Player Matchup

Merlin
Merlin
Plat Cama
Merlin
Level 26
God Stats
1W - 0L
1,841 SR
Queue Stats
33W - 9L
1,728 Elo+
Party 1
Rama
Rama
Vamva_karis
Rama
Level 18
God Stats
14W - 13L
1,467 SR
Queue Stats
22W - 38L
1,190 Elo+
Solo
Cerberus
Cerberus
gingerloudpack2
Cerberus
Level 121
God Stats
6W - 7L
1,655 SR
Queue Stats
164W - 94L
1,647 Elo+
Party 1
Team Averages
Level 55
1,654 SR
1,521 Elo+

VS

Team Averages
Level 26
1,471 SR
1,390 Elo+
Hera
Hera
BigPapa5059
Hera
Level 23
God Stats
7W - 10L
1,374 SR
Queue Stats
9W - 15L
1,275 Elo+
Solo
Set
Set
YourCrusader430
Set
Level 16
God Stats
5W - 5L
1,566 SR
Queue Stats
33W - 33L
1,429 Elo+
Solo
Neith
Neith
jbmjavi
Neith
Level 38
God Stats
5W - 6L
1,472 SR
Queue Stats
5W - 6L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Plat Cama
Merlin
14
11 / 1 / 9
9,207
921
15,590
7,967
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 11
7,510
751
3,614
4,884
1,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
12
5 / 2 / 12
7,683
768
6,406
12,955
13,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 0
6,125
613
4,849
8,899
2,225
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 3
7,563
756
3,827
10,989
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
jbmjavi
Neith
9
1 / 8 / 2
6,357
636
8,184
9,072
2,383
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
20
Kills
3
4
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
Merlin
Plat Cama
Merlin
11
1
9
15.5
W
4
1
11
9.5
L
1
2
3
1.25
W
Cerberus
5
2
12
5.5
L
Neith
jbmjavi
Neith
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,610
Damage
16,860
25,806
Taken
28,960
19,094
Mitigated
10,263
5,043
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,849
1,515
0
0
8,899
2,225
0
7,209
1,588
12,196
0
W
Merlin
Plat Cama
Merlin
15,590
708
0
771
7,967
3,436
323
2,243
5,724
47,168
0
W
3,614
1,605
477
1,672
4,884
1,961
476
1,156
3,728
0
14,794
L
3,827
835
0
2,766
10,989
5,655
0
7,113
3,534
0
20,799
W
Cerberus
6,406
914
0
2,123
12,955
13,697
65
1,636
11,319
12,929
0
L
Neith
jbmjavi
Neith
8,184
4,380
0
269
9,072
2,383
0
7,387
1,351
0
19,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,400
Gold Earned
20,045
129
Minions Killed
89
6
Camps Cleared
3
559,587
Distance Traveled
467,310
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,125
613
17
2
0
135,224
0
W
Merlin
9,207
921
83
8
4
197,053
1
W
Rama
7,510
751
29
3
0
175,001
6
L
Set
7,563
756
40
4
1
189,260
0
W
Cerberus
7,683
768
17
2
2
187,533
1
L
Neith
6,357
636
32
3
2
142,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role