Player Matchup

Apollo
Apollo
BoboBanobo
Apollo
Level 89
God Stats
91W - 73L
1,589 SR
Queue Stats
459W - 449L
1,492 Elo+
Solo
Nu Wa
Nu Wa
CasualOfficial
Nu Wa
Level 62
God Stats
6W - 2L
1,622 SR
Queue Stats
110W - 99L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
Willcr21
Sun Wukong
Level 59
God Stats
5W - 1L
1,732 SR
Queue Stats
225W - 193L
1,570 Elo+
Party 1
Medusa
Medusa
Yahshua241
Medusa
Level 133
God Stats
5W - 6L
1,645 SR
Queue Stats
149W - 176L
1,494 Elo+
Solo
Atlas
Atlas
shedi1
Atlas
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
321W - 274L
1,553 Elo+
Party 1
Team Averages
Level 90
1,618 SR
1,531 Elo+

VS

Team Averages
Level 141
1,568 SR
1,542 Elo+
Chaac
Chaac
Exstoplay5
Chaac
Level 146
God Stats
87W - 69L
1,580 SR
Queue Stats
237W - 264L
1,472 Elo+
Solo
Neith
Neith
Holzinature17
Neith
Level 160
God Stats
12W - 8L
1,605 SR
Queue Stats
291W - 289L
1,549 Elo+
Solo
Ra
Ra
L0rdSlothington
Ra
Level 149
God Stats
16W - 13L
1,657 SR
Queue Stats
111W - 137L
1,558 Elo+
Solo
Atlas
Atlas
Vygotsky
Atlas
Level 153
God Stats
0W - 4L
1,500 SR
Queue Stats
174W - 180L
1,544 Elo+
Solo
Cerberus
Cerberus
aHairyWhiteGuy
Cerberus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BoboBanobo
Apollo
11
4 / 1 / 3
6,168
617
3,971
5,354
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
5 / 0 / 1
5,827
583
5,412
4,753
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Willcr21
Sun Wukong
9
1 / 2 / 3
5,104
510
3,997
6,174
2,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Yahshua241
Medusa
10
2 / 0 / 0
5,540
554
3,029
5,413
1,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
shedi1
Atlas
9
0 / 0 / 2
4,932
493
2,394
6,592
2,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
2 / 2 / 0
6,067
607
3,519
6,177
2,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
1 / 2 / 0
4,983
498
5,685
5,059
1,262
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
4,891
489
1,349
5,865
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Vygotsky
Atlas
8
0 / 1 / 0
4,809
481
1,998
7,199
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
7
0 / 2 / 0
4,135
414
3,026
5,240
1,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
3
3
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
BoboBanobo
Apollo
4
1
3
5.5
W
5
0
1
5.5
L
Chaac
2
2
0
1
L
1
2
0
0.5
L
0
5
0
0
L
Atlas
Vygotsky
Atlas
0
1
0
0
W
Sun Wukong
Willcr21
Sun Wukong
1
2
3
1.25
W
Medusa
Yahshua241
Medusa
2
0
0
2
L
Cerberus
0
2
0
0
W
Atlas
shedi1
Atlas
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,803
Damage
15,577
28,286
Taken
29,540
10,081
Mitigated
9,580
8,490
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BoboBanobo
Apollo
3,971
2,313
0
1,972
5,354
2,086
939
987
4,367
0
34,335
W
5,412
1,618
0
878
4,753
1,283
314
2,718
1,965
25,894
0
L
Chaac
3,519
526
0
2,274
6,177
2,465
0
280
5,355
0
32,908
L
5,685
1,831
0
644
5,059
1,262
0
1,757
3,276
0
31,000
L
1,349
123
271
662
5,865
1,431
0
2,644
3,047
28,147
0
L
Atlas
Vygotsky
Atlas
1,998
721
0
2,327
7,199
2,443
0
1,106
5,978
23,860
0
W
Sun Wukong
Willcr21
Sun Wukong
3,997
403
0
2,182
6,174
2,914
497
233
5,941
0
19,385
W
Medusa
Yahshua241
Medusa
3,029
1,148
0
366
5,413
1,249
0
803
4,579
0
40,539
L
Cerberus
3,026
242
0
1,602
5,240
1,979
0
1,685
3,484
11,433
0
W
Atlas
shedi1
Atlas
2,394
553
516
2,576
6,592
2,549
0
1,359
4,999
12,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,571
Gold Earned
24,885
269
Minions Killed
265
0
Camps Cleared
0
959,113
Distance Traveled
848,705
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,168
617
73
7
0
188,022
4
W
Nu Wa
5,827
583
53
5
0
180,676
2
L
Chaac
6,067
607
87
9
0
157,931
2
L
Neith
4,983
498
61
6
0
175,759
5
L
Ra
4,891
489
48
5
0
173,135
2
L
Atlas
4,809
481
49
5
0
178,323
2
W
Sun Wukong
5,104
510
36
4
0
203,942
4
W
Medusa
5,540
554
91
9
0
191,407
2
L
Cerberus
4,135
414
20
2
0
163,557
1
W
Atlas
4,932
493
16
2
0
195,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role