Player Matchup

Chaac
Chaac
 
Chaac
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
MiezMiezMiez
Aphrodite
Level 87
God Stats
325W - 140L
1,706 SR
Queue Stats
337W - 162L
1,762 Elo+
Party 2
Medusa
Medusa
Sionnachfox
Medusa
Level 86
God Stats
208W - 71L
1,700 SR
Queue Stats
347W - 160L
1,777 Elo+
Party 2
Team Averages
Level 85
1,636 SR
1,680 Elo+

VS

Team Averages
Level 109
1,608 SR
1,548 Elo+
Atlas
Atlas
 
Atlas
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Arvior
Pele
Level 120
God Stats
1W - 3L
1,761 SR
Queue Stats
112W - 115L
1,560 Elo+
Party 1
Janus
Janus
Pepijn21
Janus
Level 112
God Stats
11W - 10L
1,561 SR
Queue Stats
194W - 163L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 0 / 12
6,569
938
6,708
6,931
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
MiezMiezMiez
Aphrodite
10
1 / 2 / 16
6,074
868
3,832
6,685
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
11 / 0 / 6
7,520
1,074
10,765
5,587
1,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 6 / 1
5,086
727
3,164
8,727
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Arvior
Pele
8
1 / 7 / 1
4,885
698
3,620
8,347
2,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
Pepijn21
Janus
8
0 / 4 / 1
4,646
664
5,521
5,906
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
17
Kills
2
2
Deaths
17
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
12
11
L
Atlas
 
Atlas
1
6
1
0.25
L
Pele
Arvior
Pele
1
7
1
0.21
W
Aphrodite
MiezMiezMiez
Aphrodite
1
2
16
4.5
L
Janus
Pepijn21
Janus
0
4
1
0.13
W
Medusa
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,305
Damage
12,305
19,203
Taken
22,980
8,124
Mitigated
12,022
12,219
Healing
2,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,708
1,155
0
2,509
6,931
3,648
407
2,909
3,792
0
20,825
L
Atlas
 
Atlas
3,164
1,308
0
501
8,727
7,327
0
1,141
7,399
6,360
0
L
Pele
Arvior
Pele
3,620
260
0
1,030
8,347
2,948
0
1,879
6,294
0
8,753
W
Aphrodite
MiezMiezMiez
Aphrodite
3,832
352
3,001
4,534
6,685
2,677
721
2,731
3,672
15,064
0
L
Janus
Pepijn21
Janus
5,521
538
0
480
5,906
1,747
0
1,196
4,495
18,169
0
W
Medusa
10,765
5,937
0
2,175
5,587
1,799
1,878
2,611
2,756
0
28,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,163
Gold Earned
14,617
88
Minions Killed
55
4
Camps Cleared
2
434,009
Distance Traveled
361,199
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,569
938
21
3
1
155,415
2
L
Atlas
5,086
727
2
0
1
110,659
0
L
Pele
4,885
698
10
1
1
127,373
2
W
Aphrodite
6,074
868
27
4
2
138,364
2
L
Janus
4,646
664
43
6
0
123,167
2
W
Medusa
7,520
1,074
40
6
1
140,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role