Player Matchup

Artemis
Artemis
Akziel
Artemis
Level 62
God Stats
12W - 12L
1,544 SR
Queue Stats
126W - 115L
1,569 Elo+
Party 2
Camazotz
Camazotz
Gremis
Camazotz
Level 149
God Stats
1W - 3L
1,193 SR
Queue Stats
84W - 75L
1,585 Elo+
Party 2
Sol
Sol
POMUSZ
Sol
Level 128
God Stats
97W - 88L
1,577 SR
Queue Stats
1,006W - 949L
1,491 Elo+
Party 3
Horus
Horus
Vomalio
Horus
Level 129
God Stats
7W - 5L
1,584 SR
Queue Stats
996W - 936L
1,491 Elo+
Party 3
Atlas
Atlas
Wampi
Atlas
Level 153
God Stats
5W - 2L
1,500 SR
Queue Stats
137W - 122L
1,561 Elo+
Party 2
Team Averages
Level 124
1,480 SR
1,539 Elo+

VS

Team Averages
Level 85
1,567 SR
1,527 Elo+
Hou Yi
Hou Yi
DonCupra
Hou Yi
Level 84
God Stats
15W - 19L
1,590 SR
Queue Stats
360W - 360L
1,509 Elo+
Party 4
Kukulkan
Kukulkan
Flatterflünz
Kukulkan
Level 87
God Stats
4W - 4L
1,474 SR
Queue Stats
162W - 160L
1,550 Elo+
Party 4
Geb
Geb
Ghespenst
Geb
Level 102
God Stats
24W - 14L
1,625 SR
Queue Stats
331W - 318L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
MadHamInPan
Sylvanus
Level 88
God Stats
125W - 113L
1,561 SR
Queue Stats
281W - 267L
1,542 Elo+
Solo
Achilles
Achilles
UdaraMuchiha
Achilles
Level 64
God Stats
7W - 5L
1,584 SR
Queue Stats
182W - 180L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akziel
Artemis
16
0 / 7 / 0
10,014
417
4,738
15,156
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Gremis
Camazotz
18
5 / 6 / 2
11,954
498
13,736
24,822
9,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
POMUSZ
Sol
16
2 / 6 / 3
10,009
417
12,742
15,199
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Vomalio
Horus
15
1 / 6 / 4
10,069
420
7,643
31,852
35,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
Wampi
Atlas
16
1 / 4 / 4
10,154
423
17,241
25,717
23,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DonCupra
Hou Yi
20
14 / 1 / 11
14,672
611
28,289
19,999
10,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Flatterflünz
Kukulkan
19
2 / 2 / 14
12,875
536
22,269
13,960
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 1 / 14
13,000
542
16,077
18,808
9,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MadHamInPan
Sylvanus
16
2 / 3 / 22
12,084
504
8,982
25,906
33,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
UdaraMuchiha
Achilles
20
6 / 2 / 11
13,611
567
13,264
22,180
28,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
101
9
Kills
29
29
Deaths
9
13
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Artemis
Akziel
Artemis
0
7
0
0
W
Hou Yi
DonCupra
Hou Yi
14
1
11
19.5
W
Kukulkan
Flatterflünz
Kukulkan
2
2
14
4.5
W
5
1
14
12
L
Camazotz
Gremis
Camazotz
5
6
2
1
W
Sylvanus
MadHamInPan
Sylvanus
2
3
22
4.33
L
Sol
POMUSZ
Sol
2
6
3
0.58
W
Achilles
UdaraMuchiha
Achilles
6
2
11
5.75
L
Horus
Vomalio
Horus
1
6
4
0.5
L
Atlas
Wampi
Atlas
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,100
Damage
88,881
112,746
Taken
100,853
78,858
Mitigated
87,667
36,351
Healing
57,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Akziel
Artemis
4,738
1,275
0
2,636
15,156
4,326
1,280
4,808
10,348
0
67,122
W
Hou Yi
DonCupra
Hou Yi
28,289
18,137
0
9,819
19,999
10,208
2,732
7,353
12,335
0
125,089
W
Kukulkan
Flatterflünz
Kukulkan
22,269
2,117
0
5,233
13,960
6,256
3,171
4,120
9,801
125,499
0
W
16,077
1,790
710
7,532
18,808
9,345
1,026
6,637
12,035
99,280
0
L
Camazotz
Gremis
Camazotz
13,736
3,084
0
10,049
24,822
9,657
0
8,384
16,173
0
87,432
W
Sylvanus
MadHamInPan
Sylvanus
8,982
2,119
9,786
12,676
25,906
33,037
799
8,941
16,627
24,439
0
L
Sol
POMUSZ
Sol
12,742
3,429
0
3,935
15,199
6,130
0
9,210
5,937
70,739
8,466
W
Achilles
UdaraMuchiha
Achilles
13,264
3,024
1,104
11,011
22,180
28,821
858
6,738
14,536
0
88,813
L
Horus
Vomalio
Horus
7,643
3,232
4,427
9,526
31,852
35,237
0
13,615
17,834
0
30,365
L
Atlas
Wampi
Atlas
17,241
3,309
0
5,778
25,717
23,508
0
11,504
13,597
58,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,200
Gold Earned
66,242
550
Minions Killed
617
0
Camps Cleared
0
2,285,697
Distance Traveled
2,445,077
38
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,014
417
118
5
0
421,799
9
W
Hou Yi
14,672
611
133
6
0
459,096
4
W
Kukulkan
12,875
536
171
7
0
494,660
3
W
Geb
13,000
542
125
5
0
548,096
12
L
Camazotz
11,954
498
142
6
0
499,687
8
W
Sylvanus
12,084
504
31
1
0
448,072
10
L
Sol
10,009
417
157
7
0
413,823
1
W
Achilles
13,611
567
157
7
0
495,153
6
L
Horus
10,069
420
41
2
0
463,645
11
L
Atlas
10,154
423
92
4
0
486,743
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role