Player Matchup

Osiris
Osiris
 
Osiris
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Staxx141
Danzaburou
Level 64
God Stats
6W - 5L
1,645 SR
Queue Stats
16W - 23L
1,531 Elo+
Solo
Sol
Sol
TTier
Sol
Level 109
God Stats
46W - 37L
1,588 SR
Queue Stats
851W - 864L
1,475 Elo+
Party 1
Atlas
Atlas
eVenomX93
Atlas
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 135L
1,473 Elo+
Solo
Bacchus
Bacchus
vandervillan
Bacchus
Level 82
God Stats
13W - 22L
1,330 SR
Queue Stats
325W - 342L
1,471 Elo+
Party 1
Team Averages
Level 96
1,513 SR
1,490 Elo+

VS

Team Averages
Level 97
1,636 SR
1,505 Elo+
Guan Yu
Guan Yu
BrunoMosquito
Guan Yu
Level 122
God Stats
4W - 5L
1,610 SR
Queue Stats
274W - 264L
1,445 Elo+
Solo
Anhur
Anhur
GuajiBoy
Anhur
Level 69
God Stats
15W - 12L
1,576 SR
Queue Stats
511W - 516L
1,436 Elo+
Solo
Poseidon
Poseidon
KryxCross
Poseidon
Level 66
God Stats
4W - 3L
1,897 SR
Queue Stats
12W - 11L
1,505 Elo+
Solo
Da Ji
Da Ji
khursi
Da Ji
Level 104
God Stats
5W - 5L
1,599 SR
Queue Stats
538W - 505L
1,527 Elo+
Solo
Atlas
Atlas
rsajp02
Atlas
Level 125
God Stats
11W - 6L
1,500 SR
Queue Stats
166W - 141L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 3 / 0
7,548
503
8,635
12,329
8,539
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Staxx141
Danzaburou
11
0 / 7 / 1
6,487
432
4,099
10,034
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
TTier
Sol
13
4 / 3 / 1
7,963
531
9,406
7,863
2,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
eVenomX93
Atlas
10
3 / 5 / 1
6,931
462
4,147
12,243
6,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
vandervillan
Bacchus
11
0 / 3 / 2
6,796
453
2,318
8,310
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
0 / 0 / 3
8,733
582
5,859
11,005
7,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
GuajiBoy
Anhur
16
7 / 0 / 2
9,317
621
6,669
9,120
2,776
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
KryxCross
Poseidon
12
2 / 4 / 2
7,704
514
2,904
5,743
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
khursi
Da Ji
14
12 / 1 / 4
9,065
604
12,188
9,889
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
rsajp02
Atlas
11
0 / 2 / 9
6,913
461
5,186
10,100
7,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
21
21
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
0
0
W
Guan Yu
0
0
3
1.5
W
Anhur
GuajiBoy
Anhur
7
0
2
8
W
Poseidon
KryxCross
Poseidon
2
4
2
0.75
L
Danzaburou
Staxx141
Danzaburou
0
7
1
0.07
L
Sol
TTier
Sol
4
3
1
1.5
L
Atlas
eVenomX93
Atlas
3
5
1
0.7
W
Da Ji
khursi
Da Ji
12
1
4
14
W
Atlas
rsajp02
Atlas
0
2
9
2.25
L
Bacchus
vandervillan
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,605
Damage
32,806
50,779
Taken
45,857
23,286
Mitigated
23,257
14,309
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,635
2,223
0
4,236
12,329
8,539
0
1,029
10,582
11,740
45,143
W
Guan Yu
5,859
1,133
270
5,920
11,005
7,851
648
2,029
7,952
5,408
50,575
W
Anhur
GuajiBoy
Anhur
6,669
2,308
0
4,207
9,120
2,776
0
2,241
6,879
0
68,601
W
Poseidon
KryxCross
Poseidon
2,904
461
0
1,406
5,743
1,800
266
4,159
1,584
46,980
0
L
Danzaburou
Staxx141
Danzaburou
4,099
2,006
0
1,676
10,034
1,495
0
1,062
8,972
0
38,570
L
Sol
TTier
Sol
9,406
3,903
156
2,099
7,863
2,488
0
3,041
4,822
52,447
5,513
L
Atlas
eVenomX93
Atlas
4,147
1,249
135
1,745
12,243
6,784
0
2,668
9,575
17,721
0
W
Da Ji
khursi
Da Ji
12,188
3,707
0
3,571
9,889
3,565
0
3,811
6,035
0
40,270
W
Atlas
rsajp02
Atlas
5,186
2,436
330
1,431
10,100
7,265
0
4,463
5,637
17,846
0
L
Bacchus
vandervillan
Bacchus
2,318
333
0
4,262
8,310
3,980
0
1,459
6,851
39,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,725
Gold Earned
41,732
420
Minions Killed
439
0
Camps Cleared
0
1,394,648
Distance Traveled
1,525,993
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,548
503
116
8
0
258,991
0
W
Guan Yu
8,733
582
134
9
0
309,885
5
W
Anhur
9,317
621
126
8
0
281,164
4
W
Poseidon
7,704
514
101
7
0
291,478
1
L
Danzaburou
6,487
432
85
6
0
256,997
3
L
Sol
7,963
531
128
9
0
284,050
0
L
Atlas
6,931
462
16
1
0
268,954
2
W
Da Ji
9,065
604
58
4
0
329,854
6
W
Atlas
6,913
461
20
1
0
313,612
7
L
Bacchus
6,796
453
75
5
0
325,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role