Player Matchup

Danzaburou
Danzaburou
Alyzayna
Danzaburou
Level 24
God Stats
3W - 1L
1,940 SR
Queue Stats
79W - 46L
1,623 Elo+
Party 1
Atlas
Atlas
Arkriness
Atlas
Level 148
God Stats
3W - 7L
1,500 SR
Queue Stats
131W - 112L
1,599 Elo+
Party 1
Anubis
Anubis
LeeryLetum
Anubis
Level 160
God Stats
4W - 0L
1,710 SR
Queue Stats
66W - 17L
1,880 Elo+
Party 1
Team Averages
Level 111
1,717 SR
1,701 Elo+

VS

Team Averages
Level 95
1,646 SR
1,546 Elo+
Kuzenbo
Kuzenbo
Domnaek
Kuzenbo
Level 27
God Stats
4W - 1L
1,814 SR
Queue Stats
19W - 10L
1,625 Elo+
Party 2
Ullr
Ullr
DyS_Eistee
Ullr
Level 112
God Stats
6W - 5L
1,577 SR
Queue Stats
43W - 46L
1,417 Elo+
Solo
Sol
Sol
Trailler_Joe_
Sol
Level 145
God Stats
2W - 3L
1,547 SR
Queue Stats
163W - 134L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alyzayna
Danzaburou
15
3 / 1 / 11
10,859
679
11,727
14,612
5,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Arkriness
Atlas
15
3 / 2 / 12
10,540
659
7,741
12,289
13,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
LeeryLetum
Anubis
16
10 / 1 / 4
11,675
730
15,626
13,028
6,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Domnaek
Kuzenbo
12
1 / 4 / 3
8,833
552
7,192
15,120
19,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 7 / 2
8,875
555
8,687
12,225
2,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 5 / 1
9,157
572
13,444
12,538
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
4
4
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alyzayna
Danzaburou
3
1
11
8.5
W
Atlas
Arkriness
Atlas
3
2
12
4.5
L
Kuzenbo
Domnaek
Kuzenbo
1
4
3
0.63
L
1
7
2
0.29
W
Anubis
LeeryLetum
Anubis
10
1
4
12
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,094
Damage
29,323
39,929
Taken
39,883
24,925
Mitigated
26,111
18,013
Healing
3,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alyzayna
Danzaburou
11,727
5,390
0
5,085
14,612
5,502
2,053
7,779
6,833
0
53,649
W
Atlas
Arkriness
Atlas
7,741
1,835
0
4,131
12,289
13,225
49
5,579
6,710
19,181
0
L
Kuzenbo
Domnaek
Kuzenbo
7,192
2,066
0
538
15,120
19,749
26
7,698
7,073
17,590
0
L
8,687
2,026
0
203
12,225
2,851
0
8,002
3,886
0
32,578
W
Anubis
LeeryLetum
Anubis
15,626
803
0
8,797
13,028
6,198
451
7,633
5,395
55,114
0
L
13,444
1,950
0
2,690
12,538
3,511
0
6,953
5,177
38,584
2,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
26,865
193
Minions Killed
162
8
Camps Cleared
6
785,096
Distance Traveled
764,082
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,859
679
70
4
1
266,741
1
W
Atlas
10,540
659
23
1
2
251,631
5
L
Kuzenbo
8,833
552
18
1
0
272,731
3
L
Ullr
8,875
555
79
5
1
227,017
3
W
Anubis
11,675
730
100
6
5
266,724
7
L
Sol
9,157
572
65
4
5
264,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role