Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DontCAreZ
Nike
Level 128
God Stats
1W - 5L
1,107 SR
Queue Stats
143W - 151L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JackTheX
Morgan Le Fay
Level 129
God Stats
3W - 0L
1,843 SR
Queue Stats
85W - 77L
1,558 Elo+
Solo
Atlas
Atlas
TheJewishWookie
Atlas
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 86L
1,600 Elo+
Solo
Sol
Sol
br1ghtd4rkness
Sol
Level 160
God Stats
6W - 7L
1,452 SR
Queue Stats
618W - 640L
1,446 Elo+
Solo
Team Averages
Level 135
1,480 SR
1,520 Elo+

VS

Team Averages
Level 119
1,504 SR
1,515 Elo+
Hachiman
Hachiman
 
Hachiman
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Gaudan
Artemis
Level 118
God Stats
6W - 3L
1,429 SR
Queue Stats
295W - 288L
1,551 Elo+
Solo
Eset
Eset
Greeky87
Eset
Level 86
God Stats
6W - 7L
1,543 SR
Queue Stats
297W - 265L
1,539 Elo+
Party 1
Osiris
Osiris
ScrollStory
Osiris
Level 120
God Stats
3W - 5L
1,474 SR
Queue Stats
315W - 285L
1,508 Elo+
Solo
Chernobog
Chernobog
azhero19
Chernobog
Level 129
God Stats
14W - 12L
1,572 SR
Queue Stats
1,180W - 1,170L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
8 / 4 / 9
10,214
851
21,848
15,150
9,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nike
16
8 / 3 / 9
10,434
870
9,553
17,187
17,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
JackTheX
Morgan Le Fay
17
4 / 2 / 16
9,887
824
13,039
12,956
6,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 14
9,603
800
3,497
13,140
16,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 2 / 11
9,660
805
10,975
10,006
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 6 / 8
7,488
624
5,790
12,250
4,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Gaudan
Artemis
14
3 / 4 / 8
8,619
718
15,543
9,768
3,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
14
3 / 5 / 2
8,009
667
8,814
12,201
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
15
2 / 5 / 8
8,740
728
13,455
16,164
19,372
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
azhero19
Chernobog
14
4 / 5 / 6
8,403
700
10,370
12,258
4,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
44
25
Kills
12
13
Deaths
25
59
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
4
9
3.13
L
Hachiman
 
Hachiman
0
6
8
0.67
W
Nike
8
3
9
4.17
L
Artemis
Gaudan
Artemis
3
4
8
1.75
L
Eset
3
5
2
0.8
W
Morgan Le Fay
JackTheX
Morgan Le Fay
4
2
16
6
L
Osiris
2
5
8
1.2
W
1
2
14
4
L
Chernobog
azhero19
Chernobog
4
5
6
1.4
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,912
Damage
53,972
68,439
Taken
62,641
55,066
Mitigated
34,395
25,533
Healing
18,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
21,848
1,287
759
4,067
15,150
9,365
640
1,939
12,922
0
39,558
L
Hachiman
 
Hachiman
5,790
3,228
2,341
2,215
12,250
4,002
0
5,237
7,013
0
15,284
W
Nike
9,553
838
3,540
3,354
17,187
17,859
954
3,373
13,387
0
15,574
L
Artemis
Gaudan
Artemis
15,543
3,071
784
817
9,768
3,028
0
3,535
6,233
0
25,187
L
Eset
8,814
597
2,216
2,678
12,201
3,981
0
4,246
7,955
22,041
0
W
Morgan Le Fay
JackTheX
Morgan Le Fay
13,039
317
2,674
3,103
12,956
6,996
717
1,659
11,148
28,543
0
L
Osiris
13,455
2,626
347
3,083
16,164
19,372
0
8,940
7,224
0
16,801
W
3,497
1,234
1,081
2,036
13,140
16,611
864
1,227
11,472
7,979
0
L
Chernobog
azhero19
Chernobog
10,370
4,831
638
3,586
12,258
4,012
0
5,553
6,705
0
19,733
W
10,975
1,493
1,777
3,142
10,006
4,235
2,304
616
9,260
25,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,798
Gold Earned
41,259
106
Minions Killed
107
0
Camps Cleared
0
1,191,726
Distance Traveled
988,047
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,214
851
20
2
0
241,083
0
L
Hachiman
7,488
624
27
2
0
184,806
2
W
Nike
10,434
870
14
1
0
245,060
1
L
Artemis
8,619
718
16
1
0
183,408
1
L
Eset
8,009
667
25
2
0
205,557
0
W
Morgan Le Fay
9,887
824
37
3
0
242,398
4
L
Osiris
8,740
728
13
1
0
228,628
0
W
Atlas
9,603
800
11
1
0
212,386
0
L
Chernobog
8,403
700
26
2
0
185,648
0
W
Sol
9,660
805
24
2
0
250,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role