Player Matchup

Bacchus
Bacchus
Arlexz
Bacchus
Level 125
God Stats
1W - 1L
1,628 SR
Queue Stats
47W - 36L
1,557 Elo+
Party 2
Gilgamesh
Gilgamesh
Moonhowlerr
Gilgamesh
Level 160
God Stats
7W - 3L
1,696 SR
Queue Stats
57W - 47L
1,593 Elo+
Party 2
Artemis
Artemis
MrCarri
Artemis
Level 11
God Stats
1W - 0L
1,209 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
Quiles24
Scylla
Level 69
God Stats
3W - 4L
1,485 SR
Queue Stats
113W - 123L
1,569 Elo+
Party 2
Thor
Thor
SHermeZZ
Thor
Level 48
God Stats
3W - 1L
1,473 SR
Queue Stats
229W - 219L
1,525 Elo+
Solo
Team Averages
Level 83
1,498 SR
1,549 Elo+

VS

Team Averages
Level 73
1,516 SR
1,451 Elo+
Hou Yi
Hou Yi
BigJune
Hou Yi
Level 83
God Stats
17W - 11L
1,717 SR
Queue Stats
303W - 290L
1,543 Elo+
Party 3
Bellona
Bellona
JDark007
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 3
Da Ji
Da Ji
Pinot75
Da Ji
Level 27
God Stats
0W - 2L
1,539 SR
Queue Stats
19W - 34L
1,460 Elo+
Party 1
Tiamat
Tiamat
TheLujo46
Tiamat
Level 119
God Stats
0W - 3L
1,324 SR
Queue Stats
9W - 19L
1,482 Elo+
Party 1
Atlas
Atlas
provokator011
Atlas
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 252L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arlexz
Bacchus
13
5 / 0 / 10
8,965
560
5,482
12,387
13,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Moonhowlerr
Gilgamesh
18
11 / 1 / 3
10,669
667
15,007
14,179
7,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
MrCarri
Artemis
12
0 / 5 / 2
7,284
455
4,672
7,830
1,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Quiles24
Scylla
13
0 / 2 / 3
8,044
503
967
7,200
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
16
7 / 1 / 7
9,995
625
7,204
9,239
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BigJune
Hou Yi
13
4 / 5 / 1
8,131
508
9,924
12,163
4,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
JDark007
Bellona
8
0 / 1 / 1
5,933
371
2,669
4,547
3,661
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Pinot75
Da Ji
14
4 / 5 / 0
8,460
529
3,898
12,436
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
TheLujo46
Tiamat
12
1 / 6 / 1
8,019
501
6,399
9,504
5,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 6 / 4
6,680
418
5,181
11,116
9,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
23
Kills
9
9
Deaths
23
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Arlexz
Bacchus
5
0
10
10
L
Hou Yi
BigJune
Hou Yi
4
5
1
0.9
L
Bellona
JDark007
Bellona
0
1
1
0.5
W
Gilgamesh
Moonhowlerr
Gilgamesh
11
1
3
12.5
W
Artemis
MrCarri
Artemis
0
5
2
0.2
L
Da Ji
Pinot75
Da Ji
4
5
0
0.8
W
Scylla
Quiles24
Scylla
0
2
3
0.75
W
Thor
7
1
7
10.5
L
Tiamat
TheLujo46
Tiamat
1
6
1
0.25
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,332
Damage
28,071
50,835
Taken
49,766
27,479
Mitigated
27,361
15,419
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Arlexz
Bacchus
5,482
850
267
2,465
12,387
13,159
0
3,103
9,176
22,230
0
L
Hou Yi
BigJune
Hou Yi
9,924
6,231
0
3,781
12,163
4,089
625
2,147
10,016
0
55,248
L
Bellona
JDark007
Bellona
2,669
702
0
949
4,547
3,661
0
93
4,454
0
14,314
W
Gilgamesh
Moonhowlerr
Gilgamesh
15,007
5,772
0
5,810
14,179
7,417
0
2,891
11,168
0
94,780
W
Artemis
MrCarri
Artemis
4,672
2,978
0
972
7,830
1,991
804
655
7,175
0
28,872
L
Da Ji
Pinot75
Da Ji
3,898
969
0
3,784
12,436
4,632
702
641
11,795
0
55,290
W
Scylla
Quiles24
Scylla
967
133
0
668
7,200
1,783
211
1,988
4,986
42,379
0
W
Thor
7,204
2,685
0
5,237
9,239
3,129
0
1,997
7,088
0
69,201
L
Tiamat
TheLujo46
Tiamat
6,399
297
0
418
9,504
5,405
254
1,192
8,312
34,584
0
L
5,181
1,921
468
1,128
11,116
9,574
43
2,376
8,740
19,203
1,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,957
Gold Earned
37,223
443
Minions Killed
344
0
Camps Cleared
0
1,647,791
Distance Traveled
1,339,069
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,965
560
27
2
0
341,476
3
L
Hou Yi
8,131
508
90
6
0
288,563
6
L
Bellona
5,933
371
25
2
0
164,228
1
W
Gilgamesh
10,669
667
145
9
0
377,244
2
W
Artemis
7,284
455
60
4
0
246,474
0
L
Da Ji
8,460
529
108
7
0
298,876
4
W
Scylla
8,044
503
98
6
0
331,815
0
W
Thor
9,995
625
113
7
0
350,782
6
L
Tiamat
8,019
501
87
5
0
292,893
2
L
Atlas
6,680
418
34
2
0
294,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role