Player Matchup

Gilgamesh
Gilgamesh
AnubisPleaseStop
Gilgamesh
Level 56
God Stats
16W - 20L
1,540 SR
Queue Stats
197W - 280L
1,436 Elo+
Solo
Zeus
Zeus
Bebruks
Zeus
Level 62
God Stats
24W - 13L
1,677 SR
Queue Stats
129W - 131L
1,481 Elo+
Solo
Ullr
Ullr
zzzRudolphzzz
Ullr
Level 128
God Stats
7W - 3L
1,473 SR
Queue Stats
17W - 13L
1,461 Elo+
Solo
Team Averages
Level 82
1,563 SR
1,459 Elo+

VS

Team Averages
Level 27
1,477 SR
1,435 Elo+
Izanami
Izanami
Alexgoesloco
Izanami
Level 7
God Stats
1W - 2L
1,639 SR
Queue Stats
5W - 5L
1,493 Elo+
Solo
Osiris
Osiris
Fyregrynder
Osiris
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,364 Elo+
Solo
Anubis
Anubis
SpartanOps1004
Anubis
Level 18
God Stats
5W - 8L
1,293 SR
Queue Stats
54W - 61L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
3 / 0 / 7
7,423
742
4,365
4,785
3,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Bebruks
Zeus
12
5 / 0 / 7
8,017
802
8,558
3,214
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 2 / 5
8,141
814
7,292
8,296
2,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexgoesloco
Izanami
10
1 / 4 / 1
6,700
670
2,867
7,540
2,078
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
10
1 / 3 / 1
6,400
640
5,477
6,268
4,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 7 / 0
5,538
554
1,414
8,327
2,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
14
Kills
2
2
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alexgoesloco
Izanami
1
4
1
0.38
W
Gilgamesh
3
0
7
6.5
W
Zeus
Bebruks
Zeus
5
0
7
8.5
L
Osiris
1
3
1
0.5
L
0
7
0
0
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,215
Damage
9,758
16,295
Taken
22,135
6,658
Mitigated
9,629
3,372
Healing
2,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alexgoesloco
Izanami
2,867
1,283
0
677
7,540
2,078
0
1,902
5,424
0
17,187
W
Gilgamesh
4,365
913
0
1,256
4,785
3,082
200
716
3,804
2,575
6,798
W
Zeus
Bebruks
Zeus
8,558
416
0
16
3,214
787
1,142
811
2,301
26,050
0
L
Osiris
5,477
684
0
1,040
6,268
4,949
0
2,329
3,573
0
8,752
L
1,414
59
0
598
8,327
2,602
0
4,335
3,566
11,760
0
W
7,292
1,116
0
2,100
8,296
2,789
538
363
7,630
0
30,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,581
Gold Earned
18,638
123
Minions Killed
82
7
Camps Cleared
1
551,137
Distance Traveled
477,334
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,700
670
56
6
0
157,140
2
W
Gilgamesh
7,423
742
13
1
0
190,743
2
W
Zeus
8,017
802
46
5
4
184,920
3
L
Osiris
6,400
640
8
1
0
167,260
3
L
Anubis
5,538
554
18
2
1
152,934
0
W
Ullr
8,141
814
64
6
3
175,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role