Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CONDITORmortis
Danzaburou
Level 86
God Stats
6W - 8L
1,484 SR
Queue Stats
539W - 516L
1,516 Elo+
Solo
Nemesis
Nemesis
Chanti504
Nemesis
Level 160
God Stats
0W - 1L
1,647 SR
Queue Stats
189W - 217L
1,498 Elo+
Solo
Thoth
Thoth
ProfessorTiger
Thoth
Level 89
God Stats
7W - 8L
1,560 SR
Queue Stats
460W - 432L
1,553 Elo+
Solo
Tyr
Tyr
paparazzii
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,570 Elo+
Solo
Team Averages
Level 118
1,538 SR
1,527 Elo+

VS

Team Averages
Level 122
1,588 SR
1,554 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AidyS88
Raijin
Level 158
God Stats
6W - 2L
1,814 SR
Queue Stats
265W - 255L
1,617 Elo+
Solo
Zeus
Zeus
Ceadric
Zeus
Level 107
God Stats
5W - 4L
1,553 SR
Queue Stats
334W - 303L
1,529 Elo+
Solo
Fafnir
Fafnir
Roofson
Fafnir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 104L
1,606 Elo+
Solo
Aphrodite
Aphrodite
gollum5196x
Aphrodite
Level 67
God Stats
2W - 1L
1,575 SR
Queue Stats
65W - 81L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 5 / 6
7,779
778
4,668
13,790
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
CONDITORmortis
Danzaburou
13
2 / 6 / 3
7,282
728
7,426
11,287
4,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Chanti504
Nemesis
13
0 / 4 / 6
6,826
683
8,704
11,126
13,341
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 5 / 3
9,009
901
12,696
10,132
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 8
7,284
728
9,904
13,734
15,338
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
8 / 2 / 15
9,886
989
14,554
9,322
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
AidyS88
Raijin
15
7 / 3 / 15
9,461
946
14,176
8,099
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Ceadric
Zeus
16
5 / 2 / 17
9,213
921
15,774
10,974
4,055
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Roofson
Fafnir
15
2 / 3 / 22
8,971
897
4,739
17,292
21,236
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
gollum5196x
Aphrodite
15
4 / 1 / 15
8,879
888
6,470
9,889
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
110
11
Kills
26
26
Deaths
11
26
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
5
6
0.8
W
Nu Wa
 
Nu Wa
8
2
15
7.75
W
Raijin
AidyS88
Raijin
7
3
15
4.83
L
Danzaburou
CONDITORmortis
Danzaburou
2
6
3
0.58
W
Zeus
Ceadric
Zeus
5
2
17
6.75
L
Nemesis
Chanti504
Nemesis
0
4
6
0.75
L
6
5
3
1.5
W
Fafnir
Roofson
Fafnir
2
3
22
4.33
W
Aphrodite
gollum5196x
Aphrodite
4
1
15
11.5
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,398
Damage
55,713
60,069
Taken
55,576
55,121
Mitigated
38,227
15,614
Healing
25,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,668
1,030
4,580
2,494
13,790
18,413
0
12,561
992
12,264
0
W
Nu Wa
 
Nu Wa
14,554
4,605
2,052
1,725
9,322
4,083
1,872
3,087
6,235
27,380
0
W
Raijin
AidyS88
Raijin
14,176
984
1,305
403
8,099
3,297
419
3,711
4,388
24,255
0
L
Danzaburou
CONDITORmortis
Danzaburou
7,426
1,829
0
2,040
11,287
4,846
0
10,924
283
0
17,984
W
Zeus
Ceadric
Zeus
15,774
2,026
1,345
1,776
10,974
4,055
1,494
1,496
9,478
30,527
0
L
Nemesis
Chanti504
Nemesis
8,704
2,252
172
2,277
11,126
13,341
0
9,644
1,289
0
14,429
L
12,696
433
686
811
10,132
3,183
0
9,530
412
36,032
0
W
Fafnir
Roofson
Fafnir
4,739
1,540
1,220
2,889
17,292
21,236
248
6,018
11,274
11,050
0
W
Aphrodite
gollum5196x
Aphrodite
6,470
827
7,998
4,763
9,889
5,556
983
3,052
6,837
10,106
0
L
9,904
811
630
1,924
13,734
15,338
0
12,012
1,380
0
14,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,180
Gold Earned
46,410
110
Minions Killed
119
0
Camps Cleared
0
844,913
Distance Traveled
975,610
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,779
778
17
2
0
161,516
0
W
Nu Wa
9,886
989
23
2
0
183,002
0
W
Raijin
9,461
946
30
3
0
188,386
0
L
Danzaburou
7,282
728
16
2
0
152,838
0
W
Zeus
9,213
921
40
4
0
192,569
0
L
Nemesis
6,826
683
9
1
0
183,289
0
L
Thoth
9,009
901
52
5
0
159,447
0
W
Fafnir
8,971
897
13
1
0
190,536
1
W
Aphrodite
8,879
888
13
1
0
221,117
1
L
Tyr
7,284
728
16
2
0
187,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role