Player Matchup

Chiron
Chiron
JetsetKanacke
Chiron
Level 24
God Stats
6W - 5L
1,556 SR
Queue Stats
51W - 37L
1,618 Elo+
Solo
Hercules
Hercules
PRRofeSSoR
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,404 Elo+
Solo
Sobek
Sobek
TeslaParavoz
Sobek
Level 27
God Stats
3W - 1L
1,952 SR
Queue Stats
27W - 34L
1,424 Elo+
Solo
Chronos
Chronos
Xatelakwa
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,378 Elo+
Solo
Horus
Horus
leopo03
Horus
Level 28
God Stats
5W - 7L
1,534 SR
Queue Stats
27W - 32L
1,457 Elo+
Solo
Team Averages
Level 25
1,608 SR
1,456 Elo+

VS

Team Averages
Level 22
1,527 SR
1,528 Elo+
Neith
Neith
Indigothx
Neith
Level 4
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,779 Elo+
Solo
Ne Zha
Ne Zha
Nub228makar
Ne Zha
Level 27
God Stats
4W - 4L
1,412 SR
Queue Stats
60W - 67L
1,413 Elo+
Party 1
Cabrakan
Cabrakan
SomeRandomBud
Cabrakan
Level 23
God Stats
3W - 3L
1,375 SR
Queue Stats
56W - 62L
1,550 Elo+
Solo
Xing Tian
Xing Tian
Toxxxit
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,414 Elo+
Party 1
Medusa
Medusa
rouless10
Medusa
Level 29
God Stats
34W - 12L
1,635 SR
Queue Stats
81W - 70L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 2 / 8
11,670
648
26,042
15,571
7,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
PRRofeSSoR
Hercules
15
0 / 3 / 1
8,407
467
1,767
11,519
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
7 / 2 / 17
10,955
609
7,905
14,597
21,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Xatelakwa
Chronos
14
2 / 8 / 2
8,672
482
8,831
13,352
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
leopo03
Horus
3
0 / 1 / 0
5,338
297
431
1,013
358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Indigothx
Neith
14
8 / 5 / 1
10,099
561
10,060
10,185
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
15
1 / 5 / 5
8,868
493
4,912
14,832
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
SomeRandomBud
Cabrakan
16
3 / 3 / 3
10,197
567
12,717
13,340
19,892
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
Toxxxit
Xing Tian
12
1 / 3 / 5
7,852
436
2,429
13,834
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
rouless10
Medusa
14
3 / 10 / 2
9,159
509
8,504
15,952
4,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
26
Kills
16
16
Deaths
26
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Indigothx
Neith
8
5
1
1.7
L
17
2
8
10.5
W
Ne Zha
1
5
5
0.7
L
Hercules
PRRofeSSoR
Hercules
0
3
1
0.17
W
Cabrakan
SomeRandomBud
Cabrakan
3
3
3
1.5
L
7
2
17
7.75
W
Xing Tian
Toxxxit
Xing Tian
1
3
5
1.17
L
Chronos
Xatelakwa
Chronos
2
8
2
0.38
L
Horus
leopo03
Horus
0
1
0
0
W
Medusa
rouless10
Medusa
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,976
Damage
38,622
56,052
Taken
68,143
42,425
Mitigated
44,713
17,335
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Indigothx
Neith
10,060
4,164
0
1,282
10,185
4,495
410
4,809
5,376
0
32,120
L
26,042
11,209
344
6,375
15,571
7,116
2,780
3,250
12,321
0
92,750
W
Ne Zha
4,912
1,039
0
6,221
14,832
5,778
422
2,471
12,361
0
65,112
L
Hercules
PRRofeSSoR
Hercules
1,767
378
0
4,218
11,519
8,659
0
5,862
5,657
0
47,962
W
Cabrakan
SomeRandomBud
Cabrakan
12,717
801
0
3,873
13,340
19,892
0
2,712
10,355
72,564
0
L
7,905
1,125
0
3,371
14,597
21,001
470
3,206
11,391
20,682
0
W
Xing Tian
Toxxxit
Xing Tian
2,429
340
0
1,984
13,834
9,725
0
3,337
10,497
16,326
0
L
Chronos
Xatelakwa
Chronos
8,831
3,789
0
2,726
13,352
5,291
0
2,828
10,524
44,566
5,434
L
Horus
leopo03
Horus
431
259
0
301
1,013
358
0
0
1,013
0
3,344
W
Medusa
rouless10
Medusa
8,504
3,636
271
2,211
15,952
4,823
0
2,228
13,724
0
62,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,042
Gold Earned
46,175
375
Minions Killed
438
0
Camps Cleared
0
1,326,547
Distance Traveled
1,613,072
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,099
561
55
3
0
290,951
3
L
Chiron
11,670
648
145
8
0
334,939
4
W
Ne Zha
8,868
493
105
6
0
362,153
0
L
Hercules
8,407
467
97
5
0
308,140
4
W
Cabrakan
10,197
567
158
9
0
306,662
2
L
Sobek
10,955
609
36
2
0
350,470
2
W
Xing Tian
7,852
436
31
2
0
357,419
4
L
Chronos
8,672
482
88
5
0
306,619
2
L
Horus
5,338
297
9
1
0
26,379
0
W
Medusa
9,159
509
89
5
0
295,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role