507
893
17
1
2
298,183
2
W
Hun Batz
13,816
987
56
4
2
270,277
0
W
Freya
14,880
1,063
80
6
6
244,556
0
L
Discordia
12,366
883
22
2
0
259,742
0
W
Atlas
13,929
995
23
2
0
275,888
0
L
Izanami
17,364
1,240
155
11
2
244,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role