Player Matchup

Neith
Neith
D0CT0R_STR8N9E
Neith
Level 69
God Stats
2W - 0L
1,254 SR
Queue Stats
99W - 105L
1,450 Elo+
Solo
Zeus
Zeus
KingOfWorthless
Zeus
Level 47
God Stats
11W - 1L
1,573 SR
Queue Stats
69W - 26L
1,728 Elo+
Solo
Chaac
Chaac
Santana_ve
Chaac
Level 107
God Stats
25W - 14L
1,590 SR
Queue Stats
105W - 84L
1,465 Elo+
Solo
Team Averages
Level 74
1,472 SR
1,547 Elo+

VS

Team Averages
Level 94
1,321 SR
1,432 Elo+
Nike
Nike
LoudJoker420
Nike
Level 67
God Stats
0W - 1L
1,288 SR
Queue Stats
38W - 35L
1,521 Elo+
Solo
Nemesis
Nemesis
cibian8323
Nemesis
Level 109
God Stats
5W - 14L
1,203 SR
Queue Stats
431W - 701L
1,230 Elo+
Solo
Nox
Nox
nas6633
Nox
Level 107
God Stats
2W - 4L
1,472 SR
Queue Stats
163W - 126L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
9,772
698
9,474
9,638
3,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
10 / 3 / 5
11,087
792
19,989
15,489
4,980
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
16
4 / 2 / 13
10,818
773
12,301
19,307
19,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
8,971
641
14,812
20,859
15,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
cibian8323
Nemesis
10
1 / 7 / 2
8,194
585
6,747
16,365
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nox
13
0 / 6 / 2
8,380
599
9,937
11,197
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
5
5
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
10
3
5
4.17
L
4
4
1
1.13
W
Chaac
4
2
13
5.25
L
Nemesis
cibian8323
Nemesis
1
7
2
0.29
L
Nox
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,764
Damage
31,496
44,434
Taken
48,421
28,509
Mitigated
25,508
21,044
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,474
4,618
309
6,449
9,638
3,621
1,809
2,888
6,587
0
37,761
W
19,989
1,594
298
5,316
15,489
4,980
906
2,631
12,396
56,080
0
L
14,812
548
404
3,079
20,859
15,866
0
8,087
12,156
0
29,133
W
Chaac
12,301
1,721
0
8,672
19,307
19,908
181
4,649
14,067
0
33,506
L
Nemesis
cibian8323
Nemesis
6,747
2,380
0
1,433
16,365
5,532
0
7,987
8,075
0
18,313
L
Nox
9,937
558
1,063
1,186
11,197
4,110
41
4,269
6,554
38,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
25,545
170
Minions Killed
134
9
Camps Cleared
4
773,377
Distance Traveled
737,030
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,772
698
59
4
2
277,491
2
W
Zeus
11,087
792
63
5
6
215,488
0
L
Nike
8,971
641
41
3
1
260,686
5
W
Chaac
10,818
773
48
3
1
280,398
0
L
Nemesis
8,194
585
23
2
3
250,572
0
L
Nox
8,380
599
70
5
0
225,772
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role