Player Matchup

Merlin
Merlin
Silver V
 
Merlin
Silver V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold V
Bipad
Terra
Gold V
Level 92
God Stats
10W - 6L
1,603 SR
Queue Stats
222W - 231L
1,192 MMR
Solo
Mercury
Mercury
Silver I
Mammothtank101
Mercury
Silver I
Level 137
God Stats
2W - 1L
1,559 SR
Queue Stats
202W - 212L
1,087 MMR
Solo
Anhur
Anhur
Bronze IV
P0l1o
Anhur
Bronze IV
Level 117
God Stats
1W - 2L
1,512 SR
Queue Stats
4W - 15L
1,208 MMR
Solo
Nike
Nike
Silver I
SaintMush
Nike
Silver I
Level 112
God Stats
4W - 2L
1,387 SR
Queue Stats
104W - 98L
1,064 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,512 SR
1,210 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,491 SR
1,150 MMR
Da Ji
Da Ji
Bronze IV
Leviato
Da Ji
Bronze IV
Level 119
God Stats
1W - 5L
1,378 SR
Queue Stats
5W - 14L
1,225 MMR
Solo
Cernunnos
Cernunnos
Silver IV
Nel50N
Cernunnos
Silver IV
Level 147
God Stats
1W - 2L
1,480 SR
Queue Stats
15W - 27L
977 MMR
Solo
Yemoja
Yemoja
Silver II
Siolar
Yemoja
Silver II
Level 160
God Stats
18W - 23L
1,481 SR
Queue Stats
342W - 367L
995 MMR
Solo
Sol
Sol
Silver I
Talibaner
Sol
Silver I
Level 94
God Stats
14W - 13L
1,564 SR
Queue Stats
126W - 130L
1,147 MMR
Party 1
Ravana
Ravana
Gold IV
Teddyischki
Ravana
Gold IV
Level 87
God Stats
6W - 4L
1,552 SR
Queue Stats
102W - 98L
1,407 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 2 / 6
13,393
582
8,951
5,275
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Bipad
Terra
17
1 / 2 / 16
12,564
546
8,470
20,781
25,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
11 / 4 / 10
14,521
631
18,061
22,459
9,612
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
P0l1o
Anhur
20
10 / 3 / 6
14,467
629
16,431
14,447
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
19
1 / 3 / 11
12,461
542
11,883
21,715
27,683
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
MulanGilgameshCu Chulainn

VS

Bans
AthenaGaneshaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Leviato
Da Ji
17
1 / 6 / 4
10,572
460
6,909
19,702
10,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Nel50N
Cernunnos
16
0 / 10 / 1
9,493
413
8,010
20,199
6,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Siolar
Yemoja
15
2 / 4 / 8
9,909
431
6,135
18,351
17,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
9 / 3 / 2
13,121
570
17,045
16,135
6,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
18
2 / 5 / 1
11,258
489
11,575
17,612
21,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
28
Kills
14
14
Deaths
28
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
6
4
W
Terra
Bipad
Terra
1
2
16
4.5
L
Da Ji
Leviato
Da Ji
1
6
4
0.5
W
11
4
10
4
L
Cernunnos
Nel50N
Cernunnos
0
10
1
0.05
W
Anhur
P0l1o
Anhur
10
3
6
4.33
W
Nike
1
3
11
2.17
L
Yemoja
Siolar
Yemoja
2
4
8
1.5
L
9
3
2
3.33
L
Ravana
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,796
Damage
49,674
84,677
Taken
91,999
70,021
Mitigated
61,465
25,890
Healing
27,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,951
111
0
275
5,275
2,294
2,070
1,642
3,591
85,585
0
W
Terra
Bipad
Terra
8,470
1,153
2,445
5,733
20,781
25,171
222
7,152
13,452
29,419
0
L
Da Ji
Leviato
Da Ji
6,909
862
0
3,262
19,702
10,040
0
4,030
15,672
0
93,525
W
18,061
10,396
0
6,185
22,459
9,612
424
5,661
16,580
0
137,396
L
Cernunnos
Nel50N
Cernunnos
8,010
3,589
0
4,146
20,199
6,180
325
3,956
16,243
0
65,055
W
Anhur
P0l1o
Anhur
16,431
9,523
0
6,142
14,447
5,261
8,942
5,510
8,937
0
112,470
W
Nike
11,883
1,319
0
5,110
21,715
27,683
608
4,022
16,617
729
70,881
L
Yemoja
Siolar
Yemoja
6,135
1,018
2,335
2,589
18,351
17,943
32
5,142
13,209
31,407
0
L
17,045
5,730
0
6,667
16,135
6,036
364
5,855
10,280
100,125
0
L
Ravana
11,575
2,708
0
8,307
17,612
21,266
198
3,033
14,579
1,819
64,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,406
Gold Earned
54,353
694
Minions Killed
569
0
Camps Cleared
0
2,274,745
Distance Traveled
2,010,257
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,393
582
162
7
0
459,900
6
W
Terra
12,564
546
42
2
0
473,012
6
L
Da Ji
10,572
460
130
6
0
413,855
8
W
Mercury
14,521
631
156
7
0
517,607
3
L
Cernunnos
9,493
413
111
5
0
376,764
0
W
Anhur
14,467
629
184
8
0
424,632
4
W
Nike
12,461
542
150
7
0
399,594
8
L
Yemoja
9,909
431
41
2
0
370,183
9
L
Sol
13,121
570
174
8
0
414,609
13
L
Ravana
11,258
489
113
5
0
434,846
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role