Player Matchup

Aphrodite
Aphrodite
Platinum I
 
Aphrodite
Platinum I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
 
Athena
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Masters
StrongEstetTV
Bastet
Masters
Level 158
God Stats
34W - 18L
1,720 SR
Queue Stats
908W - 902L
2,742 MMR
Solo
Neith
Neith
Diamond I
ToyBreaker3
Neith
Diamond I
Level 158
God Stats
13W - 12L
1,640 SR
Queue Stats
325W - 303L
2,436 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
Za1Nix
Baron Samedi
Diamond I
Level 122
God Stats
19W - 9L
1,662 SR
Queue Stats
90W - 74L
2,538 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,604 SR
2,143 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,549 SR
2,139 MMR
Erlang Shen
Erlang Shen
Diamond II
 
Erlang Shen
Diamond II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
 
Bacchus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum I
Hielos
Ra
Platinum I
Level 158
God Stats
1W - 1L
1,607 SR
Queue Stats
83W - 79L
2,087 MMR
Solo
Ullr
Ullr
Diamond I
JIMMIL
Ullr
Diamond I
Level 129
God Stats
23W - 13L
1,829 SR
Queue Stats
132W - 82L
2,842 MMR
Solo
Freya
Freya
Masters
Oïngo
Freya
Masters
Level 69
God Stats
0W - 2L
1,307 SR
Queue Stats
303W - 282L
2,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 1 / 1
6,996
636
3,598
6,843
2,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
 
Athena
12
2 / 2 / 7
6,966
633
3,787
10,282
6,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
8 / 1 / 2
7,819
711
7,589
8,233
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 1 / 3
6,583
598
6,277
5,199
1,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Za1Nix
Baron Samedi
12
4 / 4 / 8
7,396
672
7,837
8,163
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
GebArtioFenrir

VS

Bans
SolOdinCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
4 / 3 / 4
7,155
650
10,143
9,771
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bacchus
 
Bacchus
8
3 / 5 / 4
6,068
552
4,703
11,557
7,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ra
9
0 / 2 / 0
5,860
533
2,550
6,174
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
JIMMIL
Ullr
11
1 / 5 / 2
6,767
615
3,407
8,344
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Oïngo
Freya
12
1 / 0 / 2
6,440
585
3,775
6,919
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
15
Kills
9
9
Deaths
15
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
1
0.5
W
Athena
 
Athena
2
2
7
2.75
L
Erlang Shen
 
Erlang Shen
4
3
4
2
L
Bacchus
 
Bacchus
3
5
4
1
L
Ra
0
2
0
0
L
Ullr
JIMMIL
Ullr
1
5
2
0.4
L
Freya
Oïngo
Freya
1
0
2
2
W
8
1
2
9
W
1
1
3
2.5
W
Baron Samedi
Za1Nix
Baron Samedi
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,088
Damage
24,578
38,720
Taken
42,765
15,784
Mitigated
19,233
18,362
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,598
1,175
35
4,606
6,843
2,701
493
2,042
4,801
43,804
0
W
Athena
 
Athena
3,787
1,873
1,719
2,601
10,282
6,480
0
3,716
6,566
18,691
0
L
Erlang Shen
 
Erlang Shen
10,143
5,685
0
3,125
9,771
4,367
0
2,756
6,924
0
49,626
L
Bacchus
 
Bacchus
4,703
1,077
1,043
1,995
11,557
7,903
0
3,304
8,102
11,509
0
L
Ra
2,550
927
52
1,921
6,174
2,431
0
3,596
2,009
33,047
0
L
Ullr
JIMMIL
Ullr
3,407
1,457
0
1,560
8,344
2,597
0
3,892
4,235
0
46,037
L
Freya
Oïngo
Freya
3,775
1,674
0
4,579
6,919
1,935
0
646
6,273
40,969
0
W
7,589
1,799
0
4,543
8,233
2,154
0
539
7,694
0
44,104
W
6,277
2,140
0
1,327
5,199
1,435
0
3,312
1,887
0
39,410
W
Baron Samedi
Za1Nix
Baron Samedi
7,837
1,231
313
3,218
8,163
3,014
765
1,419
6,744
41,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,760
Gold Earned
32,290
389
Minions Killed
377
0
Camps Cleared
0
1,186,472
Distance Traveled
1,067,524
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,996
636
110
10
0
203,511
2
W
Athena
6,966
633
33
3
0
258,003
3
L
Erlang Shen
7,155
650
87
8
0
261,186
1
L
Bacchus
6,068
552
14
1
0
206,044
3
L
Ra
5,860
533
80
7
0
182,968
6
L
Ullr
6,767
615
111
10
0
186,686
1
L
Freya
6,440
585
85
8
0
230,640
4
W
Bastet
7,819
711
73
7
0
280,037
3
W
Neith
6,583
598
90
8
0
224,382
3
W
Baron Samedi
7,396
672
83
8
0
220,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role