Player Matchup

Vamana
Vamana
Gold III
bluntjamzsmite
Vamana
Gold III
Level 63
God Stats
4W - 0L
1,941 SR
Queue Stats
49W - 52L
1,570 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 63
1,941 SR
1,570 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,618 SR
1,500 MMR
Sylvanus
Sylvanus
Bronze III
LordGlipGlop
Sylvanus
Bronze III
Level 104
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 0
10,063
839
9,601
11,906
9,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
UllrChironSkadiIzanamiSet

VS

Bans
BakasuraHe BoKaliAnhurChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LordGlipGlop
Sylvanus
14
1 / 3 / 0
8,518
710
7,010
12,347
12,281
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
LordGlipGlop
Sylvanus
1
3
0
0.33
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,601
Damage
7,010
11,906
Taken
12,347
9,267
Mitigated
12,281
5,883
Healing
2,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
LordGlipGlop
Sylvanus
7,010
2,068
0
2,529
12,347
12,281
0
249
12,098
33,212
7,849
W
9,601
5,543
0
5,883
11,906
9,267
1,159
6,927
4,979
169
64,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,063
Gold Earned
8,518
129
Minions Killed
91
9
Camps Cleared
3
250,061
Distance Traveled
167,498
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,518
710
91
8
3
167,498
3
W
Vamana
10,063
839
129
11
9
250,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role