Player Matchup

Geb
Geb
Gold IV
ChampagnePoro
Geb
Gold IV
Level 108
God Stats
4W - 6L
1,600 SR
Queue Stats
299W - 309L
1,397 MMR
Solo
Jing Wei
Jing Wei
Gold III
Mojeyy_
Jing Wei
Gold III
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
378W - 362L
1,399 MMR
Solo
Achilles
Achilles
Gold IV
YyAsesino27yY
Achilles
Gold IV
Level 102
God Stats
3W - 1L
1,630 SR
Queue Stats
26W - 29L
1,464 MMR
Solo
Nu Wa
Nu Wa
Gold IV
dope_nat
Nu Wa
Gold IV
Level 127
God Stats
48W - 39L
1,671 SR
Queue Stats
479W - 475L
1,474 MMR
Solo
Thanatos
Thanatos
Gold IV
purplexdawn
Thanatos
Gold IV
Level 127
God Stats
3W - 1L
1,580 SR
Queue Stats
34W - 34L
1,455 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,596 SR
1,438 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,512 SR
1,415 MMR
Neith
Neith
Silver I
GHOSTBUSTER 956
Neith
Silver I
Level 122
God Stats
9W - 10L
1,458 SR
Queue Stats
66W - 59L
1,564 MMR
Solo
Amaterasu
Amaterasu
Silver II
Gorille_Joestar
Amaterasu
Silver II
Level 128
God Stats
6W - 12L
1,345 SR
Queue Stats
193W - 209L
1,021 MMR
Solo
Cerberus
Cerberus
Bronze III
IamNotSlayer
Cerberus
Bronze III
Level 89
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Scylla
Scylla
Silver I
Nosd3brass
Scylla
Silver I
Level 64
God Stats
3W - 1L
1,534 SR
Queue Stats
9W - 10L
1,551 MMR
Solo
Pele
Pele
Gold IV
OMG-_-iTs_TeCHno
Pele
Gold IV
Level 107
God Stats
2W - 3L
1,523 SR
Queue Stats
50W - 52L
1,438 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 15
11,016
459
6,581
18,487
18,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Mojeyy_
Jing Wei
20
2 / 1 / 9
14,364
599
7,624
13,551
5,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
YyAsesino27yY
Achilles
17
6 / 4 / 11
11,791
491
14,611
20,017
15,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
dope_nat
Nu Wa
20
16 / 1 / 11
14,783
616
31,074
11,584
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
purplexdawn
Thanatos
20
11 / 5 / 14
13,144
548
17,179
21,763
9,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
HadesOdinCliodhnaVamanaGilgamesh

VS

Bans
BastetAthenaCharybdisJormungandrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 2
12,548
523
12,132
15,045
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Gorille_Joestar
Amaterasu
17
2 / 8 / 5
10,891
454
7,671
17,876
11,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
IamNotSlayer
Cerberus
15
1 / 6 / 9
9,866
411
8,392
25,486
20,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Nosd3brass
Scylla
16
2 / 8 / 4
10,463
436
10,158
21,290
5,658
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 11 / 4
10,553
440
9,477
23,779
6,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
37
Kills
13
13
Deaths
37
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
6
4
2
1.75
L
Amaterasu
Gorille_Joestar
Amaterasu
2
8
5
0.56
L
Cerberus
IamNotSlayer
Cerberus
1
6
9
0.92
W
Jing Wei
Mojeyy_
Jing Wei
2
1
9
6.5
L
Scylla
Nosd3brass
Scylla
2
8
4
0.5
L
2
11
4
0.36
W
Achilles
YyAsesino27yY
Achilles
6
4
11
2.88
W
Nu Wa
dope_nat
Nu Wa
16
1
11
21.5
W
Thanatos
purplexdawn
Thanatos
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,069
Damage
47,830
85,402
Taken
103,476
53,078
Mitigated
49,204
33,374
Healing
28,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,581
851
0
2,258
18,487
18,084
0
6,443
12,044
23,661
0
L
12,132
5,915
0
6,812
15,045
5,029
0
4,872
9,987
0
102,441
L
Amaterasu
Gorille_Joestar
Amaterasu
7,671
1,530
0
3,695
17,876
11,897
364
7,081
10,522
8,198
52,601
L
Cerberus
IamNotSlayer
Cerberus
8,392
235
537
4,455
25,486
20,521
121
8,702
16,352
42,320
0
W
Jing Wei
Mojeyy_
Jing Wei
7,624
6,296
0
6,967
13,551
5,530
0
2,243
11,308
0
144,940
L
Scylla
Nosd3brass
Scylla
10,158
848
933
6,500
21,290
5,658
413
9,610
11,384
67,547
0
L
9,477
2,347
0
5,212
23,779
6,099
1,017
8,336
15,251
0
82,565
W
Achilles
YyAsesino27yY
Achilles
14,611
4,281
0
3,485
20,017
15,690
112
3,934
16,083
7,945
51,041
W
Nu Wa
dope_nat
Nu Wa
31,074
7,607
86
2,012
11,584
4,527
519
4,890
6,694
112,935
0
W
Thanatos
purplexdawn
Thanatos
17,179
4,683
0
18,566
21,763
9,247
696
3,849
17,914
0
89,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,098
Gold Earned
54,321
634
Minions Killed
618
0
Camps Cleared
0
2,253,314
Distance Traveled
2,096,418
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,016
459
34
1
0
445,048
10
L
Neith
12,548
523
170
7
0
432,438
11
L
Amaterasu
10,891
454
117
5
0
391,880
6
L
Cerberus
9,866
411
84
4
0
444,437
6
W
Jing Wei
14,364
599
231
10
0
504,516
2
L
Scylla
10,463
436
120
5
0
384,191
4
L
Pele
10,553
440
127
5
0
443,472
0
W
Achilles
11,791
491
97
4
0
432,875
6
W
Nu Wa
14,783
616
162
7
0
448,774
5
W
Thanatos
13,144
548
110
5
0
422,101
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role