Player Matchup

Skadi
Skadi
Pirat015
Skadi
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 46L
1,398 Elo+
Party 2
Nemesis
Nemesis
dawid1495
Nemesis
Level 14
God Stats
0W - 1L
1,568 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Atlas
Atlas
kaito0712
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,220 Elo+
Solo
Team Averages
Level 41
1,523 SR
1,373 Elo+

VS

Team Averages
Level 66
1,319 SR
1,272 Elo+
Jing Wei
Jing Wei
WideEyedNerd
Jing Wei
Level 88
God Stats
1W - 4L
1,390 SR
Queue Stats
17W - 31L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
needsbeeeeees
Cthulhu
Level 6
God Stats
1W - 4L
1,151 SR
Queue Stats
1W - 9L
1,053 Elo+
Party 1
Tyr
Tyr
pan2443
Tyr
Level 105
God Stats
16W - 28L
1,416 SR
Queue Stats
117W - 178L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Pirat015
Skadi
16
11 / 5 / 4
12,767
709
29,978
15,250
6,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
dawid1495
Nemesis
15
5 / 1 / 6
11,517
640
7,723
10,680
5,674
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
kaito0712
Atlas
13
0 / 0 / 10
10,340
574
10,170
11,122
9,960
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
WideEyedNerd
Jing Wei
15
2 / 9 / 3
11,236
624
7,600
19,909
5,431
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
15
2 / 5 / 4
11,123
618
8,749
22,165
11,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyr
14
2 / 2 / 4
11,326
629
9,478
15,699
16,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
16
Kills
6
6
Deaths
16
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
Pirat015
Skadi
11
5
4
2.6
W
Jing Wei
WideEyedNerd
Jing Wei
2
9
3
0.39
L
Nemesis
dawid1495
Nemesis
5
1
6
8
L
Atlas
kaito0712
Atlas
0
0
10
5
W
Cthulhu
2
5
4
0.8
W
Tyr
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,871
Damage
25,827
37,052
Taken
57,773
22,041
Mitigated
33,665
4,929
Healing
16,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Pirat015
Skadi
29,978
13,131
246
689
15,250
6,407
1,292
4,247
11,003
0
61,634
W
Jing Wei
WideEyedNerd
Jing Wei
7,600
4,756
946
2,442
19,909
5,431
561
3,055
16,854
0
50,198
L
Nemesis
dawid1495
Nemesis
7,723
3,314
205
850
10,680
5,674
386
2,713
7,967
0
32,484
L
Atlas
kaito0712
Atlas
10,170
3,624
953
1,986
11,122
9,960
346
3,099
8,023
26,921
0
W
Cthulhu
8,749
1,328
805
7,672
22,165
11,457
928
5,217
16,948
26,916
0
W
Tyr
9,478
1,833
0
4,277
15,699
16,777
596
2,162
13,537
0
26,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,624
Gold Earned
33,685
155
Minions Killed
146
9
Camps Cleared
5
828,463
Distance Traveled
868,468
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,767
709
82
5
3
268,576
0
W
Jing Wei
11,236
624
67
4
3
300,536
1
L
Nemesis
11,517
640
35
2
6
350,855
1
L
Atlas
10,340
574
38
2
0
209,032
3
W
Cthulhu
11,123
618
49
3
0
256,278
0
W
Tyr
11,326
629
30
2
2
311,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role