Player Matchup

Pele
Pele
AlwaysDOA
Pele
Level 109
God Stats
7W - 4L
1,446 SR
Queue Stats
90W - 78L
1,559 Elo+
Solo
Sol
Sol
Axtiive
Sol
Level 62
God Stats
4W - 6L
1,500 SR
Queue Stats
165W - 188L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
KzAdNara
Danzaburou
Level 56
God Stats
4W - 2L
1,548 SR
Queue Stats
117W - 140L
1,404 Elo+
Party 2
Guan Yu
Guan Yu
OddBin
Guan Yu
Level 60
God Stats
4W - 3L
1,590 SR
Queue Stats
59W - 65L
1,443 Elo+
Solo
Jormungandr
Jormungandr
ninjasasinn
Jormungandr
Level 145
God Stats
253W - 330L
1,408 SR
Queue Stats
580W - 706L
1,331 Elo+
Solo
Team Averages
Level 86
1,498 SR
1,425 Elo+

VS

Team Averages
Level 109
1,464 SR
1,445 Elo+
Medusa
Medusa
LordVoidez93
Medusa
Level 61
God Stats
2W - 3L
1,331 SR
Queue Stats
42W - 39L
1,450 Elo+
Party 1
Poseidon
Poseidon
Sandillian
Poseidon
Level 85
God Stats
6W - 15L
1,345 SR
Queue Stats
253W - 323L
1,384 Elo+
Party 1
Artio
Artio
UNDEADG0DDESS
Artio
Level 134
God Stats
8W - 8L
1,541 SR
Queue Stats
366W - 423L
1,403 Elo+
Party 1
Arachne
Arachne
XOceanSpiritX
Arachne
Level 144
God Stats
16W - 14L
1,590 SR
Queue Stats
133W - 114L
1,519 Elo+
Solo
Osiris
Osiris
joeabad
Osiris
Level 119
God Stats
3W - 4L
1,515 SR
Queue Stats
369W - 408L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
12 / 6 / 6
13,086
595
17,606
20,711
10,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
17
7 / 3 / 7
11,972
544
16,866
18,715
6,950
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KzAdNara
Danzaburou
19
11 / 1 / 6
12,847
584
25,890
19,113
8,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
OddBin
Guan Yu
18
7 / 2 / 12
12,368
562
14,427
21,651
24,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
ninjasasinn
Jormungandr
17
0 / 4 / 15
10,774
490
4,429
21,843
25,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 6 / 5
9,664
439
8,375
10,782
2,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Sandillian
Poseidon
18
3 / 7 / 8
11,971
544
21,804
17,186
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 3
9,333
424
5,731
24,622
27,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
17
8 / 7 / 5
11,685
531
14,380
21,354
9,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
joeabad
Osiris
14
0 / 12 / 6
9,242
420
12,777
25,761
14,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
37
Kills
15
16
Deaths
37
46
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pele
12
6
6
2.5
W
Sol
7
3
7
3.5
W
Danzaburou
KzAdNara
Danzaburou
11
1
6
14
L
Medusa
3
6
5
0.92
W
Guan Yu
OddBin
Guan Yu
7
2
12
6.5
L
Poseidon
Sandillian
Poseidon
3
7
8
1
L
1
5
3
0.5
L
Arachne
8
7
5
1.5
L
Osiris
joeabad
Osiris
0
12
6
0.25
W
Jormungandr
ninjasasinn
Jormungandr
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,218
Damage
63,067
102,033
Taken
99,705
75,688
Mitigated
59,081
37,168
Healing
24,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
17,606
4,047
0
7,527
20,711
10,382
1,871
5,151
15,410
0
94,848
W
Sol
16,866
2,076
0
9,092
18,715
6,950
4,977
7,788
10,387
69,816
0
W
Danzaburou
KzAdNara
Danzaburou
25,890
15,085
0
9,920
19,113
8,025
4,620
7,832
11,017
0
90,079
L
Medusa
8,375
3,757
0
1,787
10,782
2,592
1,330
1,754
8,890
0
48,455
W
Guan Yu
OddBin
Guan Yu
14,427
2,049
1,093
6,058
21,651
24,811
1,302
2,287
19,276
0
70,479
L
Poseidon
Sandillian
Poseidon
21,804
2,119
274
1,661
17,186
4,767
486
4,082
13,015
93,670
0
L
5,731
497
1,293
7,057
24,622
27,673
0
5,228
19,103
24,823
0
L
Arachne
14,380
8,479
0
7,379
21,354
9,209
394
3,573
17,581
0
70,899
L
Osiris
joeabad
Osiris
12,777
4,529
0
5,090
25,761
14,840
0
6,658
18,521
0
58,650
W
Jormungandr
ninjasasinn
Jormungandr
4,429
1,653
0
3,478
21,843
25,520
1,173
3,211
18,408
48,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,047
Gold Earned
51,895
593
Minions Killed
471
0
Camps Cleared
0
2,053,148
Distance Traveled
1,994,345
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,086
595
126
6
0
440,703
1
W
Sol
11,972
544
120
5
0
417,815
1
W
Danzaburou
12,847
584
153
7
0
405,709
4
L
Medusa
9,664
439
79
4
0
399,056
2
W
Guan Yu
12,368
562
118
5
0
437,035
7
L
Poseidon
11,971
544
154
7
0
402,348
5
L
Artio
9,333
424
34
2
0
420,774
5
L
Arachne
11,685
531
106
5
0
413,938
5
L
Osiris
9,242
420
98
4
0
358,229
3
W
Jormungandr
10,774
490
76
3
0
351,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role